diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-04-28 15:19:37 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-04-28 15:19:49 +0200 |
commit | fdf58a585839804c89798392dd93025dbe8654e4 (patch) | |
tree | 7e5fa3980a90d34d2f89f2b6c9adc392e890eeb6 | |
parent | 39f7a4092533a600eeada6638016af8bd4bd2271 (diff) |
Rename InputFilter back to Input
It changed name as part of the DisplayServer and input refactoring
in #37317, with the rationale that input no longer goes through the
main loop, so the previous Input singleton now only does filtering.
But the gains in consistency are quite limited in the renaming, and
it breaks compatibility for all scripts and tutorials that access
the Input singleton via the scripting language. A temporary option
was suggested to keep the scripting singleton named `Input` even if
its type is `InputFilter`, but that adds inconsistency and breaks C#.
Fixes godotengine/godot-proposals#639.
Fixes #37319.
Fixes #37690.
82 files changed, 483 insertions, 481 deletions
diff --git a/core/debugger/remote_debugger.cpp b/core/debugger/remote_debugger.cpp index e6bcc5f77e..fd109c62b6 100644 --- a/core/debugger/remote_debugger.cpp +++ b/core/debugger/remote_debugger.cpp @@ -33,7 +33,7 @@ #include "core/debugger/debugger_marshalls.h" #include "core/debugger/engine_debugger.h" #include "core/debugger/script_debugger.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/os.h" #include "core/project_settings.h" #include "core/script_language.h" @@ -659,9 +659,9 @@ void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) { servers_profiler->skip_profile_frame = true; // Avoid frame time spike in debug. - InputFilter::MouseMode mouse_mode = InputFilter::get_singleton()->get_mouse_mode(); - if (mouse_mode != InputFilter::MOUSE_MODE_VISIBLE) - InputFilter::get_singleton()->set_mouse_mode(InputFilter::MOUSE_MODE_VISIBLE); + Input::MouseMode mouse_mode = Input::get_singleton()->get_mouse_mode(); + if (mouse_mode != Input::MOUSE_MODE_VISIBLE) + Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); uint64_t loop_begin_usec = 0; uint64_t loop_time_sec = 0; @@ -779,8 +779,8 @@ void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) { send_message("debug_exit", Array()); - if (mouse_mode != InputFilter::MOUSE_MODE_VISIBLE) - InputFilter::get_singleton()->set_mouse_mode(mouse_mode); + if (mouse_mode != Input::MOUSE_MODE_VISIBLE) + Input::get_singleton()->set_mouse_mode(mouse_mode); } void RemoteDebugger::poll_events(bool p_is_idle) { diff --git a/core/input/input_filter.cpp b/core/input/input.cpp index 2e8442a905..5301f5f4ee 100644 --- a/core/input/input_filter.cpp +++ b/core/input/input.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* input_filter.cpp */ +/* input.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "input_filter.h" +#include "input.h" #include "core/input/default_controller_mappings.h" #include "core/input/input_map.h" @@ -39,71 +39,71 @@ #include "editor/editor_settings.h" #endif -InputFilter *InputFilter::singleton = nullptr; +Input *Input::singleton = nullptr; -void (*InputFilter::set_mouse_mode_func)(InputFilter::MouseMode) = nullptr; -InputFilter::MouseMode (*InputFilter::get_mouse_mode_func)() = nullptr; -void (*InputFilter::warp_mouse_func)(const Vector2 &p_to_pos) = nullptr; -InputFilter::CursorShape (*InputFilter::get_current_cursor_shape_func)() = nullptr; -void (*InputFilter::set_custom_mouse_cursor_func)(const RES &, InputFilter::CursorShape, const Vector2 &) = nullptr; +void (*Input::set_mouse_mode_func)(Input::MouseMode) = nullptr; +Input::MouseMode (*Input::get_mouse_mode_func)() = nullptr; +void (*Input::warp_mouse_func)(const Vector2 &p_to_pos) = nullptr; +Input::CursorShape (*Input::get_current_cursor_shape_func)() = nullptr; +void (*Input::set_custom_mouse_cursor_func)(const RES &, Input::CursorShape, const Vector2 &) = nullptr; -InputFilter *InputFilter::get_singleton() { +Input *Input::get_singleton() { return singleton; } -void InputFilter::set_mouse_mode(MouseMode p_mode) { +void Input::set_mouse_mode(MouseMode p_mode) { ERR_FAIL_INDEX((int)p_mode, 4); set_mouse_mode_func(p_mode); } -InputFilter::MouseMode InputFilter::get_mouse_mode() const { +Input::MouseMode Input::get_mouse_mode() const { return get_mouse_mode_func(); } -void InputFilter::_bind_methods() { - - ClassDB::bind_method(D_METHOD("is_key_pressed", "keycode"), &InputFilter::is_key_pressed); - ClassDB::bind_method(D_METHOD("is_mouse_button_pressed", "button"), &InputFilter::is_mouse_button_pressed); - ClassDB::bind_method(D_METHOD("is_joy_button_pressed", "device", "button"), &InputFilter::is_joy_button_pressed); - ClassDB::bind_method(D_METHOD("is_action_pressed", "action"), &InputFilter::is_action_pressed); - ClassDB::bind_method(D_METHOD("is_action_just_pressed", "action"), &InputFilter::is_action_just_pressed); - ClassDB::bind_method(D_METHOD("is_action_just_released", "action"), &InputFilter::is_action_just_released); - ClassDB::bind_method(D_METHOD("get_action_strength", "action"), &InputFilter::get_action_strength); - ClassDB::bind_method(D_METHOD("add_joy_mapping", "mapping", "update_existing"), &InputFilter::add_joy_mapping, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("remove_joy_mapping", "guid"), &InputFilter::remove_joy_mapping); - ClassDB::bind_method(D_METHOD("joy_connection_changed", "device", "connected", "name", "guid"), &InputFilter::joy_connection_changed); - ClassDB::bind_method(D_METHOD("is_joy_known", "device"), &InputFilter::is_joy_known); - ClassDB::bind_method(D_METHOD("get_joy_axis", "device", "axis"), &InputFilter::get_joy_axis); - ClassDB::bind_method(D_METHOD("get_joy_name", "device"), &InputFilter::get_joy_name); - ClassDB::bind_method(D_METHOD("get_joy_guid", "device"), &InputFilter::get_joy_guid); - ClassDB::bind_method(D_METHOD("get_connected_joypads"), &InputFilter::get_connected_joypads); - ClassDB::bind_method(D_METHOD("get_joy_vibration_strength", "device"), &InputFilter::get_joy_vibration_strength); - ClassDB::bind_method(D_METHOD("get_joy_vibration_duration", "device"), &InputFilter::get_joy_vibration_duration); - ClassDB::bind_method(D_METHOD("get_joy_button_string", "button_index"), &InputFilter::get_joy_button_string); - ClassDB::bind_method(D_METHOD("get_joy_button_index_from_string", "button"), &InputFilter::get_joy_button_index_from_string); - ClassDB::bind_method(D_METHOD("get_joy_axis_string", "axis_index"), &InputFilter::get_joy_axis_string); - ClassDB::bind_method(D_METHOD("get_joy_axis_index_from_string", "axis"), &InputFilter::get_joy_axis_index_from_string); - ClassDB::bind_method(D_METHOD("start_joy_vibration", "device", "weak_magnitude", "strong_magnitude", "duration"), &InputFilter::start_joy_vibration, DEFVAL(0)); - ClassDB::bind_method(D_METHOD("stop_joy_vibration", "device"), &InputFilter::stop_joy_vibration); - ClassDB::bind_method(D_METHOD("vibrate_handheld", "duration_ms"), &InputFilter::vibrate_handheld, DEFVAL(500)); - ClassDB::bind_method(D_METHOD("get_gravity"), &InputFilter::get_gravity); - ClassDB::bind_method(D_METHOD("get_accelerometer"), &InputFilter::get_accelerometer); - ClassDB::bind_method(D_METHOD("get_magnetometer"), &InputFilter::get_magnetometer); - ClassDB::bind_method(D_METHOD("get_gyroscope"), &InputFilter::get_gyroscope); - ClassDB::bind_method(D_METHOD("get_last_mouse_speed"), &InputFilter::get_last_mouse_speed); - ClassDB::bind_method(D_METHOD("get_mouse_button_mask"), &InputFilter::get_mouse_button_mask); - ClassDB::bind_method(D_METHOD("set_mouse_mode", "mode"), &InputFilter::set_mouse_mode); - ClassDB::bind_method(D_METHOD("get_mouse_mode"), &InputFilter::get_mouse_mode); - ClassDB::bind_method(D_METHOD("warp_mouse_position", "to"), &InputFilter::warp_mouse_position); - ClassDB::bind_method(D_METHOD("action_press", "action", "strength"), &InputFilter::action_press, DEFVAL(1.f)); - ClassDB::bind_method(D_METHOD("action_release", "action"), &InputFilter::action_release); - ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &InputFilter::set_default_cursor_shape, DEFVAL(CURSOR_ARROW)); - ClassDB::bind_method(D_METHOD("get_current_cursor_shape"), &InputFilter::get_current_cursor_shape); - ClassDB::bind_method(D_METHOD("set_custom_mouse_cursor", "image", "shape", "hotspot"), &InputFilter::set_custom_mouse_cursor, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2())); - ClassDB::bind_method(D_METHOD("parse_input_event", "event"), &InputFilter::parse_input_event); - ClassDB::bind_method(D_METHOD("set_use_accumulated_input", "enable"), &InputFilter::set_use_accumulated_input); +void Input::_bind_methods() { + + ClassDB::bind_method(D_METHOD("is_key_pressed", "keycode"), &Input::is_key_pressed); + ClassDB::bind_method(D_METHOD("is_mouse_button_pressed", "button"), &Input::is_mouse_button_pressed); + ClassDB::bind_method(D_METHOD("is_joy_button_pressed", "device", "button"), &Input::is_joy_button_pressed); + ClassDB::bind_method(D_METHOD("is_action_pressed", "action"), &Input::is_action_pressed); + ClassDB::bind_method(D_METHOD("is_action_just_pressed", "action"), &Input::is_action_just_pressed); + ClassDB::bind_method(D_METHOD("is_action_just_released", "action"), &Input::is_action_just_released); + ClassDB::bind_method(D_METHOD("get_action_strength", "action"), &Input::get_action_strength); + ClassDB::bind_method(D_METHOD("add_joy_mapping", "mapping", "update_existing"), &Input::add_joy_mapping, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("remove_joy_mapping", "guid"), &Input::remove_joy_mapping); + ClassDB::bind_method(D_METHOD("joy_connection_changed", "device", "connected", "name", "guid"), &Input::joy_connection_changed); + ClassDB::bind_method(D_METHOD("is_joy_known", "device"), &Input::is_joy_known); + ClassDB::bind_method(D_METHOD("get_joy_axis", "device", "axis"), &Input::get_joy_axis); + ClassDB::bind_method(D_METHOD("get_joy_name", "device"), &Input::get_joy_name); + ClassDB::bind_method(D_METHOD("get_joy_guid", "device"), &Input::get_joy_guid); + ClassDB::bind_method(D_METHOD("get_connected_joypads"), &Input::get_connected_joypads); + ClassDB::bind_method(D_METHOD("get_joy_vibration_strength", "device"), &Input::get_joy_vibration_strength); + ClassDB::bind_method(D_METHOD("get_joy_vibration_duration", "device"), &Input::get_joy_vibration_duration); + ClassDB::bind_method(D_METHOD("get_joy_button_string", "button_index"), &Input::get_joy_button_string); + ClassDB::bind_method(D_METHOD("get_joy_button_index_from_string", "button"), &Input::get_joy_button_index_from_string); + ClassDB::bind_method(D_METHOD("get_joy_axis_string", "axis_index"), &Input::get_joy_axis_string); + ClassDB::bind_method(D_METHOD("get_joy_axis_index_from_string", "axis"), &Input::get_joy_axis_index_from_string); + ClassDB::bind_method(D_METHOD("start_joy_vibration", "device", "weak_magnitude", "strong_magnitude", "duration"), &Input::start_joy_vibration, DEFVAL(0)); + ClassDB::bind_method(D_METHOD("stop_joy_vibration", "device"), &Input::stop_joy_vibration); + ClassDB::bind_method(D_METHOD("vibrate_handheld", "duration_ms"), &Input::vibrate_handheld, DEFVAL(500)); + ClassDB::bind_method(D_METHOD("get_gravity"), &Input::get_gravity); + ClassDB::bind_method(D_METHOD("get_accelerometer"), &Input::get_accelerometer); + ClassDB::bind_method(D_METHOD("get_magnetometer"), &Input::get_magnetometer); + ClassDB::bind_method(D_METHOD("get_gyroscope"), &Input::get_gyroscope); + ClassDB::bind_method(D_METHOD("get_last_mouse_speed"), &Input::get_last_mouse_speed); + ClassDB::bind_method(D_METHOD("get_mouse_button_mask"), &Input::get_mouse_button_mask); + ClassDB::bind_method(D_METHOD("set_mouse_mode", "mode"), &Input::set_mouse_mode); + ClassDB::bind_method(D_METHOD("get_mouse_mode"), &Input::get_mouse_mode); + ClassDB::bind_method(D_METHOD("warp_mouse_position", "to"), &Input::warp_mouse_position); + ClassDB::bind_method(D_METHOD("action_press", "action", "strength"), &Input::action_press, DEFVAL(1.f)); + ClassDB::bind_method(D_METHOD("action_release", "action"), &Input::action_release); + ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &Input::set_default_cursor_shape, DEFVAL(CURSOR_ARROW)); + ClassDB::bind_method(D_METHOD("get_current_cursor_shape"), &Input::get_current_cursor_shape); + ClassDB::bind_method(D_METHOD("set_custom_mouse_cursor", "image", "shape", "hotspot"), &Input::set_custom_mouse_cursor, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2())); + ClassDB::bind_method(D_METHOD("parse_input_event", "event"), &Input::parse_input_event); + ClassDB::bind_method(D_METHOD("set_use_accumulated_input", "enable"), &Input::set_use_accumulated_input); BIND_ENUM_CONSTANT(MOUSE_MODE_VISIBLE); BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN); @@ -131,7 +131,7 @@ void InputFilter::_bind_methods() { ADD_SIGNAL(MethodInfo("joy_connection_changed", PropertyInfo(Variant::INT, "device"), PropertyInfo(Variant::BOOL, "connected"))); } -void InputFilter::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { +void Input::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { #ifdef TOOLS_ENABLED const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\""; @@ -155,7 +155,7 @@ void InputFilter::get_argument_options(const StringName &p_function, int p_idx, #endif } -void InputFilter::SpeedTrack::update(const Vector2 &p_delta_p) { +void Input::SpeedTrack::update(const Vector2 &p_delta_p) { uint64_t tick = OS::get_singleton()->get_ticks_usec(); uint32_t tdiff = tick - last_tick; @@ -179,26 +179,26 @@ void InputFilter::SpeedTrack::update(const Vector2 &p_delta_p) { } } -void InputFilter::SpeedTrack::reset() { +void Input::SpeedTrack::reset() { last_tick = OS::get_singleton()->get_ticks_usec(); speed = Vector2(); accum_t = 0; } -InputFilter::SpeedTrack::SpeedTrack() { +Input::SpeedTrack::SpeedTrack() { min_ref_frame = 0.1; max_ref_frame = 0.3; reset(); } -bool InputFilter::is_key_pressed(int p_keycode) const { +bool Input::is_key_pressed(int p_keycode) const { _THREAD_SAFE_METHOD_ return keys_pressed.has(p_keycode); } -bool InputFilter::is_mouse_button_pressed(int p_button) const { +bool Input::is_mouse_button_pressed(int p_button) const { _THREAD_SAFE_METHOD_ return (mouse_button_mask & (1 << (p_button - 1))) != 0; @@ -209,18 +209,18 @@ static int _combine_device(int p_value, int p_device) { return p_value | (p_device << 20); } -bool InputFilter::is_joy_button_pressed(int p_device, int p_button) const { +bool Input::is_joy_button_pressed(int p_device, int p_button) const { _THREAD_SAFE_METHOD_ return joy_buttons_pressed.has(_combine_device(p_button, p_device)); } -bool InputFilter::is_action_pressed(const StringName &p_action) const { +bool Input::is_action_pressed(const StringName &p_action) const { return action_state.has(p_action) && action_state[p_action].pressed; } -bool InputFilter::is_action_just_pressed(const StringName &p_action) const { +bool Input::is_action_just_pressed(const StringName &p_action) const { const Map<StringName, Action>::Element *E = action_state.find(p_action); if (!E) @@ -233,7 +233,7 @@ bool InputFilter::is_action_just_pressed(const StringName &p_action) const { } } -bool InputFilter::is_action_just_released(const StringName &p_action) const { +bool Input::is_action_just_released(const StringName &p_action) const { const Map<StringName, Action>::Element *E = action_state.find(p_action); if (!E) @@ -246,7 +246,7 @@ bool InputFilter::is_action_just_released(const StringName &p_action) const { } } -float InputFilter::get_action_strength(const StringName &p_action) const { +float Input::get_action_strength(const StringName &p_action) const { const Map<StringName, Action>::Element *E = action_state.find(p_action); if (!E) return 0.0f; @@ -254,7 +254,7 @@ float InputFilter::get_action_strength(const StringName &p_action) const { return E->get().strength; } -float InputFilter::get_joy_axis(int p_device, int p_axis) const { +float Input::get_joy_axis(int p_device, int p_axis) const { _THREAD_SAFE_METHOD_ int c = _combine_device(p_axis, p_device); @@ -265,13 +265,13 @@ float InputFilter::get_joy_axis(int p_device, int p_axis) const { } } -String InputFilter::get_joy_name(int p_idx) { +String Input::get_joy_name(int p_idx) { _THREAD_SAFE_METHOD_ return joy_names[p_idx].name; }; -Vector2 InputFilter::get_joy_vibration_strength(int p_device) { +Vector2 Input::get_joy_vibration_strength(int p_device) { if (joy_vibration.has(p_device)) { return Vector2(joy_vibration[p_device].weak_magnitude, joy_vibration[p_device].strong_magnitude); } else { @@ -279,7 +279,7 @@ Vector2 InputFilter::get_joy_vibration_strength(int p_device) { } } -uint64_t InputFilter::get_joy_vibration_timestamp(int p_device) { +uint64_t Input::get_joy_vibration_timestamp(int p_device) { if (joy_vibration.has(p_device)) { return joy_vibration[p_device].timestamp; } else { @@ -287,7 +287,7 @@ uint64_t InputFilter::get_joy_vibration_timestamp(int p_device) { } } -float InputFilter::get_joy_vibration_duration(int p_device) { +float Input::get_joy_vibration_duration(int p_device) { if (joy_vibration.has(p_device)) { return joy_vibration[p_device].duration; } else { @@ -307,7 +307,7 @@ static String _hex_str(uint8_t p_byte) { return ret; }; -void InputFilter::joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid) { +void Input::joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid) { _THREAD_SAFE_METHOD_ Joypad js; @@ -349,36 +349,36 @@ void InputFilter::joy_connection_changed(int p_idx, bool p_connected, String p_n emit_signal("joy_connection_changed", p_idx, p_connected); }; -Vector3 InputFilter::get_gravity() const { +Vector3 Input::get_gravity() const { _THREAD_SAFE_METHOD_ return gravity; } -Vector3 InputFilter::get_accelerometer() const { +Vector3 Input::get_accelerometer() const { _THREAD_SAFE_METHOD_ return accelerometer; } -Vector3 InputFilter::get_magnetometer() const { +Vector3 Input::get_magnetometer() const { _THREAD_SAFE_METHOD_ return magnetometer; } -Vector3 InputFilter::get_gyroscope() const { +Vector3 Input::get_gyroscope() const { _THREAD_SAFE_METHOD_ return gyroscope; } -void InputFilter::parse_input_event(const Ref<InputEvent> &p_event) { +void Input::parse_input_event(const Ref<InputEvent> &p_event) { _parse_input_event_impl(p_event, false); } -void InputFilter::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated) { +void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated) { // Notes on mouse-touch emulation: // - Emulated mouse events are parsed, that is, re-routed to this method, so they make the same effects @@ -561,14 +561,14 @@ void InputFilter::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p event_dispatch_function(p_event); } -void InputFilter::set_joy_axis(int p_device, int p_axis, float p_value) { +void Input::set_joy_axis(int p_device, int p_axis, float p_value) { _THREAD_SAFE_METHOD_ int c = _combine_device(p_axis, p_device); _joy_axis[c] = p_value; } -void InputFilter::start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration) { +void Input::start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration) { _THREAD_SAFE_METHOD_ if (p_weak_magnitude < 0.f || p_weak_magnitude > 1.f || p_strong_magnitude < 0.f || p_strong_magnitude > 1.f) { return; @@ -581,7 +581,7 @@ void InputFilter::start_joy_vibration(int p_device, float p_weak_magnitude, floa joy_vibration[p_device] = vibration; } -void InputFilter::stop_joy_vibration(int p_device) { +void Input::stop_joy_vibration(int p_device) { _THREAD_SAFE_METHOD_ VibrationInfo vibration; vibration.weak_magnitude = 0; @@ -591,63 +591,63 @@ void InputFilter::stop_joy_vibration(int p_device) { joy_vibration[p_device] = vibration; } -void InputFilter::vibrate_handheld(int p_duration_ms) { +void Input::vibrate_handheld(int p_duration_ms) { OS::get_singleton()->vibrate_handheld(p_duration_ms); } -void InputFilter::set_gravity(const Vector3 &p_gravity) { +void Input::set_gravity(const Vector3 &p_gravity) { _THREAD_SAFE_METHOD_ gravity = p_gravity; } -void InputFilter::set_accelerometer(const Vector3 &p_accel) { +void Input::set_accelerometer(const Vector3 &p_accel) { _THREAD_SAFE_METHOD_ accelerometer = p_accel; } -void InputFilter::set_magnetometer(const Vector3 &p_magnetometer) { +void Input::set_magnetometer(const Vector3 &p_magnetometer) { _THREAD_SAFE_METHOD_ magnetometer = p_magnetometer; } -void InputFilter::set_gyroscope(const Vector3 &p_gyroscope) { +void Input::set_gyroscope(const Vector3 &p_gyroscope) { _THREAD_SAFE_METHOD_ gyroscope = p_gyroscope; } -void InputFilter::set_mouse_position(const Point2 &p_posf) { +void Input::set_mouse_position(const Point2 &p_posf) { mouse_speed_track.update(p_posf - mouse_pos); mouse_pos = p_posf; } -Point2 InputFilter::get_mouse_position() const { +Point2 Input::get_mouse_position() const { return mouse_pos; } -Point2 InputFilter::get_last_mouse_speed() const { +Point2 Input::get_last_mouse_speed() const { return mouse_speed_track.speed; } -int InputFilter::get_mouse_button_mask() const { +int Input::get_mouse_button_mask() const { return mouse_button_mask; // do not trust OS implementation, should remove it - OS::get_singleton()->get_mouse_button_state(); } -void InputFilter::warp_mouse_position(const Vector2 &p_to) { +void Input::warp_mouse_position(const Vector2 &p_to) { warp_mouse_func(p_to); } -Point2i InputFilter::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect) { +Point2i Input::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect) { // The relative distance reported for the next event after a warp is in the boundaries of the // size of the rect on that axis, but it may be greater, in which case there's not problem as fmod() @@ -673,10 +673,10 @@ Point2i InputFilter::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motio return rel_warped; } -void InputFilter::iteration(float p_step) { +void Input::iteration(float p_step) { } -void InputFilter::action_press(const StringName &p_action, float p_strength) { +void Input::action_press(const StringName &p_action, float p_strength) { Action action; @@ -688,7 +688,7 @@ void InputFilter::action_press(const StringName &p_action, float p_strength) { action_state[p_action] = action; } -void InputFilter::action_release(const StringName &p_action) { +void Input::action_release(const StringName &p_action) { Action action; @@ -700,19 +700,19 @@ void InputFilter::action_release(const StringName &p_action) { action_state[p_action] = action; } -void InputFilter::set_emulate_touch_from_mouse(bool p_emulate) { +void Input::set_emulate_touch_from_mouse(bool p_emulate) { emulate_touch_from_mouse = p_emulate; } -bool InputFilter::is_emulating_touch_from_mouse() const { +bool Input::is_emulating_touch_from_mouse() const { return emulate_touch_from_mouse; } // Calling this whenever the game window is focused helps unstucking the "touch mouse" // if the OS or its abstraction class hasn't properly reported that touch pointers raised -void InputFilter::ensure_touch_mouse_raised() { +void Input::ensure_touch_mouse_raised() { if (mouse_from_touch_index != -1) { mouse_from_touch_index = -1; @@ -731,22 +731,22 @@ void InputFilter::ensure_touch_mouse_raised() { } } -void InputFilter::set_emulate_mouse_from_touch(bool p_emulate) { +void Input::set_emulate_mouse_from_touch(bool p_emulate) { emulate_mouse_from_touch = p_emulate; } -bool InputFilter::is_emulating_mouse_from_touch() const { +bool Input::is_emulating_mouse_from_touch() const { return emulate_mouse_from_touch; } -InputFilter::CursorShape InputFilter::get_default_cursor_shape() const { +Input::CursorShape Input::get_default_cursor_shape() const { return default_shape; } -void InputFilter::set_default_cursor_shape(CursorShape p_shape) { +void Input::set_default_cursor_shape(CursorShape p_shape) { if (default_shape == p_shape) return; @@ -761,19 +761,19 @@ void InputFilter::set_default_cursor_shape(CursorShape p_shape) { parse_input_event(mm); } -InputFilter::CursorShape InputFilter::get_current_cursor_shape() const { +Input::CursorShape Input::get_current_cursor_shape() const { return get_current_cursor_shape_func(); } -void InputFilter::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { +void Input::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { if (Engine::get_singleton()->is_editor_hint()) return; set_custom_mouse_cursor_func(p_cursor, p_shape, p_hotspot); } -void InputFilter::accumulate_input_event(const Ref<InputEvent> &p_event) { +void Input::accumulate_input_event(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(p_event.is_null()); if (!use_accumulated_input) { @@ -786,7 +786,7 @@ void InputFilter::accumulate_input_event(const Ref<InputEvent> &p_event) { accumulated_events.push_back(p_event); } -void InputFilter::flush_accumulated_events() { +void Input::flush_accumulated_events() { while (accumulated_events.front()) { parse_input_event(accumulated_events.front()->get()); @@ -794,12 +794,12 @@ void InputFilter::flush_accumulated_events() { } } -void InputFilter::set_use_accumulated_input(bool p_enable) { +void Input::set_use_accumulated_input(bool p_enable) { use_accumulated_input = p_enable; } -void InputFilter::release_pressed_events() { +void Input::release_pressed_events() { flush_accumulated_events(); // this is needed to release actions strengths @@ -807,17 +807,17 @@ void InputFilter::release_pressed_events() { joy_buttons_pressed.clear(); _joy_axis.clear(); - for (Map<StringName, InputFilter::Action>::Element *E = action_state.front(); E; E = E->next()) { + for (Map<StringName, Input::Action>::Element *E = action_state.front(); E; E = E->next()) { if (E->get().pressed) action_release(E->key()); } } -void InputFilter::set_event_dispatch_function(EventDispatchFunc p_function) { +void Input::set_event_dispatch_function(EventDispatchFunc p_function) { event_dispatch_function = p_function; } -void InputFilter::joy_button(int p_device, int p_button, bool p_pressed) { +void Input::joy_button(int p_device, int p_button, bool p_pressed) { _THREAD_SAFE_METHOD_; Joypad &joy = joy_names[p_device]; @@ -856,7 +856,7 @@ void InputFilter::joy_button(int p_device, int p_button, bool p_pressed) { // no event? } -void InputFilter::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) { +void Input::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) { _THREAD_SAFE_METHOD_; @@ -971,7 +971,7 @@ void InputFilter::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) { //printf("invalid mapping\n"); } -void InputFilter::joy_hat(int p_device, int p_val) { +void Input::joy_hat(int p_device, int p_val) { _THREAD_SAFE_METHOD_; const Joypad &joy = joy_names[p_device]; @@ -1003,7 +1003,7 @@ void InputFilter::joy_hat(int p_device, int p_val) { joy_names[p_device].hat_current = p_val; } -void InputFilter::_button_event(int p_device, int p_index, bool p_pressed) { +void Input::_button_event(int p_device, int p_index, bool p_pressed) { Ref<InputEventJoypadButton> ievent; ievent.instance(); @@ -1014,7 +1014,7 @@ void InputFilter::_button_event(int p_device, int p_index, bool p_pressed) { parse_input_event(ievent); } -void InputFilter::_axis_event(int p_device, int p_axis, float p_value) { +void Input::_axis_event(int p_device, int p_axis, float p_value) { Ref<InputEventJoypadMotion> ievent; ievent.instance(); @@ -1025,7 +1025,7 @@ void InputFilter::_axis_event(int p_device, int p_axis, float p_value) { parse_input_event(ievent); }; -InputFilter::JoyEvent InputFilter::_find_to_event(String p_to) { +Input::JoyEvent Input::_find_to_event(String p_to) { // string names of the SDL buttons in the same order as input_event.h godot buttons static const char *buttons[] = { "a", "b", "x", "y", "leftshoulder", "rightshoulder", "lefttrigger", "righttrigger", "leftstick", "rightstick", "back", "start", "dpup", "dpdown", "dpleft", "dpright", "guide", nullptr }; @@ -1063,7 +1063,7 @@ InputFilter::JoyEvent InputFilter::_find_to_event(String p_to) { return ret; }; -void InputFilter::parse_mapping(String p_mapping) { +void Input::parse_mapping(String p_mapping) { _THREAD_SAFE_METHOD_; JoyDeviceMapping mapping; @@ -1128,7 +1128,7 @@ void InputFilter::parse_mapping(String p_mapping) { //printf("added mapping with uuid %ls\n", mapping.uid.c_str()); }; -void InputFilter::add_joy_mapping(String p_mapping, bool p_update_existing) { +void Input::add_joy_mapping(String p_mapping, bool p_update_existing) { parse_mapping(p_mapping); if (p_update_existing) { Vector<String> entry = p_mapping.split(","); @@ -1141,7 +1141,7 @@ void InputFilter::add_joy_mapping(String p_mapping, bool p_update_existing) { } } -void InputFilter::remove_joy_mapping(String p_guid) { +void Input::remove_joy_mapping(String p_guid) { for (int i = map_db.size() - 1; i >= 0; i--) { if (p_guid == map_db[i].uid) { map_db.remove(i); @@ -1154,7 +1154,7 @@ void InputFilter::remove_joy_mapping(String p_guid) { } } -void InputFilter::set_fallback_mapping(String p_guid) { +void Input::set_fallback_mapping(String p_guid) { for (int i = 0; i < map_db.size(); i++) { if (map_db[i].uid == p_guid) { @@ -1165,17 +1165,17 @@ void InputFilter::set_fallback_mapping(String p_guid) { } //platforms that use the remapping system can override and call to these ones -bool InputFilter::is_joy_known(int p_device) { +bool Input::is_joy_known(int p_device) { int mapping = joy_names[p_device].mapping; return mapping != -1 ? (mapping != fallback_mapping) : false; } -String InputFilter::get_joy_guid(int p_device) const { +String Input::get_joy_guid(int p_device) const { ERR_FAIL_COND_V(!joy_names.has(p_device), ""); return joy_names[p_device].uid; } -Array InputFilter::get_connected_joypads() { +Array Input::get_connected_joypads() { Array ret; Map<int, Joypad>::Element *elem = joy_names.front(); while (elem) { @@ -1219,12 +1219,12 @@ static const char *_axes[JOY_AXIS_MAX] = { "" }; -String InputFilter::get_joy_button_string(int p_button) { +String Input::get_joy_button_string(int p_button) { ERR_FAIL_INDEX_V(p_button, JOY_BUTTON_MAX, ""); return _buttons[p_button]; } -int InputFilter::get_joy_button_index_from_string(String p_button) { +int Input::get_joy_button_index_from_string(String p_button) { for (int i = 0; i < JOY_BUTTON_MAX; i++) { if (p_button == _buttons[i]) { return i; @@ -1233,7 +1233,7 @@ int InputFilter::get_joy_button_index_from_string(String p_button) { ERR_FAIL_V(-1); } -int InputFilter::get_unused_joy_id() { +int Input::get_unused_joy_id() { for (int i = 0; i < JOYPADS_MAX; i++) { if (!joy_names.has(i) || !joy_names[i].connected) { return i; @@ -1242,12 +1242,12 @@ int InputFilter::get_unused_joy_id() { return -1; } -String InputFilter::get_joy_axis_string(int p_axis) { +String Input::get_joy_axis_string(int p_axis) { ERR_FAIL_INDEX_V(p_axis, JOY_AXIS_MAX, ""); return _axes[p_axis]; } -int InputFilter::get_joy_axis_index_from_string(String p_axis) { +int Input::get_joy_axis_index_from_string(String p_axis) { for (int i = 0; i < JOY_AXIS_MAX; i++) { if (p_axis == _axes[i]) { return i; @@ -1256,7 +1256,7 @@ int InputFilter::get_joy_axis_index_from_string(String p_axis) { ERR_FAIL_V(-1); } -InputFilter::InputFilter() { +Input::Input() { singleton = this; use_accumulated_input = true; diff --git a/core/input/input_filter.h b/core/input/input.h index 908a005228..477de1e879 100644 --- a/core/input/input_filter.h +++ b/core/input/input.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* input_filter.h */ +/* input.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -35,12 +35,12 @@ #include "core/object.h" #include "core/os/thread_safe.h" -class InputFilter : public Object { +class Input : public Object { - GDCLASS(InputFilter, Object); + GDCLASS(Input, Object); _THREAD_SAFE_CLASS_ - static InputFilter *singleton; + static Input *singleton; public: enum MouseMode { @@ -239,7 +239,7 @@ public: MouseMode get_mouse_mode() const; void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const; - static InputFilter *get_singleton(); + static Input *get_singleton(); bool is_key_pressed(int p_keycode) const; bool is_mouse_button_pressed(int p_button) const; @@ -299,7 +299,7 @@ public: CursorShape get_default_cursor_shape() const; void set_default_cursor_shape(CursorShape p_shape); CursorShape get_current_cursor_shape() const; - void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = InputFilter::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); + void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); void parse_mapping(String p_mapping); void joy_button(int p_device, int p_button, bool p_pressed); @@ -328,10 +328,10 @@ public: void set_event_dispatch_function(EventDispatchFunc p_function); - InputFilter(); + Input(); }; -VARIANT_ENUM_CAST(InputFilter::MouseMode); -VARIANT_ENUM_CAST(InputFilter::CursorShape); +VARIANT_ENUM_CAST(Input::MouseMode); +VARIANT_ENUM_CAST(Input::CursorShape); #endif // INPUT_H diff --git a/core/os/midi_driver.cpp b/core/os/midi_driver.cpp index 985f6f38e5..efd87d3ab6 100644 --- a/core/os/midi_driver.cpp +++ b/core/os/midi_driver.cpp @@ -30,7 +30,7 @@ #include "midi_driver.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/os.h" uint8_t MIDIDriver::last_received_message = 0x00; @@ -117,7 +117,7 @@ void MIDIDriver::receive_input_packet(uint64_t timestamp, uint8_t *data, uint32_ break; } - InputFilter *id = InputFilter::get_singleton(); + Input *id = Input::get_singleton(); id->parse_input_event(event); } diff --git a/core/os/os.cpp b/core/os/os.cpp index 0636810e4b..425132fbec 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -30,7 +30,7 @@ #include "os.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/os/midi_driver.h" diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp index 905f43d61b..23f549be1a 100644 --- a/core/register_core_types.cpp +++ b/core/register_core_types.cpp @@ -38,7 +38,7 @@ #include "core/crypto/hashing_context.h" #include "core/engine.h" #include "core/func_ref.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/input/input_map.h" #include "core/io/config_file.h" #include "core/io/dtls_server.h" @@ -249,7 +249,7 @@ void register_core_singletons() { ClassDB::register_class<_ClassDB>(); ClassDB::register_class<_Marshalls>(); ClassDB::register_class<TranslationServer>(); - ClassDB::register_virtual_class<InputFilter>(); + ClassDB::register_virtual_class<Input>(); ClassDB::register_class<InputMap>(); ClassDB::register_class<_JSON>(); ClassDB::register_class<Expression>(); @@ -264,7 +264,7 @@ void register_core_singletons() { Engine::get_singleton()->add_singleton(Engine::Singleton("ClassDB", _classdb)); Engine::get_singleton()->add_singleton(Engine::Singleton("Marshalls", _Marshalls::get_singleton())); Engine::get_singleton()->add_singleton(Engine::Singleton("TranslationServer", TranslationServer::get_singleton())); - Engine::get_singleton()->add_singleton(Engine::Singleton("Input", InputFilter::get_singleton())); + Engine::get_singleton()->add_singleton(Engine::Singleton("Input", Input::get_singleton())); Engine::get_singleton()->add_singleton(Engine::Singleton("InputMap", InputMap::get_singleton())); Engine::get_singleton()->add_singleton(Engine::Singleton("JSON", _JSON::get_singleton())); } diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 602d0e4d0e..47b9c80f3f 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -33,8 +33,8 @@ <member name="IP" type="IP" setter="" getter=""> The [IP] singleton. </member> - <member name="Input" type="InputFilter" setter="" getter=""> - The [InputFilter] singleton. + <member name="Input" type="Input" setter="" getter=""> + The [Input] singleton. </member> <member name="InputMap" type="InputMap" setter="" getter=""> The [InputMap] singleton. diff --git a/doc/classes/InputFilter.xml b/doc/classes/Input.xml index 54184ae8a3..0f212e7498 100644 --- a/doc/classes/InputFilter.xml +++ b/doc/classes/Input.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="InputFilter" inherits="Object" version="4.0"> +<class name="Input" inherits="Object" version="4.0"> <brief_description> A singleton that deals with inputs. </brief_description> @@ -68,7 +68,7 @@ </description> </method> <method name="get_current_cursor_shape" qualifiers="const"> - <return type="int" enum="InputFilter.CursorShape"> + <return type="int" enum="Input.CursorShape"> </return> <description> Returns the currently assigned cursor shape (see [enum CursorShape]). @@ -193,7 +193,7 @@ </description> </method> <method name="get_mouse_mode" qualifiers="const"> - <return type="int" enum="InputFilter.MouseMode"> + <return type="int" enum="Input.MouseMode"> </return> <description> Returns the mouse mode. See the constants for more information. @@ -277,7 +277,7 @@ <argument index="3" name="guid" type="String"> </argument> <description> - Notifies the [InputFilter] singleton that a connection has changed, to update the state for the [code]device[/code] index. + Notifies the [Input] singleton that a connection has changed, to update the state for the [code]device[/code] index. This is used internally and should not have to be called from user scripts. See [signal joy_connection_changed] for the signal emitted when this is triggered internally. </description> </method> @@ -293,7 +293,7 @@ var a = InputEventAction.new() a.action = "ui_cancel" a.pressed = true - InputFilter.parse_input_event(a) + Input.parse_input_event(a) [/codeblock] </description> </method> @@ -311,7 +311,7 @@ </return> <argument index="0" name="image" type="Resource"> </argument> - <argument index="1" name="shape" type="int" enum="InputFilter.CursorShape" default="0"> + <argument index="1" name="shape" type="int" enum="Input.CursorShape" default="0"> </argument> <argument index="2" name="hotspot" type="Vector2" default="Vector2( 0, 0 )"> </argument> @@ -326,7 +326,7 @@ <method name="set_default_cursor_shape"> <return type="void"> </return> - <argument index="0" name="shape" type="int" enum="InputFilter.CursorShape" default="0"> + <argument index="0" name="shape" type="int" enum="Input.CursorShape" default="0"> </argument> <description> Sets the default cursor shape to be used in the viewport instead of [constant CURSOR_ARROW]. @@ -337,7 +337,7 @@ <method name="set_mouse_mode"> <return type="void"> </return> - <argument index="0" name="mode" type="int" enum="InputFilter.MouseMode"> + <argument index="0" name="mode" type="int" enum="Input.MouseMode"> </argument> <description> Sets the mouse mode. See the constants for more information. diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index b7c8769f64..09f55bea0c 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -31,7 +31,7 @@ #include "animation_track_editor.h" #include "animation_track_editor_plugins.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "editor/animation_bezier_editor.h" #include "editor/plugins/animation_player_editor_plugin.h" @@ -4103,7 +4103,7 @@ bool AnimationTrackEditor::is_selection_active() const { } bool AnimationTrackEditor::is_snap_enabled() const { - return snap->is_pressed() ^ InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL); + return snap->is_pressed() ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL); } void AnimationTrackEditor::_update_tracks() { diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 77e20b971c..987d5649b1 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -30,7 +30,7 @@ #include "code_editor.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "core/string_builder.h" #include "editor/editor_scale.h" @@ -513,7 +513,7 @@ void FindReplaceBar::_search_text_changed(const String &p_text) { void FindReplaceBar::_search_text_entered(const String &p_text) { - if (InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { search_prev(); } else { search_next(); @@ -525,7 +525,7 @@ void FindReplaceBar::_replace_text_entered(const String &p_text) { if (selection_only->is_pressed() && text_edit->is_selection_active()) { _replace_all(); _hide_bar(); - } else if (InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT)) { + } else if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { _replace(); search_prev(); } else { diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index 7e499facd5..c80ae5f21b 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -30,7 +30,7 @@ #include "editor_audio_buses.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/resource_saver.h" #include "core/os/keyboard.h" #include "editor_node.h" @@ -325,7 +325,7 @@ void EditorAudioBus::_volume_changed(float p_normalized) { const float p_db = this->_normalized_volume_to_scaled_db(p_normalized); - if (InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL)) { + if (Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { // Snap the value when holding Ctrl for easier editing. // To do so, it needs to be converted back to normalized volume (as the slider uses that unit). slider->set_value(_scaled_db_to_normalized_volume(Math::round(p_db))); @@ -386,7 +386,7 @@ float EditorAudioBus::_scaled_db_to_normalized_volume(float db) { void EditorAudioBus::_show_value(float slider_value) { float db; - if (InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL)) { + if (Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { // Display the correct (snapped) value when holding Ctrl db = Math::round(_normalized_volume_to_scaled_db(slider_value)); } else { diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index bad70d9714..050b0a5f33 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -30,7 +30,7 @@ #include "editor_help.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "doc_data_compressed.gen.h" #include "editor/plugins/script_editor_plugin.h" @@ -1844,7 +1844,7 @@ void FindBar::_search_text_changed(const String &p_text) { void FindBar::_search_text_entered(const String &p_text) { - if (InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { search_prev(); } else { search_next(); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 3569cd411d..c4584e3dfb 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -32,7 +32,7 @@ #include "core/bind/core_bind.h" #include "core/class_db.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/config_file.h" #include "core/io/image_loader.h" #include "core/io/resource_loader.h" @@ -2366,7 +2366,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { case EDIT_UNDO: { - if (InputFilter::get_singleton()->get_mouse_button_mask() & 0x7) { + if (Input::get_singleton()->get_mouse_button_mask() & 0x7) { log->add_message("Can't undo while mouse buttons are pressed.", EditorLog::MSG_TYPE_EDITOR); } else { String action = editor_data.get_undo_redo().get_current_action_name(); @@ -2380,7 +2380,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } break; case EDIT_REDO: { - if (InputFilter::get_singleton()->get_mouse_button_mask() & 0x7) { + if (Input::get_singleton()->get_mouse_button_mask() & 0x7) { log->add_message("Can't redo while mouse buttons are pressed.", EditorLog::MSG_TYPE_EDITOR); } else { if (!editor_data.get_undo_redo().redo()) { @@ -5566,7 +5566,7 @@ int EditorNode::execute_and_show_output(const String &p_title, const String &p_p EditorNode::EditorNode() { - InputFilter::get_singleton()->set_use_accumulated_input(true); + Input::get_singleton()->set_use_accumulated_input(true); Resource::_get_local_scene_func = _resource_get_edited_scene; RenderingServer::get_singleton()->set_debug_generate_wireframes(true); @@ -5582,7 +5582,7 @@ EditorNode::EditorNode() { ResourceLoader::clear_translation_remaps(); //no remaps using during editor ResourceLoader::clear_path_remaps(); - InputFilter *id = InputFilter::get_singleton(); + Input *id = Input::get_singleton(); if (id) { @@ -5593,7 +5593,7 @@ EditorNode::EditorNode() { } } - if (!found_touchscreen && InputFilter::get_singleton()) { + if (!found_touchscreen && Input::get_singleton()) { //only if no touchscreen ui hint, set emulation id->set_emulate_touch_from_mouse(false); //just disable just in case } diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp index 4eefe844d2..1506c574dd 100644 --- a/editor/editor_spin_slider.cpp +++ b/editor/editor_spin_slider.cpp @@ -30,7 +30,7 @@ #include "editor_spin_slider.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/math/expression.h" #include "editor_node.h" #include "editor_scale.h" @@ -68,7 +68,7 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) { grabbing_spinner_dist_cache = 0; pre_grab_value = get_value(); grabbing_spinner = false; - grabbing_spinner_mouse_pos = InputFilter::get_singleton()->get_mouse_position(); + grabbing_spinner_mouse_pos = Input::get_singleton()->get_mouse_position(); } } else { @@ -76,8 +76,8 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) { if (grabbing_spinner) { - InputFilter::get_singleton()->set_mouse_mode(InputFilter::MOUSE_MODE_VISIBLE); - InputFilter::get_singleton()->warp_mouse_position(grabbing_spinner_mouse_pos); + Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); + Input::get_singleton()->warp_mouse_position(grabbing_spinner_mouse_pos); update(); } else { _focus_entered(); @@ -106,7 +106,7 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) { grabbing_spinner_dist_cache += diff_x; if (!grabbing_spinner && ABS(grabbing_spinner_dist_cache) > 4 * EDSCALE) { - InputFilter::get_singleton()->set_mouse_mode(InputFilter::MOUSE_MODE_CAPTURED); + Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); grabbing_spinner = true; } @@ -181,7 +181,7 @@ void EditorSpinSlider::_notification(int p_what) { p_what == NOTIFICATION_WM_FOCUS_IN || p_what == NOTIFICATION_EXIT_TREE) { if (grabbing_spinner) { - InputFilter::get_singleton()->set_mouse_mode(InputFilter::MOUSE_MODE_VISIBLE); + Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); grabbing_spinner = false; grabbing_spinner_attempt = false; } @@ -298,7 +298,7 @@ void EditorSpinSlider::_notification(int p_what) { grabber->set_position(get_global_position() + grabber_rect.position + grabber_rect.size * 0.5 - grabber->get_size() * 0.5); if (mousewheel_over_grabber) { - InputFilter::get_singleton()->warp_mouse_position(grabber->get_position() + grabber_rect.size); + Input::get_singleton()->warp_mouse_position(grabber->get_position() + grabber_rect.size); } grabber_range = width; @@ -317,7 +317,7 @@ void EditorSpinSlider::_notification(int p_what) { update(); } if (p_what == NOTIFICATION_FOCUS_ENTER) { - if ((InputFilter::get_singleton()->is_action_pressed("ui_focus_next") || InputFilter::get_singleton()->is_action_pressed("ui_focus_prev")) && !value_input_just_closed) { + if ((Input::get_singleton()->is_action_pressed("ui_focus_next") || Input::get_singleton()->is_action_pressed("ui_focus_prev")) && !value_input_just_closed) { _focus_entered(); } value_input_just_closed = false; diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp index 7cb18432a7..f0ee5d451f 100644 --- a/editor/export_template_manager.cpp +++ b/editor/export_template_manager.cpp @@ -30,7 +30,7 @@ #include "export_template_manager.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/json.h" #include "core/io/zip_io.h" #include "core/os/dir_access.h" @@ -446,7 +446,7 @@ void ExportTemplateManager::_http_download_templates_completed(int p_status, int void ExportTemplateManager::_begin_template_download(const String &p_url) { - if (InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { OS::get_singleton()->shell_open(p_url); return; } diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index 4343535eb6..17cb68df3a 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -30,7 +30,7 @@ #include "animation_blend_space_2d_editor.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/math/delaunay.h" #include "core/os/keyboard.h" diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index 54c60aba71..23e547f55d 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -30,7 +30,7 @@ #include "animation_blend_tree_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/os/keyboard.h" #include "core/project_settings.h" diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index d96a3b0bab..db51c5c6ba 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -30,7 +30,7 @@ #include "animation_player_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/io/resource_saver.h" #include "core/os/keyboard.h" @@ -488,7 +488,7 @@ double AnimationPlayerEditor::_get_editor_step() const { ERR_FAIL_COND_V(!anim.is_valid(), 0.0); // Use more precise snapping when holding Shift - return InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT) ? anim->get_step() * 0.25 : anim->get_step(); + return Input::get_singleton()->is_key_pressed(KEY_SHIFT) ? anim->get_step() * 0.25 : anim->get_step(); } return 0.0; diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index c06f62a8c1..c28f533958 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -30,7 +30,7 @@ #include "animation_state_machine_editor.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/math/delaunay.h" #include "core/os/keyboard.h" diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp index e771c5610f..9452c0f11b 100644 --- a/editor/plugins/animation_tree_editor_plugin.cpp +++ b/editor/plugins/animation_tree_editor_plugin.cpp @@ -34,7 +34,7 @@ #include "animation_blend_space_2d_editor.h" #include "animation_blend_tree_editor_plugin.h" #include "animation_state_machine_editor.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/math/delaunay.h" #include "core/os/keyboard.h" diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index 14c44b7973..bb5147972c 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -30,7 +30,7 @@ #include "asset_library_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/json.h" #include "core/os/keyboard.h" #include "core/version.h" diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index cd3df08276..79111762b2 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -30,7 +30,7 @@ #include "canvas_item_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "core/print_string.h" #include "core/project_settings.h" @@ -334,7 +334,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig snap_target[0] = SNAP_TARGET_NONE; snap_target[1] = SNAP_TARGET_NONE; - bool is_snap_active = smart_snap_active ^ InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL); + bool is_snap_active = smart_snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL); // Smart snap using the canvas position Vector2 output = p_target; @@ -462,7 +462,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig } float CanvasItemEditor::snap_angle(float p_target, float p_start) const { - if (((smart_snap_active || snap_rotation) ^ InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL)) && snap_rotation_step != 0) { + if (((smart_snap_active || snap_rotation) ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL)) && snap_rotation_step != 0) { if (snap_relative) { return Math::stepify(p_target - snap_rotation_offset, snap_rotation_step) + snap_rotation_offset + (p_start - (int)(p_start / snap_rotation_step) * snap_rotation_step); } else { @@ -1284,7 +1284,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo // Pan the viewport Point2i relative; if (bool(EditorSettings::get_singleton()->get("editors/2d/warped_mouse_panning"))) { - relative = InputFilter::get_singleton()->warp_mouse_motion(m, viewport->get_global_rect()); + relative = Input::get_singleton()->warp_mouse_motion(m, viewport->get_global_rect()); } else { relative = m->get_relative(); } @@ -1912,7 +1912,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) { Transform2D simple_xform = (viewport->get_transform() * unscaled_transform).affine_inverse() * transform; bool uniform = m->get_shift(); - bool is_ctrl = InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL); + bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CONTROL); Point2 drag_from_local = simple_xform.xform(drag_from); Point2 drag_to_local = simple_xform.xform(drag_to); @@ -2214,10 +2214,10 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) { if (k.is_valid() && !k->is_pressed() && drag_type == DRAG_KEY_MOVE && tool == TOOL_SELECT && (k->get_keycode() == KEY_UP || k->get_keycode() == KEY_DOWN || k->get_keycode() == KEY_LEFT || k->get_keycode() == KEY_RIGHT)) { // Confirm canvas items move by arrow keys - if ((!InputFilter::get_singleton()->is_key_pressed(KEY_UP)) && - (!InputFilter::get_singleton()->is_key_pressed(KEY_DOWN)) && - (!InputFilter::get_singleton()->is_key_pressed(KEY_LEFT)) && - (!InputFilter::get_singleton()->is_key_pressed(KEY_RIGHT))) { + if ((!Input::get_singleton()->is_key_pressed(KEY_UP)) && + (!Input::get_singleton()->is_key_pressed(KEY_DOWN)) && + (!Input::get_singleton()->is_key_pressed(KEY_LEFT)) && + (!Input::get_singleton()->is_key_pressed(KEY_RIGHT))) { _commit_canvas_item_state(drag_selection, TTR("Move CanvasItem"), true); drag_type = DRAG_NONE; } @@ -3310,8 +3310,8 @@ void CanvasItemEditor::_draw_selection() { } // Draw the move handles - bool is_ctrl = InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL); - bool is_alt = InputFilter::get_singleton()->is_key_pressed(KEY_ALT); + bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CONTROL); + bool is_alt = Input::get_singleton()->is_key_pressed(KEY_ALT); if (tool == TOOL_MOVE && show_transformation_gizmos) { if (_is_node_movable(canvas_item)) { Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized(); @@ -3347,7 +3347,7 @@ void CanvasItemEditor::_draw_selection() { Transform2D simple_xform = viewport->get_transform() * unscaled_transform; Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE); - bool uniform = InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT); + bool uniform = Input::get_singleton()->is_key_pressed(KEY_SHIFT); Point2 offset = (simple_xform.affine_inverse().xform(drag_to) - simple_xform.affine_inverse().xform(drag_from)) * zoom; if (drag_type == DRAG_SCALE_X) { @@ -6204,8 +6204,8 @@ bool CanvasItemEditorViewport::_only_packed_scenes_selected() const { } void CanvasItemEditorViewport::drop_data(const Point2 &p_point, const Variant &p_data) { - bool is_shift = InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT); - bool is_alt = InputFilter::get_singleton()->is_key_pressed(KEY_ALT); + bool is_shift = Input::get_singleton()->is_key_pressed(KEY_SHIFT); + bool is_alt = Input::get_singleton()->is_key_pressed(KEY_ALT); selected_files.clear(); Dictionary d = p_data; diff --git a/editor/plugins/collision_polygon_3d_editor_plugin.cpp b/editor/plugins/collision_polygon_3d_editor_plugin.cpp index 26adc5156b..1cee1a040f 100644 --- a/editor/plugins/collision_polygon_3d_editor_plugin.cpp +++ b/editor/plugins/collision_polygon_3d_editor_plugin.cpp @@ -31,7 +31,7 @@ #include "collision_polygon_3d_editor_plugin.h" #include "canvas_item_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/file_access.h" #include "core/os/keyboard.h" #include "editor/editor_settings.h" @@ -342,7 +342,7 @@ bool CollisionPolygon3DEditor::forward_spatial_gui_input(Camera3D *p_camera, con Vector2 cpoint(spoint.x, spoint.y); - if (snap_ignore && !InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL)) { + if (snap_ignore && !Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { snap_ignore = false; } diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp index 71c5a78e0b..9b5c6bae3b 100644 --- a/editor/plugins/curve_editor_plugin.cpp +++ b/editor/plugins/curve_editor_plugin.cpp @@ -32,7 +32,7 @@ #include "canvas_item_editor_plugin.h" #include "core/core_string_names.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "editor/editor_scale.h" @@ -210,7 +210,7 @@ void CurveEditor::on_gui_input(const Ref<InputEvent> &p_event) { else tangent = 9999 * (dir.y >= 0 ? 1 : -1); - bool link = !InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT); + bool link = !Input::get_singleton()->is_key_pressed(KEY_SHIFT); if (_selected_tangent == TANGENT_LEFT) { curve.set_point_left_tangent(_selected_point, tangent); diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index f51b9b20e4..af34dd5cab 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -30,7 +30,7 @@ #include "node_3d_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/math/camera_matrix.h" #include "core/os/keyboard.h" #include "core/print_string.h" @@ -298,10 +298,10 @@ void Node3DEditorViewport::_update_camera(float p_interp_delta) { float zoom_inertia = EDITOR_GET("editors/3d/navigation_feel/zoom_inertia"); //determine if being manipulated - bool manipulated = InputFilter::get_singleton()->get_mouse_button_mask() & (2 | 4); - manipulated |= InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT); - manipulated |= InputFilter::get_singleton()->is_key_pressed(KEY_ALT); - manipulated |= InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL); + bool manipulated = Input::get_singleton()->get_mouse_button_mask() & (2 | 4); + manipulated |= Input::get_singleton()->is_key_pressed(KEY_SHIFT); + manipulated |= Input::get_singleton()->is_key_pressed(KEY_ALT); + manipulated |= Input::get_singleton()->is_key_pressed(KEY_CONTROL); float orbit_inertia = MAX(0.00001, manipulated ? manip_orbit_inertia : free_orbit_inertia); float translation_inertia = MAX(0.0001, manipulated ? manip_translation_inertia : free_translation_inertia); @@ -2260,7 +2260,7 @@ void Node3DEditorViewport::scale_freelook_speed(real_t scale) { Point2i Node3DEditorViewport::_get_warped_mouse_motion(const Ref<InputEventMouseMotion> &p_ev_mouse_motion) const { Point2i relative; if (bool(EDITOR_DEF("editors/3d/navigation/warped_mouse_panning", false))) { - relative = InputFilter::get_singleton()->warp_mouse_motion(p_ev_mouse_motion, surface->get_global_rect()); + relative = Input::get_singleton()->warp_mouse_motion(p_ev_mouse_motion, surface->get_global_rect()); } else { relative = p_ev_mouse_motion->get_relative(); } @@ -2276,7 +2276,7 @@ static bool is_shortcut_pressed(const String &p_path) { if (k == nullptr) { return false; } - const InputFilter &input = *InputFilter::get_singleton(); + const Input &input = *Input::get_singleton(); int keycode = k->get_keycode(); return input.is_key_pressed(keycode); } @@ -3828,7 +3828,7 @@ void Node3DEditorViewport::drop_data_fw(const Point2 &p_point, const Variant &p_ if (!can_drop_data_fw(p_point, p_data, p_from)) return; - bool is_shift = InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT); + bool is_shift = Input::get_singleton()->is_key_pressed(KEY_SHIFT); selected_files.clear(); Dictionary d = p_data; @@ -5785,7 +5785,7 @@ void Node3DEditor::_unhandled_key_input(Ref<InputEvent> p_event) { if (!is_visible_in_tree()) return; - snap_key_enabled = InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL); + snap_key_enabled = Input::get_singleton()->is_key_pressed(KEY_CONTROL); } void Node3DEditor::_notification(int p_what) { @@ -6446,7 +6446,7 @@ Vector3 Node3DEditor::snap_point(Vector3 p_target, Vector3 p_start) const { float Node3DEditor::get_translate_snap() const { float snap_value; - if (InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { snap_value = snap_translate->get_text().to_double() / 10.0; } else { snap_value = snap_translate->get_text().to_double(); @@ -6457,7 +6457,7 @@ float Node3DEditor::get_translate_snap() const { float Node3DEditor::get_rotate_snap() const { float snap_value; - if (InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { snap_value = snap_rotate->get_text().to_double() / 3.0; } else { snap_value = snap_rotate->get_text().to_double(); @@ -6468,7 +6468,7 @@ float Node3DEditor::get_rotate_snap() const { float Node3DEditor::get_scale_snap() const { float snap_value; - if (InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { snap_value = snap_scale->get_text().to_double() / 2.0; } else { snap_value = snap_scale->get_text().to_double(); diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index 1f7a5b9968..e15d8556e4 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -31,7 +31,7 @@ #include "polygon_2d_editor_plugin.h" #include "canvas_item_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/file_access.h" #include "core/os/keyboard.h" #include "editor/editor_scale.h" @@ -810,7 +810,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { if (mm.is_valid()) { - if ((mm->get_button_mask() & BUTTON_MASK_MIDDLE) || InputFilter::get_singleton()->is_key_pressed(KEY_SPACE)) { + if ((mm->get_button_mask() & BUTTON_MASK_MIDDLE) || Input::get_singleton()->is_key_pressed(KEY_SPACE)) { Vector2 drag(mm->get_relative().x, mm->get_relative().y); uv_hscroll->set_value(uv_hscroll->get_value() - drag.x); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 2c831979de..7af98cf346 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -30,7 +30,7 @@ #include "script_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/os/file_access.h" #include "core/os/keyboard.h" @@ -1545,7 +1545,7 @@ void ScriptEditor::_help_overview_selected(int p_idx) { void ScriptEditor::_script_selected(int p_idx) { - grab_focus_block = !InputFilter::get_singleton()->is_mouse_button_pressed(1); //amazing hack, simply amazing + grab_focus_block = !Input::get_singleton()->is_mouse_button_pressed(1); //amazing hack, simply amazing _go_to_tab(script_list->get_item_metadata(p_idx)); grab_focus_block = false; diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index 8892d13f51..099c9ceb5d 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -31,7 +31,7 @@ #include "texture_region_editor_plugin.h" #include "core/core_string_names.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "editor/editor_scale.h" #include "scene/gui/check_box.h" @@ -307,7 +307,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) { if (E->get().has_point(point)) { rect = E->get(); - if (InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL) && !(InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT | KEY_ALT))) { + if (Input::get_singleton()->is_key_pressed(KEY_CONTROL) && !(Input::get_singleton()->is_key_pressed(KEY_SHIFT | KEY_ALT))) { Rect2 r; if (node_sprite) r = node_sprite->get_region_rect(); @@ -449,7 +449,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { if (mm.is_valid()) { - if (mm->get_button_mask() & BUTTON_MASK_MIDDLE || InputFilter::get_singleton()->is_key_pressed(KEY_SPACE)) { + if (mm->get_button_mask() & BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) { Vector2 dragged(mm->get_relative().x / draw_zoom, mm->get_relative().y / draw_zoom); hscroll->set_value(hscroll->get_value() - dragged.x); diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 9e88cd8889..e22e0cc052 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -31,7 +31,7 @@ #include "tile_map_editor_plugin.h" #include "canvas_item_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/math/math_funcs.h" #include "core/os/keyboard.h" #include "editor/editor_scale.h" @@ -997,7 +997,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (mb->is_pressed()) { - if (InputFilter::get_singleton()->is_key_pressed(KEY_SPACE)) + if (Input::get_singleton()->is_key_pressed(KEY_SPACE)) return false; // Drag. if (tool == TOOL_NONE) { @@ -1378,7 +1378,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { return true; } - if (tool == TOOL_PICKING && InputFilter::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { + if (tool == TOOL_PICKING && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { _pick_tile(over_tile); diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index d1dda68c1d..c393b15a97 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -30,7 +30,7 @@ #include "tile_set_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "editor/editor_scale.h" #include "editor/plugins/canvas_item_editor_plugin.h" @@ -1113,7 +1113,7 @@ void TileSetEditor::_on_workspace_draw() { void TileSetEditor::_on_workspace_process() { - if (InputFilter::get_singleton()->is_key_pressed(KEY_ALT) || tools[VISIBLE_INFO]->is_pressed()) { + if (Input::get_singleton()->is_key_pressed(KEY_ALT) || tools[VISIBLE_INFO]->is_pressed()) { if (!tile_names_visible) { tile_names_visible = true; workspace_overlay->update(); @@ -1395,7 +1395,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { if ((mb->get_button_index() == BUTTON_RIGHT || mb->get_button_index() == BUTTON_LEFT) && current_tile_region.has_point(mb->get_position())) { dragging = true; erasing = (mb->get_button_index() == BUTTON_RIGHT); - alternative = InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT); + alternative = Input::get_singleton()->is_key_pressed(KEY_SHIFT); Vector2 coord((int)((mb->get_position().x - current_tile_region.position.x) / (spacing + size.x)), (int)((mb->get_position().y - current_tile_region.position.y) / (spacing + size.y))); Vector2 pos(coord.x * (spacing + size.x), coord.y * (spacing + size.y)); pos = mb->get_position() - (pos + current_tile_region.position); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index d5128db0d5..a7e737fdd2 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -30,7 +30,7 @@ #include "visual_shader_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/resource_loader.h" #include "core/math/math_defs.h" #include "core/os/keyboard.h" @@ -1635,7 +1635,7 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) { popup_menu->set_item_disabled(NodeMenuOptions::DELETE, to_change.empty()); popup_menu->set_item_disabled(NodeMenuOptions::DUPLICATE, to_change.empty()); menu_point = graph->get_local_mouse_position(); - Point2 gpos = InputFilter::get_singleton()->get_mouse_position(); + Point2 gpos = Input::get_singleton()->get_mouse_position(); popup_menu->set_position(gpos); popup_menu->popup(); } @@ -1648,7 +1648,7 @@ void VisualShaderEditor::_show_members_dialog(bool at_mouse_pos) { saved_node_pos_dirty = true; saved_node_pos = graph->get_local_mouse_position(); - Point2 gpos = InputFilter::get_singleton()->get_mouse_position(); + Point2 gpos = Input::get_singleton()->get_mouse_position(); members_dialog->popup(); members_dialog->set_position(gpos); } else { diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index 978c95b9c8..60329fb7bc 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -31,7 +31,7 @@ #include "property_editor.h" #include "core/class_db.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/image_loader.h" #include "core/io/marshalls.h" #include "core/io/resource_loader.h" @@ -1720,7 +1720,7 @@ real_t CustomPropertyEditor::_parse_real_expression(String text) { void CustomPropertyEditor::_emit_changed_whole_or_field() { - if (!InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (!Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { emit_signal("variant_changed"); } else { emit_signal("variant_field_changed", field_names[focused_value_editor]); diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 4041256dd5..92f899a35d 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -30,7 +30,7 @@ #include "scene_tree_dock.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/resource_saver.h" #include "core/os/keyboard.h" #include "core/project_settings.h" @@ -1030,7 +1030,7 @@ void SceneTreeDock::_node_collapsed(Object *p_obj) { if (!ti) return; - if (InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { _set_collapsed_recursive(ti, ti->is_collapsed()); } } @@ -2346,7 +2346,7 @@ void SceneTreeDock::_nodes_dragged(Array p_nodes, NodePath p_to, int p_type) { int to_pos = -1; _normalize_drop(to_node, to_pos, p_type); - _do_reparent(to_node, to_pos, nodes, !InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT)); + _do_reparent(to_node, to_pos, nodes, !Input::get_singleton()->is_key_pressed(KEY_SHIFT)); } void SceneTreeDock::_add_children_to_popup(Object *p_obj, int p_depth) { diff --git a/main/main.cpp b/main/main.cpp index ad8e8dadfe..dff7907e72 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -32,7 +32,7 @@ #include "core/crypto/crypto.h" #include "core/debugger/engine_debugger.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/input/input_map.h" #include "core/io/file_access_network.h" #include "core/io/file_access_pack.h" @@ -90,7 +90,7 @@ // Initialized in setup() static Engine *engine = nullptr; static ProjectSettings *globals = nullptr; -static InputFilter *input = nullptr; +static Input *input = nullptr; static InputMap *input_map = nullptr; static TranslationServer *translation_server = nullptr; static Performance *performance = nullptr; @@ -1249,7 +1249,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { /* Initialize Input */ - input = memnew(InputFilter); + input = memnew(Input); /* Iniitalize Display Server */ @@ -1403,7 +1403,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { GLOBAL_DEF("application/config/windows_native_icon", String()); ProjectSettings::get_singleton()->set_custom_property_info("application/config/windows_native_icon", PropertyInfo(Variant::STRING, "application/config/windows_native_icon", PROPERTY_HINT_FILE, "*.ico")); - InputFilter *id = InputFilter::get_singleton(); + Input *id = Input::get_singleton(); if (id) { if (bool(GLOBAL_DEF("input_devices/pointing/emulate_touch_from_mouse", false)) && !(editor || project_manager)) { @@ -1438,7 +1438,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { Ref<Texture2D> cursor = ResourceLoader::load(ProjectSettings::get_singleton()->get("display/mouse_cursor/custom_image")); if (cursor.is_valid()) { Vector2 hotspot = ProjectSettings::get_singleton()->get("display/mouse_cursor/custom_image_hotspot"); - InputFilter::get_singleton()->set_custom_mouse_cursor(cursor, InputFilter::CURSOR_ARROW, hotspot); + Input::get_singleton()->set_custom_mouse_cursor(cursor, Input::CURSOR_ARROW, hotspot); } } #ifdef TOOLS_ENABLED diff --git a/modules/arkit/arkit_interface.mm b/modules/arkit/arkit_interface.mm index 79f09e2a7e..7de824815a 100644 --- a/modules/arkit/arkit_interface.mm +++ b/modules/arkit/arkit_interface.mm @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/os.h" #include "scene/resources/surface_tool.h" #include "servers/rendering/rendering_server_globals.h" diff --git a/modules/gdnative/xr/xr_interface_gdnative.cpp b/modules/gdnative/xr/xr_interface_gdnative.cpp index 0451945139..d65089a123 100644 --- a/modules/gdnative/xr/xr_interface_gdnative.cpp +++ b/modules/gdnative/xr/xr_interface_gdnative.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "xr_interface_gdnative.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "servers/rendering/rendering_server_globals.h" #include "servers/xr/xr_positional_tracker.h" @@ -306,7 +306,7 @@ godot_int GDAPI godot_xr_add_controller(char *p_device_name, godot_int p_hand, g XRServer *xr_server = XRServer::get_singleton(); ERR_FAIL_NULL_V(xr_server, 0); - InputFilter *input = InputFilter::get_singleton(); + Input *input = Input::get_singleton(); ERR_FAIL_NULL_V(input, 0); XRPositionalTracker *new_tracker = memnew(XRPositionalTracker); @@ -345,7 +345,7 @@ void GDAPI godot_xr_remove_controller(godot_int p_controller_id) { XRServer *xr_server = XRServer::get_singleton(); ERR_FAIL_NULL(xr_server); - InputFilter *input = InputFilter::get_singleton(); + Input *input = Input::get_singleton(); ERR_FAIL_NULL(input); XRPositionalTracker *remove_tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id); @@ -383,7 +383,7 @@ void GDAPI godot_xr_set_controller_button(godot_int p_controller_id, godot_int p XRServer *xr_server = XRServer::get_singleton(); ERR_FAIL_NULL(xr_server); - InputFilter *input = InputFilter::get_singleton(); + Input *input = Input::get_singleton(); ERR_FAIL_NULL(input); XRPositionalTracker *tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id); @@ -399,14 +399,14 @@ void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_a XRServer *xr_server = XRServer::get_singleton(); ERR_FAIL_NULL(xr_server); - InputFilter *input = InputFilter::get_singleton(); + Input *input = Input::get_singleton(); ERR_FAIL_NULL(input); XRPositionalTracker *tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id); if (tracker != nullptr) { int joyid = tracker->get_joy_id(); if (joyid != -1) { - InputFilter::JoyAxis jx; + Input::JoyAxis jx; jx.min = p_can_be_negative ? -1 : 0; jx.value = p_value; input->joy_axis(joyid, p_axis, jx); diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index eb8feb5bc7..9c3101945a 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "grid_map_editor_plugin.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/plugins/node_3d_editor_plugin.h" diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp index 2f0a15f20b..48276c0d3d 100644 --- a/modules/mobile_vr/mobile_vr_interface.cpp +++ b/modules/mobile_vr/mobile_vr_interface.cpp @@ -29,7 +29,8 @@ /*************************************************************************/ #include "mobile_vr_interface.h" -#include "core/input/input_filter.h" + +#include "core/input/input.h" #include "core/os/os.h" #include "servers/display_server.h" #include "servers/rendering/rendering_server_globals.h" @@ -118,7 +119,7 @@ void MobileVRInterface::set_position_from_sensors() { float delta_time = (double)ticks_elapsed / 1000000.0; // few things we need - InputFilter *input = InputFilter::get_singleton(); + Input *input = Input::get_singleton(); Vector3 down(0.0, -1.0, 0.0); // Down is Y negative Vector3 north(0.0, 0.0, 1.0); // North is Z positive diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 59b1bcdd96..9a4076bec4 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -30,7 +30,7 @@ #include "visual_script_editor.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/object.h" #include "core/os/keyboard.h" #include "core/script_language.h" @@ -1073,9 +1073,9 @@ void VisualScriptEditor::_member_selected() { if (ti->get_parent() == members->get_root()->get_children()) { #ifdef OSX_ENABLED - bool held_ctrl = InputFilter::get_singleton()->is_key_pressed(KEY_META); + bool held_ctrl = Input::get_singleton()->is_key_pressed(KEY_META); #else - bool held_ctrl = InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL); + bool held_ctrl = Input::get_singleton()->is_key_pressed(KEY_CONTROL); #endif if (held_ctrl) { ERR_FAIL_COND(!script->has_function(selected)); @@ -1378,7 +1378,7 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt } } else if (ti->get_parent() == root->get_children()) { selected = ti->get_text(0); - function_name_edit->set_position(InputFilter::get_singleton()->get_mouse_position() - Vector2(60, -10)); + function_name_edit->set_position(Input::get_singleton()->get_mouse_position() - Vector2(60, -10)); function_name_edit->popup(); function_name_box->set_text(selected); function_name_box->select_all(); @@ -1740,7 +1740,7 @@ void VisualScriptEditor::_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> key = p_event; if (key.is_valid() && !key->is_pressed()) { - mouse_up_position = InputFilter::get_singleton()->get_mouse_position(); + mouse_up_position = Input::get_singleton()->get_mouse_position(); } } @@ -1750,7 +1750,7 @@ void VisualScriptEditor::_graph_gui_input(const Ref<InputEvent> &p_event) { if (key.is_valid() && key->is_pressed() && key->get_button_mask() == BUTTON_RIGHT) { saved_position = graph->get_local_mouse_position(); - Point2 gpos = InputFilter::get_singleton()->get_mouse_position(); + Point2 gpos = Input::get_singleton()->get_mouse_position(); _generic_search(script->get_instance_base_type(), gpos); } } @@ -2004,9 +2004,9 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da if (String(d["type"]) == "visual_script_variable_drag") { #ifdef OSX_ENABLED - bool use_set = InputFilter::get_singleton()->is_key_pressed(KEY_META); + bool use_set = Input::get_singleton()->is_key_pressed(KEY_META); #else - bool use_set = InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL); + bool use_set = Input::get_singleton()->is_key_pressed(KEY_CONTROL); #endif Vector2 ofs = graph->get_scroll_ofs() + p_point; if (graph->is_using_snap()) { @@ -2199,9 +2199,9 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da } #ifdef OSX_ENABLED - bool use_node = InputFilter::get_singleton()->is_key_pressed(KEY_META); + bool use_node = Input::get_singleton()->is_key_pressed(KEY_META); #else - bool use_node = InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL); + bool use_node = Input::get_singleton()->is_key_pressed(KEY_CONTROL); #endif Array nodes = d["nodes"]; @@ -2263,7 +2263,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da Node *sn = _find_script_node(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root(), script); - if (!sn && !InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (!sn && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { EditorNode::get_singleton()->show_warning(vformat(TTR("Can't drop properties because script '%s' is not used in this scene.\nDrop holding 'Shift' to just copy the signature."), get_name())); return; } @@ -2283,12 +2283,12 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da ofs /= EDSCALE; #ifdef OSX_ENABLED - bool use_get = InputFilter::get_singleton()->is_key_pressed(KEY_META); + bool use_get = Input::get_singleton()->is_key_pressed(KEY_META); #else - bool use_get = InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL); + bool use_get = Input::get_singleton()->is_key_pressed(KEY_CONTROL); #endif - if (!node || InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (!node || Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { if (use_get) undo_redo->create_action(TTR("Add Getter Property")); diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp index 475893e86d..8a644c6860 100644 --- a/modules/visual_script/visual_script_flow_control.cpp +++ b/modules/visual_script/visual_script_flow_control.cpp @@ -934,6 +934,6 @@ void register_visual_script_flow_control_nodes() { VisualScriptLanguage::singleton->add_register_func("flow_control/iterator", create_node_generic<VisualScriptIterator>); VisualScriptLanguage::singleton->add_register_func("flow_control/sequence", create_node_generic<VisualScriptSequence>); VisualScriptLanguage::singleton->add_register_func("flow_control/switch", create_node_generic<VisualScriptSwitch>); - //VisualScriptLanguage::singleton->add_register_func("flow_control/input_filter", create_node_generic<VisualScriptInputFilter>); + //VisualScriptLanguage::singleton->add_register_func("flow_control/input", create_node_generic<VisualScriptInputFilter>); VisualScriptLanguage::singleton->add_register_func("flow_control/type_cast", create_node_generic<VisualScriptTypeCast>); } diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index c860e08943..52399d29d0 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -32,7 +32,7 @@ #include "core/engine.h" #include "core/global_constants.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/os.h" #include "core/project_settings.h" #include "scene/main/node.h" @@ -3870,16 +3870,16 @@ public: switch (mode) { case VisualScriptInputAction::MODE_PRESSED: { - *p_outputs[0] = InputFilter::get_singleton()->is_action_pressed(action); + *p_outputs[0] = Input::get_singleton()->is_action_pressed(action); } break; case VisualScriptInputAction::MODE_RELEASED: { - *p_outputs[0] = !InputFilter::get_singleton()->is_action_pressed(action); + *p_outputs[0] = !Input::get_singleton()->is_action_pressed(action); } break; case VisualScriptInputAction::MODE_JUST_PRESSED: { - *p_outputs[0] = InputFilter::get_singleton()->is_action_just_pressed(action); + *p_outputs[0] = Input::get_singleton()->is_action_just_pressed(action); } break; case VisualScriptInputAction::MODE_JUST_RELEASED: { - *p_outputs[0] = InputFilter::get_singleton()->is_action_just_released(action); + *p_outputs[0] = Input::get_singleton()->is_action_just_released(action); } break; } diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index 9534387d35..60d10b2457 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -424,7 +424,7 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis } #endif - InputFilter::get_singleton()->set_event_dispatch_function(_dispatch_input_events); + Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); } DisplayServerAndroid::~DisplayServerAndroid() { @@ -445,16 +445,16 @@ DisplayServerAndroid::~DisplayServerAndroid() { void DisplayServerAndroid::process_joy_event(DisplayServerAndroid::JoypadEvent p_event) { switch (p_event.type) { case JOY_EVENT_BUTTON: - InputFilter::get_singleton()->joy_button(p_event.device, p_event.index, p_event.pressed); + Input::get_singleton()->joy_button(p_event.device, p_event.index, p_event.pressed); break; case JOY_EVENT_AXIS: - InputFilter::JoyAxis value; + Input::JoyAxis value; value.min = -1; value.value = p_event.value; - InputFilter::get_singleton()->joy_axis(p_event.device, p_event.index, value); + Input::get_singleton()->joy_axis(p_event.device, p_event.index, value); break; case JOY_EVENT_HAT: - InputFilter::get_singleton()->joy_hat(p_event.device, p_event.hat); + Input::get_singleton()->joy_hat(p_event.device, p_event.hat); break; default: return; @@ -484,7 +484,7 @@ void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int OS_Android::get_singleton()->main_loop_request_go_back(); } - InputFilter::get_singleton()->parse_input_event(ev); + Input::get_singleton()->parse_input_event(ev); } void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector<DisplayServerAndroid::TouchPos> &p_points) { @@ -499,7 +499,7 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(touch[i].id); ev->set_pressed(false); ev->set_position(touch[i].pos); - InputFilter::get_singleton()->parse_input_event(ev); + Input::get_singleton()->parse_input_event(ev); } } @@ -517,7 +517,7 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(touch[i].id); ev->set_pressed(true); ev->set_position(touch[i].pos); - InputFilter::get_singleton()->parse_input_event(ev); + Input::get_singleton()->parse_input_event(ev); } } break; @@ -545,7 +545,7 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(touch[i].id); ev->set_position(p_points[idx].pos); ev->set_relative(p_points[idx].pos - touch[i].pos); - InputFilter::get_singleton()->parse_input_event(ev); + Input::get_singleton()->parse_input_event(ev); touch.write[i].pos = p_points[idx].pos; } @@ -560,7 +560,7 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(touch[i].id); ev->set_pressed(false); ev->set_position(touch[i].pos); - InputFilter::get_singleton()->parse_input_event(ev); + Input::get_singleton()->parse_input_event(ev); } touch.clear(); } @@ -577,7 +577,7 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(tp.id); ev->set_pressed(true); ev->set_position(tp.pos); - InputFilter::get_singleton()->parse_input_event(ev); + Input::get_singleton()->parse_input_event(ev); break; } @@ -592,7 +592,7 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector ev->set_index(touch[i].id); ev->set_pressed(false); ev->set_position(touch[i].pos); - InputFilter::get_singleton()->parse_input_event(ev); + Input::get_singleton()->parse_input_event(ev); touch.remove(i); break; @@ -613,7 +613,7 @@ void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) { ev->set_position(p_pos); ev->set_global_position(p_pos); ev->set_relative(p_pos - hover_prev_pos); - InputFilter::get_singleton()->parse_input_event(ev); + Input::get_singleton()->parse_input_event(ev); hover_prev_pos = p_pos; } break; } @@ -626,7 +626,7 @@ void DisplayServerAndroid::process_double_tap(Point2 p_pos) { ev->set_global_position(p_pos); ev->set_pressed(false); ev->set_doubleclick(true); - InputFilter::get_singleton()->parse_input_event(ev); + Input::get_singleton()->parse_input_event(ev); } void DisplayServerAndroid::process_scroll(Point2 p_pos) { @@ -634,22 +634,22 @@ void DisplayServerAndroid::process_scroll(Point2 p_pos) { ev.instance(); ev->set_position(p_pos); ev->set_delta(p_pos - scroll_prev_pos); - InputFilter::get_singleton()->parse_input_event(ev); + Input::get_singleton()->parse_input_event(ev); scroll_prev_pos = p_pos; } void DisplayServerAndroid::process_accelerometer(const Vector3 &p_accelerometer) { - InputFilter::get_singleton()->set_accelerometer(p_accelerometer); + Input::get_singleton()->set_accelerometer(p_accelerometer); } void DisplayServerAndroid::process_gravity(const Vector3 &p_gravity) { - InputFilter::get_singleton()->set_gravity(p_gravity); + Input::get_singleton()->set_gravity(p_gravity); } void DisplayServerAndroid::process_magnetometer(const Vector3 &p_magnetometer) { - InputFilter::get_singleton()->set_magnetometer(p_magnetometer); + Input::get_singleton()->set_magnetometer(p_magnetometer); } void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) { - InputFilter::get_singleton()->set_gyroscope(p_gyroscope); + Input::get_singleton()->set_gyroscope(p_gyroscope); } diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index 8b38113e09..a6730903cc 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -38,7 +38,7 @@ #include "api/jni_singleton.h" #include "audio_driver_jandroid.h" #include "core/engine.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/project_settings.h" #include "dir_access_jandroid.h" #include "display_server_android.h" @@ -311,15 +311,15 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, j int hat = 0; if (p_hat_x != 0) { if (p_hat_x < 0) - hat |= InputFilter::HAT_MASK_LEFT; + hat |= Input::HAT_MASK_LEFT; else - hat |= InputFilter::HAT_MASK_RIGHT; + hat |= Input::HAT_MASK_RIGHT; } if (p_hat_y != 0) { if (p_hat_y < 0) - hat |= InputFilter::HAT_MASK_UP; + hat |= Input::HAT_MASK_UP; else - hat |= InputFilter::HAT_MASK_DOWN; + hat |= Input::HAT_MASK_DOWN; } jevent.hat = hat; @@ -329,7 +329,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, j JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jclass clazz, jint p_device, jboolean p_connected, jstring p_name) { if (os_android) { String name = jstring_to_string(p_name, env); - InputFilter::get_singleton()->joy_connection_changed(p_device, p_connected, name); + Input::get_singleton()->joy_connection_changed(p_device, p_connected, name); } } diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 760157595c..9ae18415ba 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -88,7 +88,7 @@ void OS_Android::initialize() { } void OS_Android::initialize_joypads() { - InputFilter::get_singleton()->set_fallback_mapping(godot_java->get_input_fallback_mapping()); + Input::get_singleton()->set_fallback_mapping(godot_java->get_input_fallback_mapping()); // This queries/updates the currently connected devices/joypads. godot_java->init_input_devices(); diff --git a/platform/haiku/haiku_direct_window.h b/platform/haiku/haiku_direct_window.h index 925bb9ac5d..4817abbb7a 100644 --- a/platform/haiku/haiku_direct_window.h +++ b/platform/haiku/haiku_direct_window.h @@ -35,7 +35,7 @@ #include <DirectWindow.h> -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/os.h" #include "haiku_gl_view.h" diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h index 64f5690dd1..d3ef9400d4 100644 --- a/platform/haiku/os_haiku.h +++ b/platform/haiku/os_haiku.h @@ -33,7 +33,7 @@ #include "audio_driver_media_kit.h" #include "context_gl_haiku.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "drivers/unix/os_unix.h" #include "haiku_application.h" #include "haiku_direct_window.h" diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index 96cf041c37..eb94e1d69b 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -33,7 +33,7 @@ #ifndef OS_IPHONE_H #define OS_IPHONE_H -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" #include "drivers/unix/os_unix.h" #include "game_center.h" diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index 81fe4cf0cc..feb0f0651a 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -32,7 +32,7 @@ #define OS_JAVASCRIPT_H #include "audio_driver_javascript.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "drivers/unix/os_unix.h" #include "servers/audio_server.h" #include "servers/rendering/rasterizer.h" diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index 78ddef5ff6..22790a3fe5 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -208,7 +208,7 @@ void DisplayServerX11::_update_real_mouse_position(const WindowData &wd) { last_mouse_pos.x = win_x; last_mouse_pos.y = win_y; last_mouse_pos_valid = true; - InputFilter::get_singleton()->set_mouse_position(last_mouse_pos); + Input::get_singleton()->set_mouse_position(last_mouse_pos); } } } @@ -392,7 +392,7 @@ void DisplayServerX11::mouse_set_mode(MouseMode p_mode) { XWarpPointer(x11_display, None, main_window.x11_window, 0, 0, 0, 0, (int)center.x, (int)center.y); - InputFilter::get_singleton()->set_mouse_position(center); + Input::get_singleton()->set_mouse_position(center); } } else { do_mouse_warp = false; @@ -2077,7 +2077,7 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event, k->set_shift(true); } - InputFilter::get_singleton()->accumulate_input_event(k); + Input::get_singleton()->accumulate_input_event(k); } memfree(utf8string); return; @@ -2220,14 +2220,14 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event, k->set_metakey(false); } - bool last_is_pressed = InputFilter::get_singleton()->is_key_pressed(k->get_keycode()); + bool last_is_pressed = Input::get_singleton()->is_key_pressed(k->get_keycode()); if (k->is_pressed()) { if (last_is_pressed) { k->set_echo(true); } } - InputFilter::get_singleton()->accumulate_input_event(k); + Input::get_singleton()->accumulate_input_event(k); } void DisplayServerX11::_xim_destroy_callback(::XIM im, ::XPointer client_data, @@ -2486,12 +2486,12 @@ void DisplayServerX11::process_events() { // in a spurious mouse motion event being sent to Godot; remember it to be able to filter it out xi.mouse_pos_to_filter = pos; } - InputFilter::get_singleton()->accumulate_input_event(st); + Input::get_singleton()->accumulate_input_event(st); } else { if (!xi.state.has(index)) // Defensive break; xi.state.erase(index); - InputFilter::get_singleton()->accumulate_input_event(st); + Input::get_singleton()->accumulate_input_event(st); } } break; @@ -2510,7 +2510,7 @@ void DisplayServerX11::process_events() { sd->set_index(index); sd->set_position(pos); sd->set_relative(pos - curr_pos_elem->value()); - InputFilter::get_singleton()->accumulate_input_event(sd); + Input::get_singleton()->accumulate_input_event(sd); curr_pos_elem->value() = pos; } @@ -2580,7 +2580,7 @@ void DisplayServerX11::process_events() { case FocusOut: window_has_focus = false; - InputFilter::get_singleton()->release_pressed_events(); + Input::get_singleton()->release_pressed_events(); _send_window_event(windows[window_id], WINDOW_EVENT_FOCUS_OUT); window_focused = false; @@ -2609,7 +2609,7 @@ void DisplayServerX11::process_events() { st->set_index(E->key()); st->set_window_id(window_id); st->set_position(E->get()); - InputFilter::get_singleton()->accumulate_input_event(st); + Input::get_singleton()->accumulate_input_event(st); } xi.state.clear(); #endif @@ -2671,7 +2671,7 @@ void DisplayServerX11::process_events() { } } - InputFilter::get_singleton()->accumulate_input_event(mb); + Input::get_singleton()->accumulate_input_event(mb); } break; case MotionNotify: { @@ -2773,8 +2773,8 @@ void DisplayServerX11::process_events() { mm->set_button_mask(mouse_get_button_state()); mm->set_position(posi); mm->set_global_position(posi); - InputFilter::get_singleton()->set_mouse_position(posi); - mm->set_speed(InputFilter::get_singleton()->get_last_mouse_speed()); + Input::get_singleton()->set_mouse_position(posi); + mm->set_speed(Input::get_singleton()->get_last_mouse_speed()); mm->set_relative(rel); @@ -2785,7 +2785,7 @@ void DisplayServerX11::process_events() { // this is so that the relative motion doesn't get messed up // after we regain focus. if (window_has_focus || !mouse_mode_grab) - InputFilter::get_singleton()->accumulate_input_event(mm); + Input::get_singleton()->accumulate_input_event(mm); } break; case KeyPress: @@ -2978,7 +2978,7 @@ void DisplayServerX11::process_events() { */ } - InputFilter::get_singleton()->flush_accumulated_events(); + Input::get_singleton()->flush_accumulated_events(); } void DisplayServerX11::release_rendering_thread() { @@ -3373,7 +3373,7 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { - InputFilter::get_singleton()->set_event_dispatch_function(_dispatch_input_events); + Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); r_error = OK; diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h index 113e504e9b..8f090d3fad 100644 --- a/platform/linuxbsd/display_server_x11.h +++ b/platform/linuxbsd/display_server_x11.h @@ -35,7 +35,7 @@ #include "servers/display_server.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "drivers/alsa/audio_driver_alsa.h" #include "drivers/alsamidi/midi_driver_alsamidi.h" diff --git a/platform/linuxbsd/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp index 381eb909ba..5ceea788e0 100644 --- a/platform/linuxbsd/joypad_linux.cpp +++ b/platform/linuxbsd/joypad_linux.cpp @@ -71,7 +71,7 @@ void JoypadLinux::Joypad::reset() { dpad = 0; fd = -1; - InputFilter::JoyAxis jx; + Input::JoyAxis jx; jx.min = -1; jx.value = 0.0f; for (int i = 0; i < MAX_ABS; i++) { @@ -80,7 +80,7 @@ void JoypadLinux::Joypad::reset() { } } -JoypadLinux::JoypadLinux(InputFilter *in) { +JoypadLinux::JoypadLinux(Input *in) { exit_udev = false; input = in; joy_thread = Thread::create(joy_thread_func, this); @@ -436,11 +436,11 @@ void JoypadLinux::joypad_vibration_stop(int p_id, uint64_t p_timestamp) { joy.ff_effect_timestamp = p_timestamp; } -InputFilter::JoyAxis JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const { +Input::JoyAxis JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const { int min = p_abs->minimum; int max = p_abs->maximum; - InputFilter::JoyAxis jx; + Input::JoyAxis jx; if (min < 0) { jx.min = -1; @@ -492,11 +492,11 @@ void JoypadLinux::process_joypads() { case ABS_HAT0X: if (ev.value != 0) { if (ev.value < 0) - joy->dpad |= InputFilter::HAT_MASK_LEFT; + joy->dpad |= Input::HAT_MASK_LEFT; else - joy->dpad |= InputFilter::HAT_MASK_RIGHT; + joy->dpad |= Input::HAT_MASK_RIGHT; } else - joy->dpad &= ~(InputFilter::HAT_MASK_LEFT | InputFilter::HAT_MASK_RIGHT); + joy->dpad &= ~(Input::HAT_MASK_LEFT | Input::HAT_MASK_RIGHT); input->joy_hat(i, joy->dpad); break; @@ -504,11 +504,11 @@ void JoypadLinux::process_joypads() { case ABS_HAT0Y: if (ev.value != 0) { if (ev.value < 0) - joy->dpad |= InputFilter::HAT_MASK_UP; + joy->dpad |= Input::HAT_MASK_UP; else - joy->dpad |= InputFilter::HAT_MASK_DOWN; + joy->dpad |= Input::HAT_MASK_DOWN; } else - joy->dpad &= ~(InputFilter::HAT_MASK_UP | InputFilter::HAT_MASK_DOWN); + joy->dpad &= ~(Input::HAT_MASK_UP | Input::HAT_MASK_DOWN); input->joy_hat(i, joy->dpad); break; @@ -517,7 +517,7 @@ void JoypadLinux::process_joypads() { if (ev.code >= MAX_ABS) return; if (joy->abs_map[ev.code] != -1 && joy->abs_info[ev.code]) { - InputFilter::JoyAxis value = axis_correct(joy->abs_info[ev.code], ev.value); + Input::JoyAxis value = axis_correct(joy->abs_info[ev.code], ev.value); joy->curr_axis[joy->abs_map[ev.code]] = value; } break; diff --git a/platform/linuxbsd/joypad_linux.h b/platform/linuxbsd/joypad_linux.h index 1d2ed5bbc1..0d175193a5 100644 --- a/platform/linuxbsd/joypad_linux.h +++ b/platform/linuxbsd/joypad_linux.h @@ -33,7 +33,7 @@ #define JOYPAD_LINUX_H #ifdef JOYDEV_ENABLED -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/mutex.h" #include "core/os/thread.h" @@ -41,7 +41,7 @@ struct input_absinfo; class JoypadLinux { public: - JoypadLinux(InputFilter *in); + JoypadLinux(Input *in); ~JoypadLinux(); void process_joypads(); @@ -53,7 +53,7 @@ private: }; struct Joypad { - InputFilter::JoyAxis curr_axis[MAX_ABS]; + Input::JoyAxis curr_axis[MAX_ABS]; int key_map[MAX_KEY]; int abs_map[MAX_ABS]; int dpad; @@ -74,7 +74,7 @@ private: bool exit_udev; Mutex joy_mutex; Thread *joy_thread; - InputFilter *input; + Input *input; Joypad joypads[JOYPADS_MAX]; Vector<String> attached_devices; @@ -95,7 +95,7 @@ private: void joypad_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop(int p_id, uint64_t p_timestamp); - InputFilter::JoyAxis axis_correct(const input_absinfo *p_abs, int p_value) const; + Input::JoyAxis axis_correct(const input_absinfo *p_abs, int p_value) const; }; #endif diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp index 5b9a25bd8b..7b76f7394b 100644 --- a/platform/linuxbsd/os_linuxbsd.cpp +++ b/platform/linuxbsd/os_linuxbsd.cpp @@ -64,7 +64,7 @@ void OS_LinuxBSD::initialize() { void OS_LinuxBSD::initialize_joypads() { #ifdef JOYDEV_ENABLED - joypad = memnew(JoypadLinux(InputFilter::get_singleton())); + joypad = memnew(JoypadLinux(Input::get_singleton())); #endif } diff --git a/platform/linuxbsd/os_linuxbsd.h b/platform/linuxbsd/os_linuxbsd.h index 100cb53ba3..391f29e8a3 100644 --- a/platform/linuxbsd/os_linuxbsd.h +++ b/platform/linuxbsd/os_linuxbsd.h @@ -31,7 +31,7 @@ #ifndef OS_LINUXBSD_H #define OS_LINUXBSD_H -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "crash_handler_linuxbsd.h" #include "drivers/alsa/audio_driver_alsa.h" #include "drivers/alsamidi/midi_driver_alsamidi.h" diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h index 86ceb51763..8133dfe2c4 100644 --- a/platform/osx/display_server_osx.h +++ b/platform/osx/display_server_osx.h @@ -33,7 +33,7 @@ #define BitMap _QDBitMap // Suppress deprecated QuickDraw definition. -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "servers/display_server.h" #if defined(OPENGL_ENABLED) diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm index fd14ec1f1d..a44bfef94c 100644 --- a/platform/osx/display_server_osx.mm +++ b/platform/osx/display_server_osx.mm @@ -74,7 +74,7 @@ static Vector2i _get_mouse_pos(DisplayServerOSX::WindowData &p_wd, NSPoint p_loc p_wd.mouse_pos.x = p.x * p_backingScaleFactor; p_wd.mouse_pos.y = (contentRect.size.height - p.y) * p_backingScaleFactor; DS_OSX->last_mouse_pos = p_wd.mouse_pos; - InputFilter::get_singleton()->set_mouse_position(p_wd.mouse_pos); + Input::get_singleton()->set_mouse_position(p_wd.mouse_pos); return p_wd.mouse_pos; } @@ -124,7 +124,7 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { k->set_physical_keycode(KEY_PERIOD); k->set_echo([event isARepeat]); - InputFilter::get_singleton()->accumulate_input_event(k); + Input::get_singleton()->accumulate_input_event(k); } } @@ -433,7 +433,7 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) { const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [wd.window_view backingScaleFactor] : 1.0; _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream], backingScaleFactor); - InputFilter::get_singleton()->set_mouse_position(wd.mouse_pos); + Input::get_singleton()->set_mouse_position(wd.mouse_pos); DS_OSX->window_focused = true; DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN); @@ -759,7 +759,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i mb->set_doubleclick([event clickCount] == 2); } - InputFilter::get_singleton()->accumulate_input_event(mb); + Input::get_singleton()->accumulate_input_event(mb); } - (void)mouseDown:(NSEvent *)event { @@ -808,15 +808,15 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i mm->set_tilt(Vector2(p.x, p.y)); } mm->set_global_position(pos); - mm->set_speed(InputFilter::get_singleton()->get_last_mouse_speed()); + mm->set_speed(Input::get_singleton()->get_last_mouse_speed()); Vector2i relativeMotion = Vector2i(); relativeMotion.x = [event deltaX] * backingScaleFactor; relativeMotion.y = [event deltaY] * backingScaleFactor; mm->set_relative(relativeMotion); _get_key_modifier_state([event modifierFlags], mm); - InputFilter::get_singleton()->set_mouse_position(wd.mouse_pos); - InputFilter::get_singleton()->accumulate_input_event(mm); + Input::get_singleton()->set_mouse_position(wd.mouse_pos); + Input::get_singleton()->accumulate_input_event(mm); } - (void)rightMouseDown:(NSEvent *)event { @@ -891,7 +891,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i ev->set_position(_get_mouse_pos(wd, [event locationInWindow], backingScaleFactor)); ev->set_factor([event magnification] + 1.0); - InputFilter::get_singleton()->accumulate_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); } - (void)viewDidChangeBackingProperties { @@ -1357,7 +1357,7 @@ inline void sendScrollEvent(DisplayServer::WindowID window_id, int button, doubl DS_OSX->last_button_state |= mask; sc->set_button_mask(DS_OSX->last_button_state); - InputFilter::get_singleton()->accumulate_input_event(sc); + Input::get_singleton()->accumulate_input_event(sc); sc.instance(); sc->set_window_id(window_id); @@ -1369,7 +1369,7 @@ inline void sendScrollEvent(DisplayServer::WindowID window_id, int button, doubl DS_OSX->last_button_state &= ~mask; sc->set_button_mask(DS_OSX->last_button_state); - InputFilter::get_singleton()->accumulate_input_event(sc); + Input::get_singleton()->accumulate_input_event(sc); } inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy, int modifierFlags) { @@ -1384,7 +1384,7 @@ inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy pg->set_position(wd.mouse_pos); pg->set_delta(Vector2(-dx, -dy)); - InputFilter::get_singleton()->accumulate_input_event(pg); + Input::get_singleton()->accumulate_input_event(pg); } - (void)scrollWheel:(NSEvent *)event { @@ -3006,13 +3006,13 @@ DisplayServerOSX::LatinKeyboardVariant DisplayServerOSX::get_latin_keyboard_vari void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) { Ref<InputEvent> ev = p_event; - InputFilter::get_singleton()->accumulate_input_event(ev); + Input::get_singleton()->accumulate_input_event(ev); } void DisplayServerOSX::_release_pressed_events() { _THREAD_SAFE_METHOD_ - if (InputFilter::get_singleton()) { - InputFilter::get_singleton()->release_pressed_events(); + if (Input::get_singleton()) { + Input::get_singleton()->release_pressed_events(); } } @@ -3088,7 +3088,7 @@ void DisplayServerOSX::process_events() { if (!drop_events) { _process_key_events(); - InputFilter::get_singleton()->flush_accumulated_events(); + Input::get_singleton()->flush_accumulated_events(); } [autoreleasePool drain]; @@ -3397,7 +3397,7 @@ bool DisplayServerOSX::is_console_visible() const { } DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { - InputFilter::get_singleton()->set_event_dispatch_function(_dispatch_input_events); + Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); r_error = OK; drop_events = false; diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp index 643acd8944..7f5ec05967 100644 --- a/platform/osx/joypad_osx.cpp +++ b/platform/osx/joypad_osx.cpp @@ -395,38 +395,38 @@ bool joypad::check_ff_features() { static int process_hat_value(int p_min, int p_max, int p_value) { int range = (p_max - p_min + 1); int value = p_value - p_min; - int hat_value = InputFilter::HAT_MASK_CENTER; + int hat_value = Input::HAT_MASK_CENTER; if (range == 4) { value *= 2; } switch (value) { case 0: - hat_value = InputFilter::HAT_MASK_UP; + hat_value = Input::HAT_MASK_UP; break; case 1: - hat_value = InputFilter::HAT_MASK_UP | InputFilter::HAT_MASK_RIGHT; + hat_value = Input::HAT_MASK_UP | Input::HAT_MASK_RIGHT; break; case 2: - hat_value = InputFilter::HAT_MASK_RIGHT; + hat_value = Input::HAT_MASK_RIGHT; break; case 3: - hat_value = InputFilter::HAT_MASK_DOWN | InputFilter::HAT_MASK_RIGHT; + hat_value = Input::HAT_MASK_DOWN | Input::HAT_MASK_RIGHT; break; case 4: - hat_value = InputFilter::HAT_MASK_DOWN; + hat_value = Input::HAT_MASK_DOWN; break; case 5: - hat_value = InputFilter::HAT_MASK_DOWN | InputFilter::HAT_MASK_LEFT; + hat_value = Input::HAT_MASK_DOWN | Input::HAT_MASK_LEFT; break; case 6: - hat_value = InputFilter::HAT_MASK_LEFT; + hat_value = Input::HAT_MASK_LEFT; break; case 7: - hat_value = InputFilter::HAT_MASK_UP | InputFilter::HAT_MASK_LEFT; + hat_value = Input::HAT_MASK_UP | Input::HAT_MASK_LEFT; break; default: - hat_value = InputFilter::HAT_MASK_CENTER; + hat_value = Input::HAT_MASK_CENTER; break; } return hat_value; @@ -438,8 +438,8 @@ void JoypadOSX::poll_joypads() const { } } -static const InputFilter::JoyAxis axis_correct(int p_value, int p_min, int p_max) { - InputFilter::JoyAxis jx; +static const Input::JoyAxis axis_correct(int p_value, int p_min, int p_max) { + Input::JoyAxis jx; if (p_min < 0) { jx.min = -1; if (p_value < 0) { @@ -571,7 +571,7 @@ void JoypadOSX::config_hid_manager(CFArrayRef p_matching_array) const { } } -JoypadOSX::JoypadOSX(InputFilter *in) { +JoypadOSX::JoypadOSX(Input *in) { self = this; input = in; diff --git a/platform/osx/joypad_osx.h b/platform/osx/joypad_osx.h index 62027c6a30..fc176b0990 100644 --- a/platform/osx/joypad_osx.h +++ b/platform/osx/joypad_osx.h @@ -40,7 +40,7 @@ #include <ForceFeedback/ForceFeedbackConstants.h> #include <IOKit/hid/IOHIDLib.h> -#include "core/input/input_filter.h" +#include "core/input/input.h" struct rec_element { IOHIDElementRef ref; @@ -94,7 +94,7 @@ class JoypadOSX { }; private: - InputFilter *input; + Input *input; IOHIDManagerRef hid_manager; Vector<joypad> device_list; @@ -118,7 +118,7 @@ public: void _device_added(IOReturn p_res, IOHIDDeviceRef p_device); void _device_removed(IOReturn p_res, IOHIDDeviceRef p_device); - JoypadOSX(InputFilter *in); + JoypadOSX(Input *in); ~JoypadOSX(); }; diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index d2c67cff9f..9204a145bf 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -31,7 +31,7 @@ #ifndef OS_OSX_H #define OS_OSX_H -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "crash_handler_osx.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" #include "drivers/coremidi/midi_driver_coremidi.h" diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index a1c4cf8270..f132ed9514 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -128,7 +128,7 @@ void OS_OSX::initialize_core() { } void OS_OSX::initialize_joypads() { - joypad_osx = memnew(JoypadOSX(InputFilter::get_singleton())); + joypad_osx = memnew(JoypadOSX(Input::get_singleton())); } void OS_OSX::initialize() { diff --git a/platform/server/os_server.h b/platform/server/os_server.h index 62028b26e4..b273e8d4e4 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -31,7 +31,7 @@ #ifndef OS_SERVER_H #define OS_SERVER_H -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "drivers/dummy/texture_loader_dummy.h" #include "drivers/unix/os_unix.h" #ifdef __APPLE__ diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h index 054b67ddc8..69431052e5 100644 --- a/platform/uwp/joypad_uwp.h +++ b/platform/uwp/joypad_uwp.h @@ -31,7 +31,7 @@ #ifndef JOYPAD_UWP_H #define JOYPAD_UWP_H -#include "core/input/input_filter.h" +#include "core/input/input.h" ref class JoypadUWP sealed { diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index ad0efa1d03..2233f6a413 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -32,7 +32,7 @@ #define OS_UWP_H #include "context_egl_uwp.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/math/transform_2d.h" #include "core/os/os.h" #include "core/ustring.h" diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index ebe9a7d27a..4d4273a073 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -666,7 +666,7 @@ void DisplayServerWindows::_update_real_mouse_position(WindowID p_window) { old_x = mouse_pos.x; old_y = mouse_pos.y; old_invalid = false; - InputFilter::get_singleton()->set_mouse_position(Point2i(mouse_pos.x, mouse_pos.y)); + Input::get_singleton()->set_mouse_position(Point2i(mouse_pos.x, mouse_pos.y)); } } } @@ -1511,7 +1511,7 @@ void DisplayServerWindows::process_events() { if (!drop_events) { _process_key_events(); - InputFilter::get_singleton()->flush_accumulated_events(); + Input::get_singleton()->flush_accumulated_events(); } } @@ -1715,7 +1715,7 @@ void DisplayServerWindows::_touch_event(WindowID p_window, bool p_pressed, float event->set_pressed(p_pressed); event->set_position(Vector2(p_x, p_y)); - InputFilter::get_singleton()->accumulate_input_event(event); + Input::get_singleton()->accumulate_input_event(event); } void DisplayServerWindows::_drag_event(WindowID p_window, float p_x, float p_y, int idx) { @@ -1735,7 +1735,7 @@ void DisplayServerWindows::_drag_event(WindowID p_window, float p_x, float p_y, event->set_position(Vector2(p_x, p_y)); event->set_relative(Vector2(p_x, p_y) - curr->get()); - InputFilter::get_singleton()->accumulate_input_event(event); + Input::get_singleton()->accumulate_input_event(event); curr->get() = Vector2(p_x, p_y); } @@ -1843,7 +1843,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA control_mem = false; shift_mem = false; } else { // WM_INACTIVE - InputFilter::get_singleton()->release_pressed_events(); + Input::get_singleton()->release_pressed_events(); _send_window_event(windows[window_id], WINDOW_EVENT_FOCUS_OUT); windows[window_id].window_focused = false; alt_mem = false; @@ -1940,7 +1940,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA mm->set_position(c); mm->set_global_position(c); - InputFilter::get_singleton()->set_mouse_position(c); + Input::get_singleton()->set_mouse_position(c); mm->set_speed(Vector2(0, 0)); if (raw->data.mouse.usFlags == MOUSE_MOVE_RELATIVE) { @@ -1973,7 +1973,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } if (windows[window_id].window_has_focus && mm->get_relative() != Vector2()) - InputFilter::get_singleton()->accumulate_input_event(mm); + Input::get_singleton()->accumulate_input_event(mm); } delete[] lpb; } break; @@ -2001,7 +2001,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA break; } - if (InputFilter::get_singleton()->is_emulating_mouse_from_touch()) { + if (Input::get_singleton()->is_emulating_mouse_from_touch()) { // Universal translation enabled; ignore OS translation LPARAM extra = GetMessageExtraInfo(); if (IsTouchEvent(extra)) { @@ -2074,8 +2074,8 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA SetCursorPos(pos.x, pos.y); } - InputFilter::get_singleton()->set_mouse_position(mm->get_position()); - mm->set_speed(InputFilter::get_singleton()->get_last_mouse_speed()); + Input::get_singleton()->set_mouse_position(mm->get_position()); + mm->set_speed(Input::get_singleton()->get_last_mouse_speed()); if (old_invalid) { @@ -2088,7 +2088,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA old_x = mm->get_position().x; old_y = mm->get_position().y; if (windows[window_id].window_has_focus) { - InputFilter::get_singleton()->parse_input_event(mm); + Input::get_singleton()->parse_input_event(mm); } return 0; //Pointer event handled return 0 to avoid duplicate WM_MOUSEMOVE event @@ -2098,7 +2098,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA break; } - if (InputFilter::get_singleton()->is_emulating_mouse_from_touch()) { + if (Input::get_singleton()->is_emulating_mouse_from_touch()) { // Universal translation enabled; ignore OS translation LPARAM extra = GetMessageExtraInfo(); if (IsTouchEvent(extra)) { @@ -2161,8 +2161,8 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA SetCursorPos(pos.x, pos.y); } - InputFilter::get_singleton()->set_mouse_position(mm->get_position()); - mm->set_speed(InputFilter::get_singleton()->get_last_mouse_speed()); + Input::get_singleton()->set_mouse_position(mm->get_position()); + mm->set_speed(Input::get_singleton()->get_last_mouse_speed()); if (old_invalid) { @@ -2175,12 +2175,12 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA old_x = mm->get_position().x; old_y = mm->get_position().y; if (windows[window_id].window_has_focus) - InputFilter::get_singleton()->accumulate_input_event(mm); + Input::get_singleton()->accumulate_input_event(mm); } break; case WM_LBUTTONDOWN: case WM_LBUTTONUP: - if (InputFilter::get_singleton()->is_emulating_mouse_from_touch()) { + if (Input::get_singleton()->is_emulating_mouse_from_touch()) { // Universal translation enabled; ignore OS translations for left button LPARAM extra = GetMessageExtraInfo(); if (IsTouchEvent(extra)) { @@ -2347,7 +2347,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA mb->set_global_position(mb->get_position()); - InputFilter::get_singleton()->accumulate_input_event(mb); + Input::get_singleton()->accumulate_input_event(mb); if (mb->is_pressed() && mb->get_button_index() > 3 && mb->get_button_index() < 8) { //send release for mouse wheel Ref<InputEventMouseButton> mbd = mb->duplicate(); @@ -2355,7 +2355,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA last_button_state &= ~(1 << (mbd->get_button_index() - 1)); mbd->set_button_mask(last_button_state); mbd->set_pressed(false); - InputFilter::get_singleton()->accumulate_input_event(mbd); + Input::get_singleton()->accumulate_input_event(mbd); } } break; @@ -2444,7 +2444,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } break; case WM_ENTERSIZEMOVE: { - InputFilter::get_singleton()->release_pressed_events(); + Input::get_singleton()->release_pressed_events(); move_timer_id = SetTimer(windows[window_id].hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC) nullptr); } break; case WM_EXITSIZEMOVE: { @@ -2652,7 +2652,7 @@ void DisplayServerWindows::_process_key_events() { if (k->get_unicode() < 32) k->set_unicode(0); - InputFilter::get_singleton()->accumulate_input_event(k); + Input::get_singleton()->accumulate_input_event(k); } //do nothing @@ -2693,7 +2693,7 @@ void DisplayServerWindows::_process_key_events() { k->set_echo((ke.uMsg == WM_KEYDOWN && (ke.lParam & (1 << 30)))); - InputFilter::get_singleton()->accumulate_input_event(k); + Input::get_singleton()->accumulate_input_event(k); } break; } @@ -2945,7 +2945,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win r_error = OK; ((OS_Windows *)OS::get_singleton())->set_main_window(windows[MAIN_WINDOW_ID].hWnd); - InputFilter::get_singleton()->set_event_dispatch_function(_dispatch_input_events); + Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); } Vector<String> DisplayServerWindows::get_rendering_drivers_func() { diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h index 5cd240ffb0..6243f54cfa 100644 --- a/platform/windows/display_server_windows.h +++ b/platform/windows/display_server_windows.h @@ -33,7 +33,7 @@ #include "servers/display_server.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/os.h" #include "core/project_settings.h" #include "crash_handler_windows.h" diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp index 437c3b733d..2adf2a8652 100644 --- a/platform/windows/joypad_windows.cpp +++ b/platform/windows/joypad_windows.cpp @@ -54,7 +54,7 @@ JoypadWindows::JoypadWindows() { JoypadWindows::JoypadWindows(HWND *hwnd) { - input = InputFilter::get_singleton(); + input = Input::get_singleton(); hWnd = hwnd; joypad_count = 0; dinput = nullptr; @@ -436,46 +436,46 @@ void JoypadWindows::post_hat(int p_device, DWORD p_dpad) { // BOOL POVCentered = (LOWORD(dwPOV) == 0xFFFF);" // https://docs.microsoft.com/en-us/previous-versions/windows/desktop/ee416628(v%3Dvs.85)#remarks if (LOWORD(p_dpad) == 0xFFFF) { - dpad_val = InputFilter::HAT_MASK_CENTER; + dpad_val = Input::HAT_MASK_CENTER; } if (p_dpad == 0) { - dpad_val = InputFilter::HAT_MASK_UP; + dpad_val = Input::HAT_MASK_UP; } else if (p_dpad == 4500) { - dpad_val = (InputFilter::HAT_MASK_UP | InputFilter::HAT_MASK_RIGHT); + dpad_val = (Input::HAT_MASK_UP | Input::HAT_MASK_RIGHT); } else if (p_dpad == 9000) { - dpad_val = InputFilter::HAT_MASK_RIGHT; + dpad_val = Input::HAT_MASK_RIGHT; } else if (p_dpad == 13500) { - dpad_val = (InputFilter::HAT_MASK_RIGHT | InputFilter::HAT_MASK_DOWN); + dpad_val = (Input::HAT_MASK_RIGHT | Input::HAT_MASK_DOWN); } else if (p_dpad == 18000) { - dpad_val = InputFilter::HAT_MASK_DOWN; + dpad_val = Input::HAT_MASK_DOWN; } else if (p_dpad == 22500) { - dpad_val = (InputFilter::HAT_MASK_DOWN | InputFilter::HAT_MASK_LEFT); + dpad_val = (Input::HAT_MASK_DOWN | Input::HAT_MASK_LEFT); } else if (p_dpad == 27000) { - dpad_val = InputFilter::HAT_MASK_LEFT; + dpad_val = Input::HAT_MASK_LEFT; } else if (p_dpad == 31500) { - dpad_val = (InputFilter::HAT_MASK_LEFT | InputFilter::HAT_MASK_UP); + dpad_val = (Input::HAT_MASK_LEFT | Input::HAT_MASK_UP); } input->joy_hat(p_device, dpad_val); }; -InputFilter::JoyAxis JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const { +Input::JoyAxis JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const { - InputFilter::JoyAxis jx; + Input::JoyAxis jx; if (Math::abs(p_val) < MIN_JOY_AXIS) { jx.min = p_trigger ? 0 : -1; jx.value = 0.0f; diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h index 0db789c335..fefdcf1673 100644 --- a/platform/windows/joypad_windows.h +++ b/platform/windows/joypad_windows.h @@ -117,7 +117,7 @@ private: HWND *hWnd; HANDLE xinput_dll; LPDIRECTINPUT8 dinput; - InputFilter *input; + Input *input; int id_to_change; int joypad_count; @@ -141,7 +141,7 @@ private: void joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop_xinput(int p_device, uint64_t p_timestamp); - InputFilter::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const; + Input::JoyAxis axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const; XInputGetState_t xinput_get_state; XInputSetState_t xinput_set_state; }; diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 6bdfc75ebb..7226109e57 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -31,7 +31,7 @@ #ifndef OS_WINDOWS_H #define OS_WINDOWS_H -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/os.h" #include "core/project_settings.h" #include "crash_handler_windows.h" diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp index 2cb979a0e0..85fd05ac15 100644 --- a/scene/2d/touch_screen_button.cpp +++ b/scene/2d/touch_screen_button.cpp @@ -30,7 +30,7 @@ #include "touch_screen_button.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/input/input_map.h" #include "core/os/os.h" #include "scene/main/window.h" @@ -290,7 +290,7 @@ void TouchScreenButton::_press(int p_finger_pressed) { if (action != StringName()) { - InputFilter::get_singleton()->action_press(action); + Input::get_singleton()->action_press(action); Ref<InputEventAction> iea; iea.instance(); iea->set_action(action); @@ -308,7 +308,7 @@ void TouchScreenButton::_release(bool p_exiting_tree) { if (action != StringName()) { - InputFilter::get_singleton()->action_release(action); + Input::get_singleton()->action_release(action); if (!p_exiting_tree) { Ref<InputEventAction> iea; diff --git a/scene/3d/xr_nodes.cpp b/scene/3d/xr_nodes.cpp index 0373114e7d..6f41629bac 100644 --- a/scene/3d/xr_nodes.cpp +++ b/scene/3d/xr_nodes.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "xr_nodes.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "servers/xr/xr_interface.h" #include "servers/xr_server.h" @@ -206,7 +206,7 @@ void XRController3D::_notification(int p_what) { // check button states for (int i = 0; i < 16; i++) { bool was_pressed = (button_states & mask) == mask; - bool is_pressed = InputFilter::get_singleton()->is_joy_button_pressed(joy_id, i); + bool is_pressed = Input::get_singleton()->is_joy_button_pressed(joy_id, i); if (!was_pressed && is_pressed) { emit_signal("button_pressed", i); @@ -306,7 +306,7 @@ bool XRController3D::is_button_pressed(int p_button) const { return false; }; - return InputFilter::get_singleton()->is_joy_button_pressed(joy_id, p_button); + return Input::get_singleton()->is_joy_button_pressed(joy_id, p_button); }; float XRController3D::get_joystick_axis(int p_axis) const { @@ -315,7 +315,7 @@ float XRController3D::get_joystick_axis(int p_axis) const { return 0.0; }; - return InputFilter::get_singleton()->get_joy_axis(joy_id, p_axis); + return Input::get_singleton()->get_joy_axis(joy_id, p_axis); }; real_t XRController3D::get_rumble() const { diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 5e0f4c91e8..63878a0b26 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -30,7 +30,7 @@ #include "color_picker.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "core/os/os.h" diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 0fe65462e4..3af730de23 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -30,7 +30,7 @@ #include "graph_edit.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "scene/gui/box_container.h" @@ -804,7 +804,7 @@ void GraphEdit::set_selected(Node *p_child) { void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { Ref<InputEventMouseMotion> mm = p_ev; - if (mm.is_valid() && (mm->get_button_mask() & BUTTON_MASK_MIDDLE || (mm->get_button_mask() & BUTTON_MASK_LEFT && InputFilter::get_singleton()->is_key_pressed(KEY_SPACE)))) { + if (mm.is_valid() && (mm->get_button_mask() & BUTTON_MASK_MIDDLE || (mm->get_button_mask() & BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE)))) { h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x); v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y); } @@ -823,7 +823,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { // Snapping can be toggled temporarily by holding down Ctrl. // This is done here as to not toggle the grid when holding down Ctrl. - if (is_using_snap() ^ InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL)) { + if (is_using_snap() ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { const int snap = get_snap(); pos = pos.snapped(Vector2(snap, snap)); } @@ -886,7 +886,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { } if (b->get_button_index() == BUTTON_LEFT && !b->is_pressed() && dragging) { - if (!just_selected && drag_accum == Vector2() && InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL)) { + if (!just_selected && drag_accum == Vector2() && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { //deselect current node for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); @@ -948,7 +948,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { drag_accum = Vector2(); drag_origin = get_local_mouse_position(); just_selected = !gn->is_selected(); - if (!gn->is_selected() && !InputFilter::get_singleton()->is_key_pressed(KEY_CONTROL)) { + if (!gn->is_selected() && !Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { for (int i = 0; i < get_child_count(); i++) { GraphNode *o_gn = Object::cast_to<GraphNode>(get_child(i)); if (o_gn) { @@ -976,7 +976,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { } else { if (_filter_input(b->get_position())) return; - if (InputFilter::get_singleton()->is_key_pressed(KEY_SPACE)) + if (Input::get_singleton()->is_key_pressed(KEY_SPACE)) return; box_selecting = true; @@ -1035,16 +1035,16 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { //too difficult to get right //set_zoom(zoom/ZOOM_SCALE); } - if (b->get_button_index() == BUTTON_WHEEL_UP && !InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (b->get_button_index() == BUTTON_WHEEL_UP && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b->get_factor() / 8); } - if (b->get_button_index() == BUTTON_WHEEL_DOWN && !InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (b->get_button_index() == BUTTON_WHEEL_DOWN && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * b->get_factor() / 8); } - if (b->get_button_index() == BUTTON_WHEEL_RIGHT || (b->get_button_index() == BUTTON_WHEEL_DOWN && InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT))) { + if (b->get_button_index() == BUTTON_WHEEL_RIGHT || (b->get_button_index() == BUTTON_WHEEL_DOWN && Input::get_singleton()->is_key_pressed(KEY_SHIFT))) { h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * b->get_factor() / 8); } - if (b->get_button_index() == BUTTON_WHEEL_LEFT || (b->get_button_index() == BUTTON_WHEEL_UP && InputFilter::get_singleton()->is_key_pressed(KEY_SHIFT))) { + if (b->get_button_index() == BUTTON_WHEEL_LEFT || (b->get_button_index() == BUTTON_WHEEL_UP && Input::get_singleton()->is_key_pressed(KEY_SHIFT))) { h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * b->get_factor() / 8); } } diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 1e933c9aa1..a247863298 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -30,7 +30,7 @@ #include "popup_menu.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/keyboard.h" #include "core/os/os.h" #include "core/print_string.h" @@ -594,7 +594,7 @@ void PopupMenu::_notification(int p_what) { } break; case NOTIFICATION_POST_POPUP: { - initial_button_mask = InputFilter::get_singleton()->get_mouse_button_mask(); + initial_button_mask = Input::get_singleton()->get_mouse_button_mask(); during_grabbed_click = (bool)initial_button_mask; } break; case NOTIFICATION_WM_SIZE_CHANGED: { diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp index 8572d570fb..94628f7cea 100644 --- a/scene/gui/spin_box.cpp +++ b/scene/gui/spin_box.cpp @@ -30,7 +30,7 @@ #include "spin_box.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/math/expression.h" Size2 SpinBox::get_minimum_size() const { @@ -77,7 +77,7 @@ void SpinBox::_line_edit_input(const Ref<InputEvent> &p_event) { void SpinBox::_range_click_timeout() { - if (!drag.enabled && InputFilter::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { + if (!drag.enabled && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { bool up = get_local_mouse_position().y < (get_size().height / 2); set_value(get_value() + (up ? get_step() : -get_step())); @@ -149,7 +149,7 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) { if (drag.enabled) { drag.enabled = false; - InputFilter::get_singleton()->set_mouse_mode(InputFilter::MOUSE_MODE_VISIBLE); + Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); warp_mouse(drag.capture_pos); } drag.allowed = false; @@ -166,7 +166,7 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) { set_value(CLAMP(drag.base_val + get_step() * diff_y, get_min(), get_max())); } else if (drag.allowed && drag.capture_pos.distance_to(mm->get_position()) > 2) { - InputFilter::get_singleton()->set_mouse_mode(InputFilter::MOUSE_MODE_CAPTURED); + Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); drag.enabled = true; drag.base_val = get_value(); drag.diff_y = 0; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 36e35897d1..c83ca6f73d 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -30,7 +30,7 @@ #include "text_edit.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/message_queue.h" #include "core/os/keyboard.h" #include "core/os/os.h" @@ -446,7 +446,7 @@ void TextEdit::_click_selection_held() { // Warning: is_mouse_button_pressed(BUTTON_LEFT) returns false for double+ clicks, so this doesn't work for MODE_WORD // and MODE_LINE. However, moving the mouse triggers _gui_input, which calls these functions too, so that's not a huge problem. // I'm unsure if there's an actual fix that doesn't have a ton of side effects. - if (InputFilter::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT) && selection.selecting_mode != Selection::MODE_NONE) { + if (Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT) && selection.selecting_mode != Selection::MODE_NONE) { switch (selection.selecting_mode) { case Selection::MODE_POINTER: { _update_selection_mode_pointer(); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 509a52d36a..aad36ebf02 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -30,7 +30,7 @@ #include "tree.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/math/math_funcs.h" #include "core/os/keyboard.h" #include "core/os/os.h" @@ -1425,7 +1425,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 if (p_item->cells[i].custom_button) { if (cache.hover_item == p_item && cache.hover_cell == i) { - if (InputFilter::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { + if (Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { draw_style_box(cache.custom_button_pressed, ir); } else { draw_style_box(cache.custom_button_hover, ir); @@ -1661,7 +1661,7 @@ Rect2 Tree::search_item_rect(TreeItem *p_from, TreeItem *p_item) { void Tree::_range_click_timeout() { - if (range_item_last && !range_drag_enabled && InputFilter::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { + if (range_item_last && !range_drag_enabled && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { Point2 pos = get_local_mouse_position() - cache.bg->get_offset(); if (show_column_titles) { @@ -2048,9 +2048,9 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool void Tree::_text_editor_modal_close() { - if (InputFilter::get_singleton()->is_key_pressed(KEY_ESCAPE) || - InputFilter::get_singleton()->is_key_pressed(KEY_KP_ENTER) || - InputFilter::get_singleton()->is_key_pressed(KEY_ENTER)) { + if (Input::get_singleton()->is_key_pressed(KEY_ESCAPE) || + Input::get_singleton()->is_key_pressed(KEY_KP_ENTER) || + Input::get_singleton()->is_key_pressed(KEY_ENTER)) { return; } @@ -2532,7 +2532,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { range_drag_enabled = true; range_drag_capture_pos = cpos; range_drag_base = popup_edited_item->get_range(popup_edited_item_col); - InputFilter::get_singleton()->set_mouse_mode(InputFilter::MOUSE_MODE_CAPTURED); + Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); } } else { @@ -2594,7 +2594,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { if (range_drag_enabled) { range_drag_enabled = false; - InputFilter::get_singleton()->set_mouse_mode(InputFilter::MOUSE_MODE_VISIBLE); + Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); warp_mouse(range_drag_capture_pos); } else { Rect2 rect = get_selected()->get_meta("__focus_rect"); @@ -3238,7 +3238,7 @@ void Tree::clear() { if (pressing_for_editor) { if (range_drag_enabled) { range_drag_enabled = false; - InputFilter::get_singleton()->set_mouse_mode(InputFilter::MOUSE_MODE_VISIBLE); + Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); warp_mouse(range_drag_capture_pos); } pressing_for_editor = false; diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index 2eacad68c3..b5d54b2199 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -30,7 +30,7 @@ #include "canvas_item.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/message_queue.h" #include "core/method_bind_ext.gen.inc" #include "scene/main/canvas_layer.h" diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index f30a899d69..22cd1c98ab 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -31,7 +31,7 @@ #include "scene_tree.h" #include "core/debugger/engine_debugger.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/io/marshalls.h" #include "core/io/resource_loader.h" #include "core/message_queue.h" @@ -576,7 +576,7 @@ void SceneTree::_main_window_go_back() { } void SceneTree::_main_window_focus_in() { - InputFilter *id = InputFilter::get_singleton(); + Input *id = Input::get_singleton(); if (id) { id->ensure_touch_mouse_raised(); } diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 51dd22db81..b0718eed79 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -32,7 +32,7 @@ #include "core/core_string_names.h" #include "core/debugger/engine_debugger.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/os.h" #include "core/project_settings.h" #include "scene/2d/collision_object_2d.h" @@ -582,7 +582,7 @@ void Viewport::_notification(int p_what) { RS::get_singleton()->multimesh_set_visible_instances(contact_3d_debug_multimesh, point_count); } - if (physics_object_picking && (to_screen_rect == Rect2i() || InputFilter::get_singleton()->get_mouse_mode() != InputFilter::MOUSE_MODE_CAPTURED)) { + if (physics_object_picking && (to_screen_rect == Rect2i() || Input::get_singleton()->get_mouse_mode() != Input::MOUSE_MODE_CAPTURED)) { #ifndef _3D_DISABLED Vector2 last_pos(1e20, 1e20); @@ -1517,7 +1517,7 @@ Vector2 Viewport::get_mouse_position() const { void Viewport::warp_mouse(const Vector2 &p_pos) { Vector2 gpos = (get_final_transform().affine_inverse() * _get_input_pre_xform()).affine_inverse().xform(p_pos); - InputFilter::get_singleton()->warp_mouse_position(gpos); + Input::get_singleton()->warp_mouse_position(gpos); } void Viewport::_gui_sort_roots() { @@ -2091,7 +2091,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { gui.mouse_over = over; - DisplayServer::CursorShape ds_cursor_shape = (DisplayServer::CursorShape)InputFilter::get_singleton()->get_default_cursor_shape(); + DisplayServer::CursorShape ds_cursor_shape = (DisplayServer::CursorShape)Input::get_singleton()->get_default_cursor_shape(); if (over) { @@ -2411,7 +2411,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { if (from && p_event->is_pressed()) { Control *next = nullptr; - InputFilter *input = InputFilter::get_singleton(); + Input *input = Input::get_singleton(); if (p_event->is_action_pressed("ui_focus_next") && input->is_action_just_pressed("ui_focus_next")) { @@ -3064,7 +3064,7 @@ void Viewport::unhandled_input(const Ref<InputEvent> &p_event, bool p_local_coor if (physics_object_picking && !is_input_handled()) { - if (InputFilter::get_singleton()->get_mouse_mode() != InputFilter::MOUSE_MODE_CAPTURED && + if (Input::get_singleton()->get_mouse_mode() != Input::MOUSE_MODE_CAPTURED && (Object::cast_to<InputEventMouseButton>(*ev) || Object::cast_to<InputEventMouseMotion>(*ev) || Object::cast_to<InputEventScreenDrag>(*ev) || diff --git a/servers/display_server.cpp b/servers/display_server.cpp index da1a68a179..ff8b10cbb6 100644 --- a/servers/display_server.cpp +++ b/servers/display_server.cpp @@ -30,7 +30,7 @@ #include "display_server.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "scene/resources/texture.h" DisplayServer *DisplayServer::singleton = nullptr; @@ -164,7 +164,7 @@ float DisplayServer::screen_get_scale(int p_screen) const { bool DisplayServer::screen_is_touchscreen(int p_screen) const { //return false; - return InputFilter::get_singleton() && InputFilter::get_singleton()->is_emulating_touch_from_mouse(); + return Input::get_singleton() && Input::get_singleton()->is_emulating_touch_from_mouse(); } void DisplayServer::screen_set_keep_on(bool p_enable) { @@ -563,31 +563,31 @@ DisplayServer *DisplayServer::create(int p_index, const String &p_rendering_driv return server_create_functions[p_index].create_function(p_rendering_driver, p_mode, p_flags, p_resolution, r_error); } -void DisplayServer::_input_set_mouse_mode(InputFilter::MouseMode p_mode) { +void DisplayServer::_input_set_mouse_mode(Input::MouseMode p_mode) { singleton->mouse_set_mode(MouseMode(p_mode)); } -InputFilter::MouseMode DisplayServer::_input_get_mouse_mode() { - return InputFilter::MouseMode(singleton->mouse_get_mode()); +Input::MouseMode DisplayServer::_input_get_mouse_mode() { + return Input::MouseMode(singleton->mouse_get_mode()); } void DisplayServer::_input_warp(const Vector2 &p_to_pos) { singleton->mouse_warp_to_position(p_to_pos); } -InputFilter::CursorShape DisplayServer::_input_get_current_cursor_shape() { - return (InputFilter::CursorShape)singleton->cursor_get_shape(); +Input::CursorShape DisplayServer::_input_get_current_cursor_shape() { + return (Input::CursorShape)singleton->cursor_get_shape(); } -void DisplayServer::_input_set_custom_mouse_cursor_func(const RES &p_image, InputFilter::CursorShape p_shape, const Vector2 &p_hostspot) { +void DisplayServer::_input_set_custom_mouse_cursor_func(const RES &p_image, Input::CursorShape p_shape, const Vector2 &p_hostspot) { singleton->cursor_set_custom_image(p_image, (CursorShape)p_shape, p_hostspot); } DisplayServer::DisplayServer() { singleton = this; - InputFilter::set_mouse_mode_func = _input_set_mouse_mode; - InputFilter::get_mouse_mode_func = _input_get_mouse_mode; - InputFilter::warp_mouse_func = _input_warp; - InputFilter::get_current_cursor_shape_func = _input_get_current_cursor_shape; - InputFilter::set_custom_mouse_cursor_func = _input_set_custom_mouse_cursor_func; + Input::set_mouse_mode_func = _input_set_mouse_mode; + Input::get_mouse_mode_func = _input_get_mouse_mode; + Input::warp_mouse_func = _input_warp; + Input::get_current_cursor_shape_func = _input_get_current_cursor_shape; + Input::set_custom_mouse_cursor_func = _input_set_custom_mouse_cursor_func; } DisplayServer::~DisplayServer() { } diff --git a/servers/display_server.h b/servers/display_server.h index 93db7ef844..f6ba26fc6f 100644 --- a/servers/display_server.h +++ b/servers/display_server.h @@ -32,7 +32,7 @@ #define DISPLAY_SERVER_H #include "core/callable.h" -#include "core/input/input_filter.h" +#include "core/input/input.h" #include "core/os/os.h" #include "core/resource.h" @@ -61,11 +61,11 @@ public: typedef Vector<String> (*GetRenderingDriversFunction)(); private: - static void _input_set_mouse_mode(InputFilter::MouseMode p_mode); - static InputFilter::MouseMode _input_get_mouse_mode(); + static void _input_set_mouse_mode(Input::MouseMode p_mode); + static Input::MouseMode _input_get_mouse_mode(); static void _input_warp(const Vector2 &p_to_pos); - static InputFilter::CursorShape _input_get_current_cursor_shape(); - static void _input_set_custom_mouse_cursor_func(const RES &, InputFilter::CursorShape, const Vector2 &p_hostspot); + static Input::CursorShape _input_get_current_cursor_shape(); + static void _input_set_custom_mouse_cursor_func(const RES &, Input::CursorShape, const Vector2 &p_hostspot); protected: static void _bind_methods(); diff --git a/servers/xr/xr_positional_tracker.cpp b/servers/xr/xr_positional_tracker.cpp index 808b0a608f..20853c9027 100644 --- a/servers/xr/xr_positional_tracker.cpp +++ b/servers/xr/xr_positional_tracker.cpp @@ -29,7 +29,8 @@ /*************************************************************************/ #include "xr_positional_tracker.h" -#include "core/input/input_filter.h" + +#include "core/input/input.h" void XRPositionalTracker::_bind_methods() { BIND_ENUM_CONSTANT(TRACKER_HAND_UNKNOWN); |