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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-01-18 14:48:55 +0100
committerGitHub <noreply@github.com>2022-01-18 14:48:55 +0100
commitfd5fb7d64adefb40d8de94236bf41938aa020d21 (patch)
treeb419259fca80c41db127327bd85a0894cf5e1f23
parentca93518ebbdc94575a9a9d0e379712bbd7f64749 (diff)
parent2ec7c6a6bcc340b6bd196ef8be53bcd6469fe177 (diff)
Merge pull request #56899 from touilleMan/fix-editor_node-set_exit_code
-rw-r--r--core/os/os.h3
-rw-r--r--editor/editor_node.cpp15
-rw-r--r--editor/editor_node.h2
3 files changed, 12 insertions, 8 deletions
diff --git a/core/os/os.h b/core/os/os.h
index 6b4e2798bd..36d85da70b 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -295,6 +295,9 @@ public:
virtual void debug_break();
virtual int get_exit_code() const;
+ // `set_exit_code` should only be used from `SceneTree` (or from a similar
+ // level, e.g. from the `Main::start` if leaving without creating a `SceneTree`).
+ // For other components, `SceneTree.quit()` should be used instead.
virtual void set_exit_code(int p_code);
virtual int get_processor_count() const;
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 11efe7202e..cc92d391d9 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -957,9 +957,10 @@ void EditorNode::_fs_changed() {
if (!export_error.is_empty()) {
ERR_PRINT(export_error);
- OS::get_singleton()->set_exit_code(EXIT_FAILURE);
+ _exit_editor(EXIT_FAILURE);
+ } else {
+ _exit_editor(EXIT_SUCCESS);
}
- _exit_editor();
}
}
@@ -1775,7 +1776,7 @@ void EditorNode::restart_editor() {
to_reopen = get_tree()->get_edited_scene_root()->get_scene_file_path();
}
- _exit_editor();
+ _exit_editor(EXIT_SUCCESS);
List<String> args;
args.push_back("--path");
@@ -3000,7 +3001,7 @@ int EditorNode::_next_unsaved_scene(bool p_valid_filename, int p_start) {
return -1;
}
-void EditorNode::_exit_editor() {
+void EditorNode::_exit_editor(int p_exit_code) {
exiting = true;
resource_preview->stop(); // stop early to avoid crashes
_save_docks();
@@ -3008,7 +3009,7 @@ void EditorNode::_exit_editor() {
// Dim the editor window while it's quitting to make it clearer that it's busy
dim_editor(true);
- get_tree()->quit();
+ get_tree()->quit(p_exit_code);
}
void EditorNode::_discard_changes(const String &p_str) {
@@ -3058,12 +3059,12 @@ void EditorNode::_discard_changes(const String &p_str) {
} break;
case FILE_QUIT: {
_menu_option_confirm(RUN_STOP, true);
- _exit_editor();
+ _exit_editor(EXIT_SUCCESS);
} break;
case RUN_PROJECT_MANAGER: {
_menu_option_confirm(RUN_STOP, true);
- _exit_editor();
+ _exit_editor(EXIT_SUCCESS);
String exec = OS::get_singleton()->get_executable_path();
List<String> args;
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 7f5d23dbde..ff56040297 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -535,7 +535,7 @@ private:
void _add_dropped_files_recursive(const Vector<String> &p_files, String to_path);
String _recent_scene;
- void _exit_editor();
+ void _exit_editor(int p_exit_code);
bool convert_old;