diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-05-19 21:36:35 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2015-05-19 21:36:35 -0300 |
commit | 221443c5a2d174e52d391d15d5f1c6b5c9496d57 (patch) | |
tree | dcea619ff3068a557c44aac5873676ea9e1a151c | |
parent | f220183e40cb100cdfb8158c5217076377a62980 (diff) |
more fixes
-only refuse to load an older file if version major is different, fixes
#1944
-fix drive letter default value, fixes #1939
-rw-r--r-- | core/io/resource_format_binary.cpp | 4 | ||||
-rw-r--r-- | core/io/resource_format_xml.cpp | 2 | ||||
-rw-r--r-- | core/os/dir_access.cpp | 11 | ||||
-rw-r--r-- | core/os/dir_access.h | 1 | ||||
-rw-r--r-- | demos/2d/kinematic_char/engine.cfg | 7 | ||||
-rw-r--r-- | demos/2d/lights_shadows/engine.cfg | 3 | ||||
-rw-r--r-- | demos/2d/navpoly/engine.cfg | 7 | ||||
-rw-r--r-- | demos/2d/normalmaps/engine.cfg | 7 | ||||
-rw-r--r-- | demos/2d/screen_space_shaders/engine.cfg | 6 | ||||
-rw-r--r-- | demos/2d/screen_space_shaders/screen_shaders.scn | bin | 5896 -> 5936 bytes | |||
-rw-r--r-- | demos/2d/texscreen/bubbles.scn | bin | 1456 -> 1551 bytes | |||
-rw-r--r-- | demos/2d/texscreen/engine.cfg | 7 | ||||
-rw-r--r-- | scene/gui/file_dialog.cpp | 10 | ||||
-rw-r--r-- | scene/resources/shader_graph.cpp | 2 |
14 files changed, 55 insertions, 12 deletions
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index 3d7d2f2367..9fb17bcffb 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -861,7 +861,7 @@ void ResourceInteractiveLoaderBinary::open(FileAccess *p_f) { print_bl("minor: "+itos(ver_minor)); print_bl("format: "+itos(ver_format)); - if (ver_format<FORMAT_VERSION || ver_major>VERSION_MAJOR || (ver_major==VERSION_MAJOR && ver_minor>VERSION_MINOR)) { + if (ver_format<FORMAT_VERSION || ver_major>VERSION_MAJOR) { f->close(); ERR_EXPLAIN("File Format '"+itos(FORMAT_VERSION)+"."+itos(ver_major)+"."+itos(ver_minor)+"' is too new! Please upgrade to a a new engine version: "+local_path); @@ -968,7 +968,7 @@ String ResourceInteractiveLoaderBinary::recognize(FileAccess *p_f) { uint32_t ver_minor=f->get_32(); uint32_t ver_format=f->get_32(); - if (ver_format<FORMAT_VERSION || ver_major>VERSION_MAJOR || (ver_major==VERSION_MAJOR && ver_minor>VERSION_MINOR)) { + if (ver_format<FORMAT_VERSION || ver_major>VERSION_MAJOR) { f->close(); return ""; diff --git a/core/io/resource_format_xml.cpp b/core/io/resource_format_xml.cpp index ce648523f0..3c100d375a 100644 --- a/core/io/resource_format_xml.cpp +++ b/core/io/resource_format_xml.cpp @@ -1671,7 +1671,7 @@ void ResourceInteractiveLoaderXML::open(FileAccess *p_f) { int major = version.get_slice(".",0).to_int(); int minor = version.get_slice(".",1).to_int(); - if (major>VERSION_MAJOR || (major==VERSION_MAJOR && minor>VERSION_MINOR)) { + if (major>VERSION_MAJOR) { error=ERR_FILE_UNRECOGNIZED; ResourceLoader::notify_load_error(local_path+": File Format '"+version+"' is too new. Please upgrade to a newer engine version."); diff --git a/core/os/dir_access.cpp b/core/os/dir_access.cpp index a1031cf5f0..d0baae5872 100644 --- a/core/os/dir_access.cpp +++ b/core/os/dir_access.cpp @@ -56,6 +56,17 @@ String DirAccess::_get_root_string() const { return ""; } +int DirAccess::get_current_drive() { + + String path = get_current_dir().to_lower(); + for(int i=0;i<get_drive_count();i++) { + String d = get_drive(i).to_lower(); + if (path.begins_with(d)) + return i; + } + + return 0; +} static Error _erase_recursive(DirAccess *da) { diff --git a/core/os/dir_access.h b/core/os/dir_access.h index 3df9bca45a..8bacc96c60 100644 --- a/core/os/dir_access.h +++ b/core/os/dir_access.h @@ -84,6 +84,7 @@ public: virtual int get_drive_count()=0; virtual String get_drive(int p_drive)=0; + virtual int get_current_drive(); virtual Error change_dir(String p_dir)=0; ///< can be relative or absolute, return false on success virtual String get_current_dir()=0; ///< return current dir location diff --git a/demos/2d/kinematic_char/engine.cfg b/demos/2d/kinematic_char/engine.cfg index 0132442c18..4ce8f836ae 100644 --- a/demos/2d/kinematic_char/engine.cfg +++ b/demos/2d/kinematic_char/engine.cfg @@ -4,6 +4,13 @@ name="Kinematic Collision" main_scene="res://colworld.scn" icon="res://icon.png" +[display] + +width=800 +height=600 +stretch_mode="2d" +stretch_aspect="keep" + [input] move_up=[key(Up)] diff --git a/demos/2d/lights_shadows/engine.cfg b/demos/2d/lights_shadows/engine.cfg index 7e028c3556..771288c209 100644 --- a/demos/2d/lights_shadows/engine.cfg +++ b/demos/2d/lights_shadows/engine.cfg @@ -6,6 +6,9 @@ main_scene="res://light_shadows.scn" [display] stretch_mode="2d" +width=800 +height=600 +stretch_aspect="keep" [rasterizer] diff --git a/demos/2d/navpoly/engine.cfg b/demos/2d/navpoly/engine.cfg index 51eefd7b77..40515dd3d2 100644 --- a/demos/2d/navpoly/engine.cfg +++ b/demos/2d/navpoly/engine.cfg @@ -2,3 +2,10 @@ name="Navigation Polygon (2D)" main_scene="res://navigation.scn" + +[display] + +width=800 +height=600 +stretch_mode="2d" +stretch_aspect="keep" diff --git a/demos/2d/normalmaps/engine.cfg b/demos/2d/normalmaps/engine.cfg index 3fc2048716..f0002dc2b8 100644 --- a/demos/2d/normalmaps/engine.cfg +++ b/demos/2d/normalmaps/engine.cfg @@ -2,3 +2,10 @@ name="2D Normal Mapping" main_scene="res://normalmap.scn" + +[display] + +stretch_mode="2d" +width=800 +height=600 +stretch_aspect="ignore" diff --git a/demos/2d/screen_space_shaders/engine.cfg b/demos/2d/screen_space_shaders/engine.cfg index 108fdeba34..527e2f8f0a 100644 --- a/demos/2d/screen_space_shaders/engine.cfg +++ b/demos/2d/screen_space_shaders/engine.cfg @@ -3,3 +3,9 @@ name="Screen-Space Shaders" main_scene="res://screen_shaders.scn" +[display] + +width=780 +height=600 +stretch_mode="2d" +stretch_aspect="keep" diff --git a/demos/2d/screen_space_shaders/screen_shaders.scn b/demos/2d/screen_space_shaders/screen_shaders.scn Binary files differindex cc62ac8203..fc2be96fc9 100644 --- a/demos/2d/screen_space_shaders/screen_shaders.scn +++ b/demos/2d/screen_space_shaders/screen_shaders.scn diff --git a/demos/2d/texscreen/bubbles.scn b/demos/2d/texscreen/bubbles.scn Binary files differindex 779cba6930..41026aceed 100644 --- a/demos/2d/texscreen/bubbles.scn +++ b/demos/2d/texscreen/bubbles.scn diff --git a/demos/2d/texscreen/engine.cfg b/demos/2d/texscreen/engine.cfg index 58193c8c4a..fb683dfc1d 100644 --- a/demos/2d/texscreen/engine.cfg +++ b/demos/2d/texscreen/engine.cfg @@ -2,3 +2,10 @@ name="Glass Bubbles (Texscreen)" main_scene="res://bubbles.scn" + +[display] + +width=800 +height=600 +stretch_mode="2d" +stretch_aspect="keep" diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 13cf87ac2b..c53de6568a 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -608,18 +608,12 @@ void FileDialog::_update_drives() { drives->clear(); drives->show(); - int current=-1; - String abspath = dir_access->get_current_dir(); - for(int i=0;i<dir_access->get_drive_count();i++) { - String d = dir_access->get_drive(i); - if (abspath.begins_with(d)) - current=i; + String d = dir_access->get_drive(i); drives->add_item(dir_access->get_drive(i)); } - if (current!=-1) - drives->select(current); + drives->select(dir_access->get_current_drive()); } } diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index 24d5978856..a0766ff317 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -1301,7 +1301,7 @@ const ShaderGraph::InOutParamInfo ShaderGraph::inout_param_info[]={ {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Diffuse","DIFFUSE_OUT","",SLOT_TYPE_VEC,SLOT_OUT}, {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"DiffuseAlpha","ALPHA_OUT","",SLOT_TYPE_SCALAR,SLOT_OUT}, {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Specular","SPECULAR","",SLOT_TYPE_VEC,SLOT_OUT}, - {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"SpecularExp","SPECULAR","",SLOT_TYPE_SCALAR,SLOT_OUT}, + {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"SpecularExp","SPEC_EXP","",SLOT_TYPE_SCALAR,SLOT_OUT}, {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Emission","EMISSION","",SLOT_TYPE_VEC,SLOT_OUT}, {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Glow","GLOW","",SLOT_TYPE_SCALAR,SLOT_OUT}, {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"ShadeParam","SHADE_PARAM","",SLOT_TYPE_SCALAR,SLOT_OUT}, |