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authorMarcel Admiraal <madmiraal@users.noreply.github.com>2019-12-08 17:35:13 +0100
committerMarcel Admiraal <madmiraal@users.noreply.github.com>2020-04-01 18:37:52 +0100
commitff90327146a39d0d79d7ddb30e7f6289ea94deb3 (patch)
tree88cae25c36aac6d60c967c8f9d6317ff20dc369c
parentf7b8d0c688dc15b8841ac13990569dda81bf0652 (diff)
Enable Bullet DEBUG on debug builds.
-rw-r--r--modules/bullet/SCsub4
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/bullet/SCsub b/modules/bullet/SCsub
index 692c749886..0c7ff35b17 100644
--- a/modules/bullet/SCsub
+++ b/modules/bullet/SCsub
@@ -200,8 +200,8 @@ if env["builtin_bullet"]:
env_bullet.Append(CPPFLAGS=["-isystem", Dir(thirdparty_dir).path])
else:
env_bullet.Prepend(CPPPATH=[thirdparty_dir])
- # if env['target'] == "debug" or env['target'] == "release_debug":
- # env_bullet.Append(CPPDEFINES=['BT_DEBUG'])
+ if env["target"] == "debug" or env["target"] == "release_debug":
+ env_bullet.Append(CPPDEFINES=["DEBUG"])
env_thirdparty = env_bullet.Clone()
env_thirdparty.disable_warnings()