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authorKarroffel <therzog@mail.de>2017-11-02 17:14:37 +0100
committerKarroffel <therzog@mail.de>2017-11-03 15:17:44 +0100
commitffc26692989d1a6b0114c927d507ce7ed39d99a9 (patch)
tree88ac705de9d0e77243ee669df640006634643cb6
parentcefdb34f6c1af31048340182c10587099c39da44 (diff)
[GDNative] use feature tags, added load once option
-rw-r--r--modules/gdnative/gd_native_library_editor.cpp2
-rw-r--r--modules/gdnative/gdnative.cpp371
-rw-r--r--modules/gdnative/gdnative.h111
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp12
-rw-r--r--modules/gdnative/register_types.cpp18
5 files changed, 325 insertions, 189 deletions
diff --git a/modules/gdnative/gd_native_library_editor.cpp b/modules/gdnative/gd_native_library_editor.cpp
index c37b7f473d..fda5dcdcad 100644
--- a/modules/gdnative/gd_native_library_editor.cpp
+++ b/modules/gdnative/gd_native_library_editor.cpp
@@ -44,7 +44,7 @@ void GDNativeLibraryEditor::_find_gdnative_singletons(EditorFileSystemDirectory
}
Ref<GDNativeLibrary> lib = ResourceLoader::load(p_dir->get_file_path(i));
- if (lib.is_valid() && lib->is_singleton_gdnative()) {
+ if (lib.is_valid() && lib->is_singleton()) {
String path = p_dir->get_file_path(i);
TreeItem *ti = libraries->create_item(libraries->get_root());
ti->set_text(0, path.get_file());
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 3fc04a5498..29568727a4 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -37,150 +37,51 @@
#include "scene/main/scene_tree.h"
-const String init_symbol = "godot_gdnative_init";
-const String terminate_symbol = "godot_gdnative_terminate";
+const String init_symbol = "gdnative_init";
+const String terminate_symbol = "gdnative_terminate";
+const String default_symbol_prefix = "godot_";
// Defined in gdnative_api_struct.gen.cpp
extern const godot_gdnative_api_struct api_struct;
-String GDNativeLibrary::platform_names[NUM_PLATFORMS + 1] = {
- "X11_32bit",
- "X11_64bit",
- "Windows_32bit",
- "Windows_64bit",
- "OSX",
-
- "Android",
-
- "iOS_32bit",
- "iOS_64bit",
-
- "WebAssembly",
-
- ""
-};
-String GDNativeLibrary::platform_lib_ext[NUM_PLATFORMS + 1] = {
- "so",
- "so",
- "dll",
- "dll",
- "dylib",
-
- "so",
-
- "dylib",
- "dylib",
-
- "wasm",
-
- ""
-};
-
-GDNativeLibrary::Platform GDNativeLibrary::current_platform =
-#if defined(X11_ENABLED)
- (sizeof(void *) == 8 ? X11_64BIT : X11_32BIT);
-#elif defined(WINDOWS_ENABLED)
- (sizeof(void *) == 8 ? WINDOWS_64BIT : WINDOWS_32BIT);
-#elif defined(OSX_ENABLED)
- OSX;
-#elif defined(IPHONE_ENABLED)
- (sizeof(void *) == 8 ? IOS_64BIT : IOS_32BIT);
-#elif defined(ANDROID_ENABLED)
- ANDROID;
-#elif defined(JAVASCRIPT_ENABLED)
- WASM;
-#else
- NUM_PLATFORMS;
-#endif
-
-GDNativeLibrary::GDNativeLibrary()
- : library_paths(), singleton_gdnative(false) {
-}
-
-GDNativeLibrary::~GDNativeLibrary() {
-}
+Map<String, Vector<Ref<GDNative> > > *GDNativeLibrary::loaded_libraries = NULL;
-void GDNativeLibrary::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_library_path", "platform", "path"), &GDNativeLibrary::set_library_path);
- ClassDB::bind_method(D_METHOD("get_library_path", "platform"), &GDNativeLibrary::get_library_path);
- ClassDB::bind_method(D_METHOD("get_active_library_path"), &GDNativeLibrary::get_active_library_path);
-
- ClassDB::bind_method(D_METHOD("is_singleton_gdnative"), &GDNativeLibrary::is_singleton_gdnative);
- ClassDB::bind_method(D_METHOD("set_singleton_gdnative", "singleton"), &GDNativeLibrary::set_singleton_gdnative);
-
- ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "singleton_gdnative"), "set_singleton_gdnative", "is_singleton_gdnative");
-}
+GDNativeLibrary::GDNativeLibrary() {
+ config_file.instance();
-bool GDNativeLibrary::_set(const StringName &p_name, const Variant &p_value) {
- String name = p_name;
- if (name.begins_with("platform/")) {
- set_library_path(name.get_slice("/", 1), p_value);
- return true;
- }
- return false;
-}
+ symbol_prefix = default_symbol_prefix;
-bool GDNativeLibrary::_get(const StringName &p_name, Variant &r_ret) const {
- String name = p_name;
- if (name.begins_with("platform/")) {
- r_ret = get_library_path(name.get_slice("/", 1));
- return true;
+ if (GDNativeLibrary::loaded_libraries == NULL) {
+ GDNativeLibrary::loaded_libraries = memnew((Map<String, Vector<Ref<GDNative> > >));
}
- return false;
}
-void GDNativeLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
- for (int i = 0; i < NUM_PLATFORMS; i++) {
- p_list->push_back(PropertyInfo(Variant::STRING,
- "platform/" + platform_names[i],
- PROPERTY_HINT_FILE,
- "*." + platform_lib_ext[i]));
- }
+GDNativeLibrary::~GDNativeLibrary() {
}
-void GDNativeLibrary::set_library_path(StringName p_platform, String p_path) {
- int i;
- for (i = 0; i <= NUM_PLATFORMS; i++) {
- if (i == NUM_PLATFORMS) break;
- if (platform_names[i] == p_platform) {
- break;
- }
- }
-
- if (i == NUM_PLATFORMS) {
- ERR_EXPLAIN(String("No such platform: ") + p_platform);
- ERR_FAIL();
- }
-
- library_paths[i] = p_path;
-}
+void GDNativeLibrary::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("get_config_file"), &GDNativeLibrary::get_config_file);
-String GDNativeLibrary::get_library_path(StringName p_platform) const {
- int i;
- for (i = 0; i <= NUM_PLATFORMS; i++) {
- if (i == NUM_PLATFORMS) break;
- if (platform_names[i] == p_platform) {
- break;
- }
- }
+ ClassDB::bind_method(D_METHOD("get_current_library_path"), &GDNativeLibrary::get_current_library_path);
+ ClassDB::bind_method(D_METHOD("get_current_dependencies"), &GDNativeLibrary::get_current_dependencies);
+ ClassDB::bind_method(D_METHOD("is_current_library_statically_linked"), &GDNativeLibrary::is_current_library_statically_linked);
- if (i == NUM_PLATFORMS) {
- ERR_EXPLAIN(String("No such platform: ") + p_platform);
- ERR_FAIL_V("");
- }
+ ClassDB::bind_method(D_METHOD("should_load_once"), &GDNativeLibrary::should_load_once);
+ ClassDB::bind_method(D_METHOD("is_singleton"), &GDNativeLibrary::is_singleton);
+ ClassDB::bind_method(D_METHOD("get_symbol_prefix"), &GDNativeLibrary::get_symbol_prefix);
- return library_paths[i];
-}
+ ClassDB::bind_method(D_METHOD("set_load_once", "load_once"), &GDNativeLibrary::set_load_once);
+ ClassDB::bind_method(D_METHOD("set_singleton", "singleton"), &GDNativeLibrary::set_singleton);
+ ClassDB::bind_method(D_METHOD("set_symbol_prefix", "symbol_prefix"), &GDNativeLibrary::set_symbol_prefix);
-String GDNativeLibrary::get_active_library_path() const {
- if (GDNativeLibrary::current_platform != NUM_PLATFORMS) {
- return library_paths[GDNativeLibrary::current_platform];
- }
- return "";
+ ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "load_once"), "set_load_once", "should_load_once");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "singleton"), "set_singleton", "is_singleton");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "symbol_prefix"), "set_symbol_prefix", "get_symbol_prefix");
}
GDNative::GDNative() {
native_handle = NULL;
+ initialized = false;
}
GDNative::~GDNative() {
@@ -220,8 +121,8 @@ bool GDNative::initialize() {
return false;
}
- String lib_path = library->get_active_library_path();
- if (lib_path.empty()) {
+ String lib_path = library->get_current_library_path();
+ if (lib_path.empty() && !library->is_current_library_statically_linked()) {
ERR_PRINT("No library set for this platform");
return false;
}
@@ -230,16 +131,34 @@ bool GDNative::initialize() {
#else
String path = ProjectSettings::get_singleton()->globalize_path(lib_path);
#endif
+
+ if (library->should_load_once()) {
+ if (GDNativeLibrary::loaded_libraries->has(lib_path)) {
+ // already loaded. Don't load again.
+ // copy some of the stuff instead
+ this->native_handle = (*GDNativeLibrary::loaded_libraries)[lib_path][0]->native_handle;
+ initialized = true;
+ return true;
+ }
+ }
+
Error err = OS::get_singleton()->open_dynamic_library(path, native_handle);
- if (err != OK) {
+ if (err != OK && !library->is_current_library_statically_linked()) {
return false;
}
void *library_init;
- err = get_symbol(init_symbol, library_init);
+
+ // we cheat here a little bit. you saw nothing
+ initialized = true;
+
+ err = get_symbol(library->get_symbol_prefix() + init_symbol, library_init);
+
+ initialized = false;
if (err || !library_init) {
- OS::get_singleton()->close_dynamic_library(native_handle);
+ if (!library->is_current_library_statically_linked())
+ OS::get_singleton()->close_dynamic_library(native_handle);
native_handle = NULL;
ERR_PRINT("Failed to obtain godot_gdnative_init symbol");
return false;
@@ -260,18 +179,42 @@ bool GDNative::initialize() {
library_init_fpointer(&options);
+ initialized = true;
+
+ if (library->should_load_once() && !GDNativeLibrary::loaded_libraries->has(lib_path)) {
+ Vector<Ref<GDNative> > gdnatives;
+ gdnatives.resize(1);
+ gdnatives[0] = Ref<GDNative>(this);
+ GDNativeLibrary::loaded_libraries->insert(lib_path, gdnatives);
+ }
+
return true;
}
bool GDNative::terminate() {
- if (native_handle == NULL) {
+ if (!initialized) {
ERR_PRINT("No valid library handle, can't terminate GDNative object");
return false;
}
+ if (library->should_load_once()) {
+ Vector<Ref<GDNative> > *gdnatives = &(*GDNativeLibrary::loaded_libraries)[library->get_current_library_path()];
+ if (gdnatives->size() > 1) {
+ // there are other GDNative's still using this library, so we actually don't terminte
+ gdnatives->erase(Ref<GDNative>(this));
+ initialized = false;
+ return true;
+ } else if (gdnatives->size() == 1) {
+ // we're the last one, terminate!
+ gdnatives->clear();
+ // wew this looks scary, but all it does is remove the entry completely
+ GDNativeLibrary::loaded_libraries->erase(GDNativeLibrary::loaded_libraries->find(library->get_current_library_path()));
+ }
+ }
+
void *library_terminate;
- Error error = get_symbol(terminate_symbol, library_terminate);
+ Error error = get_symbol(library->get_symbol_prefix() + terminate_symbol, library_terminate);
if (error || !library_terminate) {
OS::get_singleton()->close_dynamic_library(native_handle);
native_handle = NULL;
@@ -288,6 +231,8 @@ bool GDNative::terminate() {
library_terminate_pointer(&options);
+ initialized = false;
+
// GDNativeScriptLanguage::get_singleton()->initialized_libraries.erase(p_native_lib->path);
OS::get_singleton()->close_dynamic_library(native_handle);
@@ -297,7 +242,7 @@ bool GDNative::terminate() {
}
bool GDNative::is_initialized() {
- return (native_handle != NULL);
+ return initialized;
}
void GDNativeCallRegistry::register_native_call_type(StringName p_call_type, native_call_cb p_callback) {
@@ -342,7 +287,7 @@ Variant GDNative::call_native(StringName p_native_call_type, StringName p_proced
Error GDNative::get_symbol(StringName p_procedure_name, void *&r_handle) {
- if (native_handle == NULL) {
+ if (!initialized) {
ERR_PRINT("No valid library handle, can't get symbol from GDNative object");
return ERR_CANT_OPEN;
}
@@ -355,3 +300,163 @@ Error GDNative::get_symbol(StringName p_procedure_name, void *&r_handle) {
return result;
}
+
+RES GDNativeLibraryResourceLoader::load(const String &p_path, const String &p_original_path, Error *r_error) {
+ Ref<GDNativeLibrary> lib;
+ lib.instance();
+
+ Ref<ConfigFile> config = lib->get_config_file();
+
+ Error err = config->load(p_path);
+
+ if (r_error) {
+ *r_error = err;
+ }
+
+ lib->set_singleton(config->get_value("general", "singleton", false));
+ lib->set_load_once(config->get_value("general", "load_once", true));
+ lib->set_symbol_prefix(config->get_value("general", "symbol_prefix", default_symbol_prefix));
+
+ String entry_lib_path;
+ {
+
+ List<String> entry_keys;
+ config->get_section_keys("entry", &entry_keys);
+
+ for (List<String>::Element *E = entry_keys.front(); E; E = E->next()) {
+ String key = E->get();
+
+ Vector<String> tags = key.split(".");
+
+ bool skip = false;
+ for (int i = 0; i < tags.size(); i++) {
+ bool has_feature = OS::get_singleton()->has_feature(tags[i]);
+
+ if (!has_feature) {
+ skip = true;
+ break;
+ }
+ }
+
+ if (skip) {
+ continue;
+ }
+
+ entry_lib_path = config->get_value("entry", key);
+ break;
+ }
+ }
+
+ Vector<String> dependency_paths;
+ {
+
+ List<String> dependency_keys;
+ config->get_section_keys("dependencies", &dependency_keys);
+
+ for (List<String>::Element *E = dependency_keys.front(); E; E = E->next()) {
+ String key = E->get();
+
+ Vector<String> tags = key.split(".");
+
+ bool skip = false;
+ for (int i = 0; i < tags.size(); i++) {
+ bool has_feature = OS::get_singleton()->has_feature(tags[i]);
+
+ if (!has_feature) {
+ skip = true;
+ break;
+ }
+ }
+
+ if (skip) {
+ continue;
+ }
+
+ dependency_paths = config->get_value("dependencies", key);
+ break;
+ }
+ }
+
+ bool is_statically_linked = false;
+ {
+
+ List<String> static_linking_keys;
+ config->get_section_keys("static_linking", &static_linking_keys);
+
+ for (List<String>::Element *E = static_linking_keys.front(); E; E = E->next()) {
+ String key = E->get();
+
+ Vector<String> tags = key.split(".");
+
+ bool skip = false;
+
+ for (int i = 0; i < tags.size(); i++) {
+ bool has_feature = OS::get_singleton()->has_feature(tags[i]);
+
+ if (!has_feature) {
+ skip = true;
+ break;
+ }
+ }
+
+ if (skip) {
+ continue;
+ }
+
+ is_statically_linked = config->get_value("static_linking", key);
+ break;
+ }
+ }
+
+ lib->current_library_path = entry_lib_path;
+ lib->current_dependencies = dependency_paths;
+ lib->current_library_statically_linked = is_statically_linked;
+
+ print_line(String("lib path: ") + entry_lib_path);
+ print_line(String("dependencies: ") + Variant(dependency_paths));
+ print_line(String("static: ") + (is_statically_linked ? "true" : "false"));
+
+ return lib;
+}
+
+void GDNativeLibraryResourceLoader::get_recognized_extensions(List<String> *p_extensions) const {
+ p_extensions->push_back("gdnlib");
+}
+
+bool GDNativeLibraryResourceLoader::handles_type(const String &p_type) const {
+ return p_type == "Resource" || p_type == "GDNativeLibrary";
+}
+
+String GDNativeLibraryResourceLoader::get_resource_type(const String &p_path) const {
+ String el = p_path.get_extension().to_lower();
+ if (el == "gdnlib")
+ return "GDNativeLibrary";
+ return "";
+}
+
+Error GDNativeLibraryResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
+
+ Ref<GDNativeLibrary> lib = p_resource;
+
+ if (lib.is_null()) {
+ return ERR_INVALID_DATA;
+ }
+
+ Ref<ConfigFile> config = lib->get_config_file();
+
+ config->set_value("general", "singleton", lib->is_singleton());
+ config->set_value("general", "load_once", lib->should_load_once());
+ config->set_value("general", "symbol_prefix", lib->get_symbol_prefix());
+
+ return config->save(p_path);
+}
+
+bool GDNativeLibraryResourceSaver::recognize(const RES &p_resource) const {
+ return Object::cast_to<GDNativeLibrary>(*p_resource) != NULL;
+}
+
+void GDNativeLibraryResourceSaver::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
+ if (Object::cast_to<GDNativeLibrary>(*p_resource) != NULL) {
+ p_extensions->push_back("gdnlib");
+ }
+}
diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h
index e44cc55a79..d19cf71acf 100644
--- a/modules/gdnative/gdnative.h
+++ b/modules/gdnative/gdnative.h
@@ -38,66 +38,69 @@
#include "gdnative/gdnative.h"
#include "gdnative_api_struct.gen.h"
-class GDNativeLibrary : public Resource {
- GDCLASS(GDNativeLibrary, Resource)
-
- enum Platform {
- X11_32BIT,
- X11_64BIT,
- WINDOWS_32BIT,
- WINDOWS_64BIT,
- // NOTE(karroffel): I heard OSX 32 bit is dead, so 64 only
- OSX,
-
- // Android .so files must be located in directories corresponding to Android ABI names:
- // https://developer.android.com/ndk/guides/abis.html
- // Android runtime will select the matching library depending on the device.
- // The value here must simply point to the .so name, for example:
- // "res://libmy_gdnative.so" or "libmy_gdnative.so",
- // while in the project the actual paths can be "lib/android/armeabi-v7a/libmy_gdnative.so",
- // "lib/android/arm64-v8a/libmy_gdnative.so".
- ANDROID,
+#include "io/config_file.h"
- IOS_32BIT,
- IOS_64BIT,
+class GDNativeLibraryResourceLoader;
+class GDNative;
- // TODO(karroffel): figure out how to deal with web stuff at all...
- WASM,
-
- // TODO(karroffel): does UWP have different libs??
- // UWP,
-
- NUM_PLATFORMS
-
- };
+class GDNativeLibrary : public Resource {
+ GDCLASS(GDNativeLibrary, Resource)
- static String platform_names[NUM_PLATFORMS + 1];
- static String platform_lib_ext[NUM_PLATFORMS + 1];
+ static Map<String, Vector<Ref<GDNative> > > *loaded_libraries;
- static Platform current_platform;
+ friend class GDNativeLibraryResourceLoader;
+ friend class GDNative;
- String library_paths[NUM_PLATFORMS];
+ Ref<ConfigFile> config_file;
- bool singleton_gdnative;
+ String current_library_path;
+ Vector<String> current_dependencies;
+ bool current_library_statically_linked;
-protected:
- bool _set(const StringName &p_name, const Variant &p_value);
- bool _get(const StringName &p_name, Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
+ bool singleton;
+ bool load_once;
+ String symbol_prefix;
public:
GDNativeLibrary();
~GDNativeLibrary();
- static void _bind_methods();
+ _FORCE_INLINE_ Ref<ConfigFile> get_config_file() { return config_file; }
- void set_library_path(StringName p_platform, String p_path);
- String get_library_path(StringName p_platform) const;
+ // things that change per-platform
+ // so there are no setters for this
+ _FORCE_INLINE_ String get_current_library_path() const {
+ return current_library_path;
+ }
+ _FORCE_INLINE_ Vector<String> get_current_dependencies() const {
+ return current_dependencies;
+ }
+ _FORCE_INLINE_ bool is_current_library_statically_linked() const {
+ return current_library_statically_linked;
+ }
- String get_active_library_path() const;
+ // things that are a property of the library itself, not platform specific
+ _FORCE_INLINE_ bool should_load_once() const {
+ return load_once;
+ }
+ _FORCE_INLINE_ bool is_singleton() const {
+ return singleton;
+ }
+ _FORCE_INLINE_ String get_symbol_prefix() const {
+ return symbol_prefix;
+ }
- _FORCE_INLINE_ bool is_singleton_gdnative() const { return singleton_gdnative; }
- _FORCE_INLINE_ void set_singleton_gdnative(bool p_singleton) { singleton_gdnative = p_singleton; }
+ _FORCE_INLINE_ void set_load_once(bool p_load_once) {
+ load_once = p_load_once;
+ }
+ _FORCE_INLINE_ void set_singleton(bool p_singleton) {
+ singleton = p_singleton;
+ }
+ _FORCE_INLINE_ void set_symbol_prefix(String p_symbol_prefix) {
+ symbol_prefix = p_symbol_prefix;
+ }
+
+ static void _bind_methods();
};
typedef godot_variant (*native_call_cb)(void *, godot_array *);
@@ -124,9 +127,10 @@ class GDNative : public Reference {
Ref<GDNativeLibrary> library;
- // TODO(karroffel): different platforms? WASM????
void *native_handle;
+ bool initialized;
+
void _compile_dummy_for_api();
public:
@@ -148,4 +152,19 @@ public:
Error get_symbol(StringName p_procedure_name, void *&r_handle);
};
+class GDNativeLibraryResourceLoader : public ResourceFormatLoader {
+public:
+ virtual RES load(const String &p_path, const String &p_original_path, Error *r_error);
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual bool handles_type(const String &p_type) const;
+ virtual String get_resource_type(const String &p_path) const;
+};
+
+class GDNativeLibraryResourceSaver : public ResourceFormatSaver {
+public:
+ virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags);
+ virtual bool recognize(const RES &p_resource) const;
+ virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
+};
+
#endif // GDNATIVE_H
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index c1df7def2e..d157c70279 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -108,7 +108,7 @@ void NativeScript::set_library(Ref<GDNativeLibrary> p_library) {
return;
}
library = p_library;
- lib_path = library->get_active_library_path();
+ lib_path = library->get_current_library_path();
#ifndef NO_THREADS
if (Thread::get_caller_id() != Thread::get_main_id()) {
@@ -433,7 +433,7 @@ NativeScript::~NativeScript() {
#endif
}
-////// ScriptInstance stuff
+ ////// ScriptInstance stuff
#define GET_SCRIPT_DESC() script->get_script_desc()
@@ -988,7 +988,7 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
MutexLock lock(mutex);
#endif
// See if this library was "registered" already.
- const String &lib_path = lib->get_active_library_path();
+ const String &lib_path = lib->get_current_library_path();
ERR_EXPLAIN(lib->get_name() + " does not have a library for the current platform");
ERR_FAIL_COND(lib_path.length() == 0);
Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path);
@@ -1010,7 +1010,7 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
void *proc_ptr;
- Error err = gdn->get_symbol(_init_call_name, proc_ptr);
+ Error err = gdn->get_symbol(lib->get_symbol_prefix() + _init_call_name, proc_ptr);
if (err != OK) {
ERR_PRINT(String("No " + _init_call_name + " in \"" + lib_path + "\" found").utf8().get_data());
@@ -1051,7 +1051,7 @@ void NativeScriptLanguage::call_libraries_cb(const StringName &name) {
if (L->get()->is_initialized()) {
void *proc_ptr;
- Error err = L->get()->get_symbol(name, proc_ptr);
+ Error err = L->get()->get_symbol(L->get()->get_library()->get_symbol_prefix() + name, proc_ptr);
if (!err) {
((void (*)())proc_ptr)();
@@ -1140,7 +1140,7 @@ void NativeReloadNode::_notification(int p_what) {
// here the library registers all the classes and stuff.
void *proc_ptr;
- Error err = L->get()->get_symbol("godot_nativescript_init", proc_ptr);
+ Error err = L->get()->get_symbol(L->get()->get_library()->get_symbol_prefix() + "nativescript_init", proc_ptr);
if (err != OK) {
ERR_PRINT(String("No godot_nativescript_init in \"" + L->key() + "\" found").utf8().get_data());
} else {
diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp
index 87f9cddaa2..16700bca0c 100644
--- a/modules/gdnative/register_types.cpp
+++ b/modules/gdnative/register_types.cpp
@@ -81,7 +81,7 @@ Set<String> get_gdnative_singletons(EditorFileSystemDirectory *p_dir) {
}
Ref<GDNativeLibrary> lib = ResourceLoader::load(p_dir->get_file_path(i));
- if (lib.is_valid() && lib->is_singleton_gdnative()) {
+ if (lib.is_valid() && lib->is_singleton()) {
file_paths.insert(p_dir->get_file_path(i));
}
}
@@ -141,6 +141,9 @@ GDNativeCallRegistry *GDNativeCallRegistry::singleton;
Vector<Ref<GDNative> > singleton_gdnatives;
+GDNativeLibraryResourceLoader *resource_loader_gdnlib = NULL;
+GDNativeLibraryResourceSaver *resource_saver_gdnlib = NULL;
+
void register_gdnative_types() {
#ifdef TOOLS_ENABLED
@@ -153,6 +156,12 @@ void register_gdnative_types() {
ClassDB::register_class<GDNativeLibrary>();
ClassDB::register_class<GDNative>();
+ resource_loader_gdnlib = memnew(GDNativeLibraryResourceLoader);
+ resource_saver_gdnlib = memnew(GDNativeLibraryResourceSaver);
+
+ ResourceLoader::add_resource_format_loader(resource_loader_gdnlib);
+ ResourceSaver::add_resource_format_saver(resource_saver_gdnlib);
+
GDNativeCallRegistry::singleton = memnew(GDNativeCallRegistry);
GDNativeCallRegistry::singleton->register_native_call_type("standard_varcall", cb_standard_varcall);
@@ -185,11 +194,11 @@ void register_gdnative_types() {
void *proc_ptr;
Error err = singleton_gdnatives[i]->get_symbol(
- "godot_gdnative_singleton",
+ lib->get_symbol_prefix() + "gdnative_singleton",
proc_ptr);
if (err != OK) {
- ERR_PRINT((String("No godot_gdnative_singleton in \"" + singleton_gdnatives[i]->get_library()->get_active_library_path()) + "\" found").utf8().get_data());
+ ERR_PRINT((String("No godot_gdnative_singleton in \"" + singleton_gdnatives[i]->get_library()->get_current_library_path()) + "\" found").utf8().get_data());
} else {
((void (*)())proc_ptr)();
}
@@ -224,6 +233,9 @@ void unregister_gdnative_types() {
}
#endif
+ memdelete(resource_loader_gdnlib);
+ memdelete(resource_saver_gdnlib);
+
// This is for printing out the sizes of the core types
/*