diff options
author | Karroffel <therzog@mail.de> | 2017-11-02 17:14:37 +0100 |
---|---|---|
committer | Karroffel <therzog@mail.de> | 2017-11-03 15:17:44 +0100 |
commit | ffc26692989d1a6b0114c927d507ce7ed39d99a9 (patch) | |
tree | 88ac705de9d0e77243ee669df640006634643cb6 | |
parent | cefdb34f6c1af31048340182c10587099c39da44 (diff) |
[GDNative] use feature tags, added load once option
-rw-r--r-- | modules/gdnative/gd_native_library_editor.cpp | 2 | ||||
-rw-r--r-- | modules/gdnative/gdnative.cpp | 371 | ||||
-rw-r--r-- | modules/gdnative/gdnative.h | 111 | ||||
-rw-r--r-- | modules/gdnative/nativescript/nativescript.cpp | 12 | ||||
-rw-r--r-- | modules/gdnative/register_types.cpp | 18 |
5 files changed, 325 insertions, 189 deletions
diff --git a/modules/gdnative/gd_native_library_editor.cpp b/modules/gdnative/gd_native_library_editor.cpp index c37b7f473d..fda5dcdcad 100644 --- a/modules/gdnative/gd_native_library_editor.cpp +++ b/modules/gdnative/gd_native_library_editor.cpp @@ -44,7 +44,7 @@ void GDNativeLibraryEditor::_find_gdnative_singletons(EditorFileSystemDirectory } Ref<GDNativeLibrary> lib = ResourceLoader::load(p_dir->get_file_path(i)); - if (lib.is_valid() && lib->is_singleton_gdnative()) { + if (lib.is_valid() && lib->is_singleton()) { String path = p_dir->get_file_path(i); TreeItem *ti = libraries->create_item(libraries->get_root()); ti->set_text(0, path.get_file()); diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp index 3fc04a5498..29568727a4 100644 --- a/modules/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative.cpp @@ -37,150 +37,51 @@ #include "scene/main/scene_tree.h" -const String init_symbol = "godot_gdnative_init"; -const String terminate_symbol = "godot_gdnative_terminate"; +const String init_symbol = "gdnative_init"; +const String terminate_symbol = "gdnative_terminate"; +const String default_symbol_prefix = "godot_"; // Defined in gdnative_api_struct.gen.cpp extern const godot_gdnative_api_struct api_struct; -String GDNativeLibrary::platform_names[NUM_PLATFORMS + 1] = { - "X11_32bit", - "X11_64bit", - "Windows_32bit", - "Windows_64bit", - "OSX", - - "Android", - - "iOS_32bit", - "iOS_64bit", - - "WebAssembly", - - "" -}; -String GDNativeLibrary::platform_lib_ext[NUM_PLATFORMS + 1] = { - "so", - "so", - "dll", - "dll", - "dylib", - - "so", - - "dylib", - "dylib", - - "wasm", - - "" -}; - -GDNativeLibrary::Platform GDNativeLibrary::current_platform = -#if defined(X11_ENABLED) - (sizeof(void *) == 8 ? X11_64BIT : X11_32BIT); -#elif defined(WINDOWS_ENABLED) - (sizeof(void *) == 8 ? WINDOWS_64BIT : WINDOWS_32BIT); -#elif defined(OSX_ENABLED) - OSX; -#elif defined(IPHONE_ENABLED) - (sizeof(void *) == 8 ? IOS_64BIT : IOS_32BIT); -#elif defined(ANDROID_ENABLED) - ANDROID; -#elif defined(JAVASCRIPT_ENABLED) - WASM; -#else - NUM_PLATFORMS; -#endif - -GDNativeLibrary::GDNativeLibrary() - : library_paths(), singleton_gdnative(false) { -} - -GDNativeLibrary::~GDNativeLibrary() { -} +Map<String, Vector<Ref<GDNative> > > *GDNativeLibrary::loaded_libraries = NULL; -void GDNativeLibrary::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_library_path", "platform", "path"), &GDNativeLibrary::set_library_path); - ClassDB::bind_method(D_METHOD("get_library_path", "platform"), &GDNativeLibrary::get_library_path); - ClassDB::bind_method(D_METHOD("get_active_library_path"), &GDNativeLibrary::get_active_library_path); - - ClassDB::bind_method(D_METHOD("is_singleton_gdnative"), &GDNativeLibrary::is_singleton_gdnative); - ClassDB::bind_method(D_METHOD("set_singleton_gdnative", "singleton"), &GDNativeLibrary::set_singleton_gdnative); - - ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "singleton_gdnative"), "set_singleton_gdnative", "is_singleton_gdnative"); -} +GDNativeLibrary::GDNativeLibrary() { + config_file.instance(); -bool GDNativeLibrary::_set(const StringName &p_name, const Variant &p_value) { - String name = p_name; - if (name.begins_with("platform/")) { - set_library_path(name.get_slice("/", 1), p_value); - return true; - } - return false; -} + symbol_prefix = default_symbol_prefix; -bool GDNativeLibrary::_get(const StringName &p_name, Variant &r_ret) const { - String name = p_name; - if (name.begins_with("platform/")) { - r_ret = get_library_path(name.get_slice("/", 1)); - return true; + if (GDNativeLibrary::loaded_libraries == NULL) { + GDNativeLibrary::loaded_libraries = memnew((Map<String, Vector<Ref<GDNative> > >)); } - return false; } -void GDNativeLibrary::_get_property_list(List<PropertyInfo> *p_list) const { - for (int i = 0; i < NUM_PLATFORMS; i++) { - p_list->push_back(PropertyInfo(Variant::STRING, - "platform/" + platform_names[i], - PROPERTY_HINT_FILE, - "*." + platform_lib_ext[i])); - } +GDNativeLibrary::~GDNativeLibrary() { } -void GDNativeLibrary::set_library_path(StringName p_platform, String p_path) { - int i; - for (i = 0; i <= NUM_PLATFORMS; i++) { - if (i == NUM_PLATFORMS) break; - if (platform_names[i] == p_platform) { - break; - } - } - - if (i == NUM_PLATFORMS) { - ERR_EXPLAIN(String("No such platform: ") + p_platform); - ERR_FAIL(); - } - - library_paths[i] = p_path; -} +void GDNativeLibrary::_bind_methods() { + ClassDB::bind_method(D_METHOD("get_config_file"), &GDNativeLibrary::get_config_file); -String GDNativeLibrary::get_library_path(StringName p_platform) const { - int i; - for (i = 0; i <= NUM_PLATFORMS; i++) { - if (i == NUM_PLATFORMS) break; - if (platform_names[i] == p_platform) { - break; - } - } + ClassDB::bind_method(D_METHOD("get_current_library_path"), &GDNativeLibrary::get_current_library_path); + ClassDB::bind_method(D_METHOD("get_current_dependencies"), &GDNativeLibrary::get_current_dependencies); + ClassDB::bind_method(D_METHOD("is_current_library_statically_linked"), &GDNativeLibrary::is_current_library_statically_linked); - if (i == NUM_PLATFORMS) { - ERR_EXPLAIN(String("No such platform: ") + p_platform); - ERR_FAIL_V(""); - } + ClassDB::bind_method(D_METHOD("should_load_once"), &GDNativeLibrary::should_load_once); + ClassDB::bind_method(D_METHOD("is_singleton"), &GDNativeLibrary::is_singleton); + ClassDB::bind_method(D_METHOD("get_symbol_prefix"), &GDNativeLibrary::get_symbol_prefix); - return library_paths[i]; -} + ClassDB::bind_method(D_METHOD("set_load_once", "load_once"), &GDNativeLibrary::set_load_once); + ClassDB::bind_method(D_METHOD("set_singleton", "singleton"), &GDNativeLibrary::set_singleton); + ClassDB::bind_method(D_METHOD("set_symbol_prefix", "symbol_prefix"), &GDNativeLibrary::set_symbol_prefix); -String GDNativeLibrary::get_active_library_path() const { - if (GDNativeLibrary::current_platform != NUM_PLATFORMS) { - return library_paths[GDNativeLibrary::current_platform]; - } - return ""; + ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "load_once"), "set_load_once", "should_load_once"); + ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "singleton"), "set_singleton", "is_singleton"); + ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "symbol_prefix"), "set_symbol_prefix", "get_symbol_prefix"); } GDNative::GDNative() { native_handle = NULL; + initialized = false; } GDNative::~GDNative() { @@ -220,8 +121,8 @@ bool GDNative::initialize() { return false; } - String lib_path = library->get_active_library_path(); - if (lib_path.empty()) { + String lib_path = library->get_current_library_path(); + if (lib_path.empty() && !library->is_current_library_statically_linked()) { ERR_PRINT("No library set for this platform"); return false; } @@ -230,16 +131,34 @@ bool GDNative::initialize() { #else String path = ProjectSettings::get_singleton()->globalize_path(lib_path); #endif + + if (library->should_load_once()) { + if (GDNativeLibrary::loaded_libraries->has(lib_path)) { + // already loaded. Don't load again. + // copy some of the stuff instead + this->native_handle = (*GDNativeLibrary::loaded_libraries)[lib_path][0]->native_handle; + initialized = true; + return true; + } + } + Error err = OS::get_singleton()->open_dynamic_library(path, native_handle); - if (err != OK) { + if (err != OK && !library->is_current_library_statically_linked()) { return false; } void *library_init; - err = get_symbol(init_symbol, library_init); + + // we cheat here a little bit. you saw nothing + initialized = true; + + err = get_symbol(library->get_symbol_prefix() + init_symbol, library_init); + + initialized = false; if (err || !library_init) { - OS::get_singleton()->close_dynamic_library(native_handle); + if (!library->is_current_library_statically_linked()) + OS::get_singleton()->close_dynamic_library(native_handle); native_handle = NULL; ERR_PRINT("Failed to obtain godot_gdnative_init symbol"); return false; @@ -260,18 +179,42 @@ bool GDNative::initialize() { library_init_fpointer(&options); + initialized = true; + + if (library->should_load_once() && !GDNativeLibrary::loaded_libraries->has(lib_path)) { + Vector<Ref<GDNative> > gdnatives; + gdnatives.resize(1); + gdnatives[0] = Ref<GDNative>(this); + GDNativeLibrary::loaded_libraries->insert(lib_path, gdnatives); + } + return true; } bool GDNative::terminate() { - if (native_handle == NULL) { + if (!initialized) { ERR_PRINT("No valid library handle, can't terminate GDNative object"); return false; } + if (library->should_load_once()) { + Vector<Ref<GDNative> > *gdnatives = &(*GDNativeLibrary::loaded_libraries)[library->get_current_library_path()]; + if (gdnatives->size() > 1) { + // there are other GDNative's still using this library, so we actually don't terminte + gdnatives->erase(Ref<GDNative>(this)); + initialized = false; + return true; + } else if (gdnatives->size() == 1) { + // we're the last one, terminate! + gdnatives->clear(); + // wew this looks scary, but all it does is remove the entry completely + GDNativeLibrary::loaded_libraries->erase(GDNativeLibrary::loaded_libraries->find(library->get_current_library_path())); + } + } + void *library_terminate; - Error error = get_symbol(terminate_symbol, library_terminate); + Error error = get_symbol(library->get_symbol_prefix() + terminate_symbol, library_terminate); if (error || !library_terminate) { OS::get_singleton()->close_dynamic_library(native_handle); native_handle = NULL; @@ -288,6 +231,8 @@ bool GDNative::terminate() { library_terminate_pointer(&options); + initialized = false; + // GDNativeScriptLanguage::get_singleton()->initialized_libraries.erase(p_native_lib->path); OS::get_singleton()->close_dynamic_library(native_handle); @@ -297,7 +242,7 @@ bool GDNative::terminate() { } bool GDNative::is_initialized() { - return (native_handle != NULL); + return initialized; } void GDNativeCallRegistry::register_native_call_type(StringName p_call_type, native_call_cb p_callback) { @@ -342,7 +287,7 @@ Variant GDNative::call_native(StringName p_native_call_type, StringName p_proced Error GDNative::get_symbol(StringName p_procedure_name, void *&r_handle) { - if (native_handle == NULL) { + if (!initialized) { ERR_PRINT("No valid library handle, can't get symbol from GDNative object"); return ERR_CANT_OPEN; } @@ -355,3 +300,163 @@ Error GDNative::get_symbol(StringName p_procedure_name, void *&r_handle) { return result; } + +RES GDNativeLibraryResourceLoader::load(const String &p_path, const String &p_original_path, Error *r_error) { + Ref<GDNativeLibrary> lib; + lib.instance(); + + Ref<ConfigFile> config = lib->get_config_file(); + + Error err = config->load(p_path); + + if (r_error) { + *r_error = err; + } + + lib->set_singleton(config->get_value("general", "singleton", false)); + lib->set_load_once(config->get_value("general", "load_once", true)); + lib->set_symbol_prefix(config->get_value("general", "symbol_prefix", default_symbol_prefix)); + + String entry_lib_path; + { + + List<String> entry_keys; + config->get_section_keys("entry", &entry_keys); + + for (List<String>::Element *E = entry_keys.front(); E; E = E->next()) { + String key = E->get(); + + Vector<String> tags = key.split("."); + + bool skip = false; + for (int i = 0; i < tags.size(); i++) { + bool has_feature = OS::get_singleton()->has_feature(tags[i]); + + if (!has_feature) { + skip = true; + break; + } + } + + if (skip) { + continue; + } + + entry_lib_path = config->get_value("entry", key); + break; + } + } + + Vector<String> dependency_paths; + { + + List<String> dependency_keys; + config->get_section_keys("dependencies", &dependency_keys); + + for (List<String>::Element *E = dependency_keys.front(); E; E = E->next()) { + String key = E->get(); + + Vector<String> tags = key.split("."); + + bool skip = false; + for (int i = 0; i < tags.size(); i++) { + bool has_feature = OS::get_singleton()->has_feature(tags[i]); + + if (!has_feature) { + skip = true; + break; + } + } + + if (skip) { + continue; + } + + dependency_paths = config->get_value("dependencies", key); + break; + } + } + + bool is_statically_linked = false; + { + + List<String> static_linking_keys; + config->get_section_keys("static_linking", &static_linking_keys); + + for (List<String>::Element *E = static_linking_keys.front(); E; E = E->next()) { + String key = E->get(); + + Vector<String> tags = key.split("."); + + bool skip = false; + + for (int i = 0; i < tags.size(); i++) { + bool has_feature = OS::get_singleton()->has_feature(tags[i]); + + if (!has_feature) { + skip = true; + break; + } + } + + if (skip) { + continue; + } + + is_statically_linked = config->get_value("static_linking", key); + break; + } + } + + lib->current_library_path = entry_lib_path; + lib->current_dependencies = dependency_paths; + lib->current_library_statically_linked = is_statically_linked; + + print_line(String("lib path: ") + entry_lib_path); + print_line(String("dependencies: ") + Variant(dependency_paths)); + print_line(String("static: ") + (is_statically_linked ? "true" : "false")); + + return lib; +} + +void GDNativeLibraryResourceLoader::get_recognized_extensions(List<String> *p_extensions) const { + p_extensions->push_back("gdnlib"); +} + +bool GDNativeLibraryResourceLoader::handles_type(const String &p_type) const { + return p_type == "Resource" || p_type == "GDNativeLibrary"; +} + +String GDNativeLibraryResourceLoader::get_resource_type(const String &p_path) const { + String el = p_path.get_extension().to_lower(); + if (el == "gdnlib") + return "GDNativeLibrary"; + return ""; +} + +Error GDNativeLibraryResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) { + + Ref<GDNativeLibrary> lib = p_resource; + + if (lib.is_null()) { + return ERR_INVALID_DATA; + } + + Ref<ConfigFile> config = lib->get_config_file(); + + config->set_value("general", "singleton", lib->is_singleton()); + config->set_value("general", "load_once", lib->should_load_once()); + config->set_value("general", "symbol_prefix", lib->get_symbol_prefix()); + + return config->save(p_path); +} + +bool GDNativeLibraryResourceSaver::recognize(const RES &p_resource) const { + return Object::cast_to<GDNativeLibrary>(*p_resource) != NULL; +} + +void GDNativeLibraryResourceSaver::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const { + if (Object::cast_to<GDNativeLibrary>(*p_resource) != NULL) { + p_extensions->push_back("gdnlib"); + } +} diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h index e44cc55a79..d19cf71acf 100644 --- a/modules/gdnative/gdnative.h +++ b/modules/gdnative/gdnative.h @@ -38,66 +38,69 @@ #include "gdnative/gdnative.h" #include "gdnative_api_struct.gen.h" -class GDNativeLibrary : public Resource { - GDCLASS(GDNativeLibrary, Resource) - - enum Platform { - X11_32BIT, - X11_64BIT, - WINDOWS_32BIT, - WINDOWS_64BIT, - // NOTE(karroffel): I heard OSX 32 bit is dead, so 64 only - OSX, - - // Android .so files must be located in directories corresponding to Android ABI names: - // https://developer.android.com/ndk/guides/abis.html - // Android runtime will select the matching library depending on the device. - // The value here must simply point to the .so name, for example: - // "res://libmy_gdnative.so" or "libmy_gdnative.so", - // while in the project the actual paths can be "lib/android/armeabi-v7a/libmy_gdnative.so", - // "lib/android/arm64-v8a/libmy_gdnative.so". - ANDROID, +#include "io/config_file.h" - IOS_32BIT, - IOS_64BIT, +class GDNativeLibraryResourceLoader; +class GDNative; - // TODO(karroffel): figure out how to deal with web stuff at all... - WASM, - - // TODO(karroffel): does UWP have different libs?? - // UWP, - - NUM_PLATFORMS - - }; +class GDNativeLibrary : public Resource { + GDCLASS(GDNativeLibrary, Resource) - static String platform_names[NUM_PLATFORMS + 1]; - static String platform_lib_ext[NUM_PLATFORMS + 1]; + static Map<String, Vector<Ref<GDNative> > > *loaded_libraries; - static Platform current_platform; + friend class GDNativeLibraryResourceLoader; + friend class GDNative; - String library_paths[NUM_PLATFORMS]; + Ref<ConfigFile> config_file; - bool singleton_gdnative; + String current_library_path; + Vector<String> current_dependencies; + bool current_library_statically_linked; -protected: - bool _set(const StringName &p_name, const Variant &p_value); - bool _get(const StringName &p_name, Variant &r_ret) const; - void _get_property_list(List<PropertyInfo> *p_list) const; + bool singleton; + bool load_once; + String symbol_prefix; public: GDNativeLibrary(); ~GDNativeLibrary(); - static void _bind_methods(); + _FORCE_INLINE_ Ref<ConfigFile> get_config_file() { return config_file; } - void set_library_path(StringName p_platform, String p_path); - String get_library_path(StringName p_platform) const; + // things that change per-platform + // so there are no setters for this + _FORCE_INLINE_ String get_current_library_path() const { + return current_library_path; + } + _FORCE_INLINE_ Vector<String> get_current_dependencies() const { + return current_dependencies; + } + _FORCE_INLINE_ bool is_current_library_statically_linked() const { + return current_library_statically_linked; + } - String get_active_library_path() const; + // things that are a property of the library itself, not platform specific + _FORCE_INLINE_ bool should_load_once() const { + return load_once; + } + _FORCE_INLINE_ bool is_singleton() const { + return singleton; + } + _FORCE_INLINE_ String get_symbol_prefix() const { + return symbol_prefix; + } - _FORCE_INLINE_ bool is_singleton_gdnative() const { return singleton_gdnative; } - _FORCE_INLINE_ void set_singleton_gdnative(bool p_singleton) { singleton_gdnative = p_singleton; } + _FORCE_INLINE_ void set_load_once(bool p_load_once) { + load_once = p_load_once; + } + _FORCE_INLINE_ void set_singleton(bool p_singleton) { + singleton = p_singleton; + } + _FORCE_INLINE_ void set_symbol_prefix(String p_symbol_prefix) { + symbol_prefix = p_symbol_prefix; + } + + static void _bind_methods(); }; typedef godot_variant (*native_call_cb)(void *, godot_array *); @@ -124,9 +127,10 @@ class GDNative : public Reference { Ref<GDNativeLibrary> library; - // TODO(karroffel): different platforms? WASM???? void *native_handle; + bool initialized; + void _compile_dummy_for_api(); public: @@ -148,4 +152,19 @@ public: Error get_symbol(StringName p_procedure_name, void *&r_handle); }; +class GDNativeLibraryResourceLoader : public ResourceFormatLoader { +public: + virtual RES load(const String &p_path, const String &p_original_path, Error *r_error); + virtual void get_recognized_extensions(List<String> *p_extensions) const; + virtual bool handles_type(const String &p_type) const; + virtual String get_resource_type(const String &p_path) const; +}; + +class GDNativeLibraryResourceSaver : public ResourceFormatSaver { +public: + virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags); + virtual bool recognize(const RES &p_resource) const; + virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const; +}; + #endif // GDNATIVE_H diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index c1df7def2e..d157c70279 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -108,7 +108,7 @@ void NativeScript::set_library(Ref<GDNativeLibrary> p_library) { return; } library = p_library; - lib_path = library->get_active_library_path(); + lib_path = library->get_current_library_path(); #ifndef NO_THREADS if (Thread::get_caller_id() != Thread::get_main_id()) { @@ -433,7 +433,7 @@ NativeScript::~NativeScript() { #endif } -////// ScriptInstance stuff + ////// ScriptInstance stuff #define GET_SCRIPT_DESC() script->get_script_desc() @@ -988,7 +988,7 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) { MutexLock lock(mutex); #endif // See if this library was "registered" already. - const String &lib_path = lib->get_active_library_path(); + const String &lib_path = lib->get_current_library_path(); ERR_EXPLAIN(lib->get_name() + " does not have a library for the current platform"); ERR_FAIL_COND(lib_path.length() == 0); Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path); @@ -1010,7 +1010,7 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) { void *proc_ptr; - Error err = gdn->get_symbol(_init_call_name, proc_ptr); + Error err = gdn->get_symbol(lib->get_symbol_prefix() + _init_call_name, proc_ptr); if (err != OK) { ERR_PRINT(String("No " + _init_call_name + " in \"" + lib_path + "\" found").utf8().get_data()); @@ -1051,7 +1051,7 @@ void NativeScriptLanguage::call_libraries_cb(const StringName &name) { if (L->get()->is_initialized()) { void *proc_ptr; - Error err = L->get()->get_symbol(name, proc_ptr); + Error err = L->get()->get_symbol(L->get()->get_library()->get_symbol_prefix() + name, proc_ptr); if (!err) { ((void (*)())proc_ptr)(); @@ -1140,7 +1140,7 @@ void NativeReloadNode::_notification(int p_what) { // here the library registers all the classes and stuff. void *proc_ptr; - Error err = L->get()->get_symbol("godot_nativescript_init", proc_ptr); + Error err = L->get()->get_symbol(L->get()->get_library()->get_symbol_prefix() + "nativescript_init", proc_ptr); if (err != OK) { ERR_PRINT(String("No godot_nativescript_init in \"" + L->key() + "\" found").utf8().get_data()); } else { diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp index 87f9cddaa2..16700bca0c 100644 --- a/modules/gdnative/register_types.cpp +++ b/modules/gdnative/register_types.cpp @@ -81,7 +81,7 @@ Set<String> get_gdnative_singletons(EditorFileSystemDirectory *p_dir) { } Ref<GDNativeLibrary> lib = ResourceLoader::load(p_dir->get_file_path(i)); - if (lib.is_valid() && lib->is_singleton_gdnative()) { + if (lib.is_valid() && lib->is_singleton()) { file_paths.insert(p_dir->get_file_path(i)); } } @@ -141,6 +141,9 @@ GDNativeCallRegistry *GDNativeCallRegistry::singleton; Vector<Ref<GDNative> > singleton_gdnatives; +GDNativeLibraryResourceLoader *resource_loader_gdnlib = NULL; +GDNativeLibraryResourceSaver *resource_saver_gdnlib = NULL; + void register_gdnative_types() { #ifdef TOOLS_ENABLED @@ -153,6 +156,12 @@ void register_gdnative_types() { ClassDB::register_class<GDNativeLibrary>(); ClassDB::register_class<GDNative>(); + resource_loader_gdnlib = memnew(GDNativeLibraryResourceLoader); + resource_saver_gdnlib = memnew(GDNativeLibraryResourceSaver); + + ResourceLoader::add_resource_format_loader(resource_loader_gdnlib); + ResourceSaver::add_resource_format_saver(resource_saver_gdnlib); + GDNativeCallRegistry::singleton = memnew(GDNativeCallRegistry); GDNativeCallRegistry::singleton->register_native_call_type("standard_varcall", cb_standard_varcall); @@ -185,11 +194,11 @@ void register_gdnative_types() { void *proc_ptr; Error err = singleton_gdnatives[i]->get_symbol( - "godot_gdnative_singleton", + lib->get_symbol_prefix() + "gdnative_singleton", proc_ptr); if (err != OK) { - ERR_PRINT((String("No godot_gdnative_singleton in \"" + singleton_gdnatives[i]->get_library()->get_active_library_path()) + "\" found").utf8().get_data()); + ERR_PRINT((String("No godot_gdnative_singleton in \"" + singleton_gdnatives[i]->get_library()->get_current_library_path()) + "\" found").utf8().get_data()); } else { ((void (*)())proc_ptr)(); } @@ -224,6 +233,9 @@ void unregister_gdnative_types() { } #endif + memdelete(resource_loader_gdnlib); + memdelete(resource_saver_gdnlib); + // This is for printing out the sizes of the core types /* |