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authorRémi Verschelde <remi@verschelde.fr>2021-09-13 21:07:08 +0200
committerGitHub <noreply@github.com>2021-09-13 21:07:08 +0200
commitfeba85a569c1d3c2411f721e11d081e6abf9c8de (patch)
treeed9c131d9c0f5372e740f94f6231411e9cf69eb8
parent32d93feebe473f5a2f63da3a4f39e81f10054ce9 (diff)
parentc03e7c2dde10c0981ae9db39e4e6a7a40838b3db (diff)
Merge pull request #52554 from Calinou/2d-editor-enable-pixel-snap
Enable Pixel Snap by default in the 2D editor
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index d96cc1cd18..f11e51960c 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -5204,7 +5204,9 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
snap_rotation = false;
snap_scale = false;
snap_relative = false;
- snap_pixel = false;
+ // Enable pixel snapping even if pixel snap rendering is disabled in the Project Settings.
+ // This results in crisper visuals by preventing 2D nodes from being placed at subpixel coordinates.
+ snap_pixel = true;
snap_target[0] = SNAP_TARGET_NONE;
snap_target[1] = SNAP_TARGET_NONE;