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author | Manuel Dun <manueldun@gmail.com> | 2021-10-25 19:44:22 -0400 |
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committer | Manuel Dun <manueldun@gmail.com> | 2021-10-25 19:44:22 -0400 |
commit | 0384474f8376bd6e7a06d935fa6a7a152ab525ca (patch) | |
tree | b0abdf3357a95faf49f1903e4dd80b9bc782a4c5 | |
parent | 3905b4e67a93cc6214fe2cbab955e18ee128b407 (diff) |
Added error macro to ensure non null parameter
-rw-r--r-- | scene/resources/skeleton_modification_stack_3d.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/resources/skeleton_modification_stack_3d.cpp b/scene/resources/skeleton_modification_stack_3d.cpp index a724b732b9..c03210cf48 100644 --- a/scene/resources/skeleton_modification_stack_3d.cpp +++ b/scene/resources/skeleton_modification_stack_3d.cpp @@ -125,6 +125,7 @@ Ref<SkeletonModification3D> SkeletonModificationStack3D::get_modification(int p_ } void SkeletonModificationStack3D::add_modification(Ref<SkeletonModification3D> p_mod) { + ERR_FAIL_NULL(p_mod); p_mod->_setup_modification(this); modifications.push_back(p_mod); } |