diff options
author | bncastle <bncastle@pixelbytestudios.com> | 2017-09-10 17:39:42 -0400 |
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committer | bncastle <bncastle@pixelbytestudios.com> | 2017-09-10 17:39:42 -0400 |
commit | fc838213165a1175411fe8b4c3ce1e9a99decb2e (patch) | |
tree | 9e6a0f72eba1840fda4a328c0bb89e2280be6906 | |
parent | d1cb73b47a17de830d9474026ffa7b3587cfbc68 (diff) |
Fixed attempt to delete NULL pointer error
Fixed: Error cause by attemptng to delete a NULL pointer.
unregister_gdnative_types() now checks discoverer to see if it is NULL
before deleting. After selecting a godot project to edit (in Win10), the
discoverer_callback() wasn't called thus discoverer was NULL.
-rw-r--r-- | modules/gdnative/register_types.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp index d809109987..559e9fa455 100644 --- a/modules/gdnative/register_types.cpp +++ b/modules/gdnative/register_types.cpp @@ -248,7 +248,7 @@ void unregister_gdnative_types() { memdelete(GDNativeCallRegistry::singleton); #ifdef TOOLS_ENABLED - if (Engine::get_singleton()->is_editor_hint()) { + if (Engine::get_singleton()->is_editor_hint() && discoverer != NULL) { memdelete(discoverer); } #endif |