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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-09-25 17:06:52 +0200 |
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committer | GitHub <noreply@github.com> | 2021-09-25 17:06:52 +0200 |
commit | ff2f1f54a9de0cc7351cb4810dcdc506ec173338 (patch) | |
tree | ecc7fdc3103d44e115d7cbe7da86fefbbeddfb4b | |
parent | 9013771b53cdbc6451f2645f3618ad59d90a2fb1 (diff) | |
parent | 1b55d72c68030c62d1dffe47cf4a53ccf40c7b50 (diff) |
Merge pull request #53056 from LATRio/53004
-rw-r--r-- | scene/3d/gpu_particles_3d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/gpu_particles_3d.cpp b/scene/3d/gpu_particles_3d.cpp index baf28ae102..32a62d8c7e 100644 --- a/scene/3d/gpu_particles_3d.cpp +++ b/scene/3d/gpu_particles_3d.cpp @@ -469,7 +469,7 @@ void GPUParticles3D::_skinning_changed() { if (draw_pass.is_valid() && draw_pass->get_builtin_bind_pose_count() > 0) { xforms.resize(draw_pass->get_builtin_bind_pose_count()); for (int j = 0; j < draw_pass->get_builtin_bind_pose_count(); j++) { - xforms.write[i] = draw_pass->get_builtin_bind_pose(j); + xforms.write[j] = draw_pass->get_builtin_bind_pose(j); } break; } |