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authorJuan Linietsky <reduzio@gmail.com>2016-08-31 17:58:51 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-08-31 17:58:51 -0300
commitfc70824f7c6ab1944d54194f54b816e55671e177 (patch)
treebfb5645fa22c724d9f2f8724c809f6319ca51579
parent5567350e1bf28ca9468b8321378f19e67ee03909 (diff)
More improvements to visual script..
fixed a bug of not saving when sub-nodes changed.
-rw-r--r--core/io/resource_format_binary.cpp3
-rw-r--r--core/io/resource_format_xml.cpp4
-rw-r--r--modules/visual_script/register_types.cpp3
-rw-r--r--modules/visual_script/visual_script.cpp20
-rw-r--r--modules/visual_script/visual_script.h1
-rw-r--r--modules/visual_script/visual_script_editor.cpp44
-rw-r--r--modules/visual_script/visual_script_editor.h7
-rw-r--r--modules/visual_script/visual_script_flow_control.cpp15
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp25
-rw-r--r--modules/visual_script/visual_script_func_nodes.h4
-rw-r--r--modules/visual_script/visual_script_nodes.cpp1
-rw-r--r--scene/2d/physics_body_2d.cpp15
-rw-r--r--scene/2d/physics_body_2d.h2
-rw-r--r--scene/2d/ray_cast_2d.cpp36
-rw-r--r--scene/2d/ray_cast_2d.h4
-rw-r--r--scene/resources/scene_format_text.cpp4
-rw-r--r--servers/physics_2d/space_2d_sw.cpp12
17 files changed, 171 insertions, 29 deletions
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index a620dc0fef..0544fd6ba8 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -2175,6 +2175,9 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path,const RES& p_
if (takeover_paths) {
r->set_path(p_path+"::"+itos(r->get_subindex()),true);
}
+#ifdef TOOLS_ENABLED
+ r->set_edited(false);
+#endif
} else {
save_unicode_string(r->get_path()); //actual external
}
diff --git a/core/io/resource_format_xml.cpp b/core/io/resource_format_xml.cpp
index 0d545b16f5..44fbaf02ac 100644
--- a/core/io/resource_format_xml.cpp
+++ b/core/io/resource_format_xml.cpp
@@ -2800,6 +2800,10 @@ Error ResourceFormatSaverXMLInstance::save(const String &p_path,const RES& p_res
if (takeover_paths) {
res->set_path(p_path+"::"+itos(idx),true);
}
+#ifdef TOOLS_ENABLED
+ res->set_edited(false);
+#endif
+
}
write_string("\n",false);
diff --git a/modules/visual_script/register_types.cpp b/modules/visual_script/register_types.cpp
index b55ebf2ffc..58afeef3e3 100644
--- a/modules/visual_script/register_types.cpp
+++ b/modules/visual_script/register_types.cpp
@@ -117,6 +117,9 @@ void unregister_visual_script_types() {
ScriptServer::unregister_language(visual_script_language);
+#ifdef TOOLS_ENABLED
+ VisualScriptEditor::free_clipboard();
+#endif
if (visual_script_language)
memdelete( visual_script_language );
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 312abdf39b..aa09e7f005 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -907,6 +907,9 @@ void VisualScript::_update_placeholders() {
for (Map<StringName,Variable>::Element *E=variables.front();E;E=E->next()) {
+ if (!E->get()._export)
+ continue;
+
PropertyInfo p = E->get().info;
p.name=SCRIPT_VARIABLES_PREFIX+String(E->key());
pinfo.push_back(p);
@@ -940,6 +943,9 @@ ScriptInstance* VisualScript::instance_create(Object *p_this) {
for (Map<StringName,Variable>::Element *E=variables.front();E;E=E->next()) {
+ if (!E->get()._export)
+ continue;
+
PropertyInfo p = E->get().info;
p.name=SCRIPT_VARIABLES_PREFIX+String(E->key());
pinfo.push_back(p);
@@ -1110,6 +1116,20 @@ void VisualScript::get_script_property_list(List<PropertyInfo> *p_list) const {
}
}
+bool VisualScript::are_subnodes_edited() const {
+
+ for(const Map<StringName,Function>::Element *E=functions.front();E;E=E->next()) {
+
+ for (const Map<int,Function::NodeData>::Element *F=E->get().nodes.front();F;F=F->next()) {
+ if (F->get().node->is_edited()) {
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
void VisualScript::_set_data(const Dictionary& p_data) {
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index 8f541a367b..9e96967c6f 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -342,6 +342,7 @@ public:
virtual void get_script_property_list(List<PropertyInfo> *p_list) const;
+ virtual bool are_subnodes_edited() const;
VisualScript();
~VisualScript();
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 01e26a6628..7f09a265fb 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -2127,7 +2127,8 @@ Ref<Texture> VisualScriptEditor::get_icon(){
bool VisualScriptEditor::is_unsaved(){
#ifdef TOOLS_ENABLED
- return script->is_edited();
+
+ return script->is_edited() || script->are_subnodes_edited();
#else
return false;
#endif
@@ -2722,9 +2723,9 @@ void VisualScriptEditor::_menu_option(int p_what) {
if (!script->has_function(edited_func))
break;
- clipboard.nodes.clear();
- clipboard.data_connections.clear();
- clipboard.sequence_connections.clear();
+ clipboard->nodes.clear();
+ clipboard->data_connections.clear();
+ clipboard->sequence_connections.clear();
for(int i=0;i<graph->get_child_count();i++) {
GraphNode *gn = graph->get_child(i)->cast_to<GraphNode>();
@@ -2738,15 +2739,15 @@ void VisualScriptEditor::_menu_option(int p_what) {
return;
}
if (node.is_valid()) {
- clipboard.nodes[id]=node->duplicate();
- clipboard.nodes_positions[id]=script->get_node_pos(edited_func,id);
+ clipboard->nodes[id]=node->duplicate();
+ clipboard->nodes_positions[id]=script->get_node_pos(edited_func,id);
}
}
}
}
- if (clipboard.nodes.empty())
+ if (clipboard->nodes.empty())
break;
List<VisualScript::SequenceConnection> sequence_connections;
@@ -2755,9 +2756,9 @@ void VisualScriptEditor::_menu_option(int p_what) {
for (List<VisualScript::SequenceConnection>::Element *E=sequence_connections.front();E;E=E->next()) {
- if (clipboard.nodes.has(E->get().from_node) && clipboard.nodes.has(E->get().to_node)) {
+ if (clipboard->nodes.has(E->get().from_node) && clipboard->nodes.has(E->get().to_node)) {
- clipboard.sequence_connections.insert(E->get());
+ clipboard->sequence_connections.insert(E->get());
}
}
@@ -2767,9 +2768,9 @@ void VisualScriptEditor::_menu_option(int p_what) {
for (List<VisualScript::DataConnection>::Element *E=data_connections.front();E;E=E->next()) {
- if (clipboard.nodes.has(E->get().from_node) && clipboard.nodes.has(E->get().to_node)) {
+ if (clipboard->nodes.has(E->get().from_node) && clipboard->nodes.has(E->get().to_node)) {
- clipboard.data_connections.insert(E->get());
+ clipboard->data_connections.insert(E->get());
}
}
@@ -2783,7 +2784,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
if (!script->has_function(edited_func))
break;
- if (clipboard.nodes.empty()) {
+ if (clipboard->nodes.empty()) {
EditorNode::get_singleton()->show_warning("Clipboard is empty!");
break;
}
@@ -2806,7 +2807,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
}
}
- for (Map<int,Ref<VisualScriptNode> >::Element *E=clipboard.nodes.front();E;E=E->next()) {
+ for (Map<int,Ref<VisualScriptNode> >::Element *E=clipboard->nodes.front();E;E=E->next()) {
Ref<VisualScriptNode> node = E->get()->duplicate();
@@ -2816,7 +2817,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
remap[E->key()]=new_id;
- Vector2 paste_pos = clipboard.nodes_positions[E->key()];
+ Vector2 paste_pos = clipboard->nodes_positions[E->key()];
while(existing_positions.has(paste_pos.snapped(Vector2(2,2)))) {
paste_pos+=Vector2(20,20)*EDSCALE;
@@ -2828,7 +2829,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
}
- for (Set<VisualScript::SequenceConnection>::Element *E=clipboard.sequence_connections.front();E;E=E->next()) {
+ for (Set<VisualScript::SequenceConnection>::Element *E=clipboard->sequence_connections.front();E;E=E->next()) {
undo_redo->add_do_method(script.ptr(),"sequence_connect",edited_func,remap[E->get().from_node],E->get().from_output,remap[E->get().to_node]);
@@ -2836,7 +2837,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
}
- for (Set<VisualScript::DataConnection>::Element *E=clipboard.data_connections.front();E;E=E->next()) {
+ for (Set<VisualScript::DataConnection>::Element *E=clipboard->data_connections.front();E;E=E->next()) {
undo_redo->add_do_method(script.ptr(),"data_connect",edited_func,remap[E->get().from_node],E->get().from_port,remap[E->get().to_node],E->get().to_port);
@@ -2921,6 +2922,9 @@ void VisualScriptEditor::_bind_methods() {
VisualScriptEditor::VisualScriptEditor() {
+ if (!clipboard) {
+ clipboard = memnew( Clipboard );
+ }
updating_graph=false;
edit_menu = memnew( MenuButton );
@@ -3107,6 +3111,14 @@ static ScriptEditorBase * create_editor(const Ref<Script>& p_script) {
return NULL;
}
+
+VisualScriptEditor::Clipboard *VisualScriptEditor::clipboard=NULL;
+
+void VisualScriptEditor::free_clipboard() {
+ if (clipboard)
+ memdelete(clipboard);
+}
+
static void register_editor_callback() {
ScriptEditor::register_create_script_editor_function(create_editor);
diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h
index 735eaae446..5a40822bfe 100644
--- a/modules/visual_script/visual_script_editor.h
+++ b/modules/visual_script/visual_script_editor.h
@@ -13,6 +13,7 @@ class VisualScriptEditorVariableEdit;
#ifdef TOOLS_ENABLED
+
class VisualScriptEditor : public ScriptEditorBase {
OBJ_TYPE(VisualScriptEditor,ScriptEditorBase)
@@ -109,7 +110,9 @@ class VisualScriptEditor : public ScriptEditorBase {
Set<VisualScript::SequenceConnection> sequence_connections;
Set<VisualScript::DataConnection> data_connections;
- } clipboard;
+ };
+
+ static Clipboard *clipboard;
int error_line;
@@ -203,6 +206,8 @@ public:
static void register_editor();
+ static void free_clipboard();
+
VisualScriptEditor();
~VisualScriptEditor();
};
diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp
index 42cf4aab49..5066a4214d 100644
--- a/modules/visual_script/visual_script_flow_control.cpp
+++ b/modules/visual_script/visual_script_flow_control.cpp
@@ -605,7 +605,7 @@ VisualScriptSequence::VisualScriptSequence() {
int VisualScriptSwitch::get_output_sequence_port_count() const {
- return case_values.size();
+ return case_values.size()+1;
}
bool VisualScriptSwitch::has_input_sequence_port() const{
@@ -625,6 +625,9 @@ int VisualScriptSwitch::get_output_value_port_count() const{
String VisualScriptSwitch::get_output_sequence_port_text(int p_port) const {
+ if (p_port==case_values.size())
+ return "done";
+
if (case_values[p_port].value.get_type()==Variant::NIL)
return "null";
return case_values[p_port].value;
@@ -664,20 +667,18 @@ public:
virtual int step(const Variant** p_inputs,Variant** p_outputs,StartMode p_start_mode,Variant* p_working_mem,Variant::CallError& r_error,String& r_error_str) {
- if (p_inputs[0]->get_type()!=Variant::INPUT_EVENT) {
- r_error_str="Input value not of type event";
- r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
- return 0;
+ if (p_start_mode==START_MODE_CONTINUE_SEQUENCE) {
+ return case_values.size(); //exit
}
for(int i=0;i<case_values.size();i++) {
if (*p_inputs[0]==case_values[i]) {
- return i;
+ return i|STEP_FLAG_PUSH_STACK_BIT;
}
}
- return STEP_NO_ADVANCE_BIT;
+ return case_values.size();
}
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index a81f323729..79910aa2bd 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -513,6 +513,15 @@ int VisualScriptFunctionCall::get_use_default_args() const{
}
+void VisualScriptFunctionCall::set_validate(bool p_amount) {
+
+ validate=p_amount;
+}
+
+bool VisualScriptFunctionCall::get_validate() const {
+
+ return validate;
+}
void VisualScriptFunctionCall::_set_argument_cache(const Dictionary& p_cache) {
@@ -700,6 +709,9 @@ void VisualScriptFunctionCall::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_rpc_call_mode","mode"),&VisualScriptFunctionCall::set_rpc_call_mode);
ObjectTypeDB::bind_method(_MD("get_rpc_call_mode"),&VisualScriptFunctionCall::get_rpc_call_mode);
+ ObjectTypeDB::bind_method(_MD("set_validate","enable"),&VisualScriptFunctionCall::set_validate);
+ ObjectTypeDB::bind_method(_MD("get_validate"),&VisualScriptFunctionCall::get_validate);
+
String bt;
for(int i=0;i<Variant::VARIANT_MAX;i++) {
if (i>0)
@@ -732,6 +744,7 @@ void VisualScriptFunctionCall::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY,"function/argument_cache",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_argument_cache"),_SCS("_get_argument_cache"));
ADD_PROPERTY(PropertyInfo(Variant::STRING,"function/function"),_SCS("set_function"),_SCS("get_function")); //when set, if loaded properly, will override argument count.
ADD_PROPERTY(PropertyInfo(Variant::INT,"function/use_default_args"),_SCS("set_use_default_args"),_SCS("get_use_default_args"));
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"function/validate"),_SCS("set_validate"),_SCS("get_validate"));
ADD_PROPERTY(PropertyInfo(Variant::INT,"rpc/call_mode",PROPERTY_HINT_ENUM,"Disabled,Reliable,Unreliable,ReliableToID,UnreliableToID"),_SCS("set_rpc_call_mode"),_SCS("get_rpc_call_mode")); //when set, if loaded properly, will override argument count.
BIND_CONSTANT( CALL_MODE_SELF );
@@ -747,6 +760,7 @@ public:
VisualScriptFunctionCall::CallMode call_mode;
NodePath node_path;
int input_args;
+ bool validate;
bool returns;
VisualScriptFunctionCall::RPCCallMode rpc_mode;
StringName function;
@@ -874,7 +888,16 @@ public:
object->call(function,p_inputs,input_args,r_error);
}
} break;
+
}
+
+ if (!validate) {
+
+ //ignore call errors if validation is disabled
+ r_error.error=Variant::CallError::CALL_OK;
+ r_error_str=String();
+ }
+
return 0;
}
@@ -894,10 +917,12 @@ VisualScriptNodeInstance* VisualScriptFunctionCall::instance(VisualScriptInstanc
instance->node_path=base_path;
instance->input_args = get_input_value_port_count() - ( (call_mode==CALL_MODE_BASIC_TYPE || call_mode==CALL_MODE_INSTANCE) ? 1: 0 );
instance->rpc_mode=rpc_call_mode;
+ instance->validate=validate;
return instance;
}
VisualScriptFunctionCall::VisualScriptFunctionCall() {
+ validate=true;
call_mode=CALL_MODE_SELF;
basic_type=Variant::NIL;
use_default_args=0;
diff --git a/modules/visual_script/visual_script_func_nodes.h b/modules/visual_script/visual_script_func_nodes.h
index fa6ab99b9b..5367deed7f 100644
--- a/modules/visual_script/visual_script_func_nodes.h
+++ b/modules/visual_script/visual_script_func_nodes.h
@@ -35,6 +35,7 @@ private:
int use_default_args;
RPCCallMode rpc_call_mode;
StringName singleton;
+ bool validate;
Node *_get_base_node() const;
@@ -96,6 +97,9 @@ public:
void set_use_default_args(int p_amount);
int get_use_default_args() const;
+ void set_validate(bool p_amount);
+ bool get_validate() const;
+
void set_rpc_call_mode(RPCCallMode p_mode);
RPCCallMode get_rpc_call_mode() const;
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 0ed2353884..f5c5159af7 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -2858,6 +2858,7 @@ Variant::Type VisualScriptConstructor::get_constructor_type() const {
void VisualScriptConstructor::set_constructor(const Dictionary& p_info) {
constructor=MethodInfo::from_dict(p_info);
+ ports_changed_notify();
}
Dictionary VisualScriptConstructor::get_constructor() const {
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 75fa6054ad..16df36aa24 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -1228,15 +1228,16 @@ Vector2 KinematicBody2D::move(const Vector2& p_motion) {
-Vector2 KinematicBody2D::move_and_slide(const Vector2& p_linear_velocity,const Vector2& p_floor_direction,int p_max_bounces) {
+Vector2 KinematicBody2D::move_and_slide(const Vector2& p_linear_velocity,const Vector2& p_floor_direction,float p_slope_stop_min_velocity,int p_max_bounces) {
- Vector2 motion = p_linear_velocity*get_fixed_process_delta_time();
+ Vector2 motion = (move_and_slide_floor_velocity+p_linear_velocity)*get_fixed_process_delta_time();
Vector2 lv = p_linear_velocity;
move_and_slide_on_floor=false;
move_and_slide_on_ceiling=false;
move_and_slide_on_wall=false;
move_and_slide_colliders.clear();
+ move_and_slide_floor_velocity=Vector2();
while(motion!=Vector2() && p_max_bounces) {
@@ -1244,13 +1245,21 @@ Vector2 KinematicBody2D::move_and_slide(const Vector2& p_linear_velocity,const V
if (is_colliding()) {
+
if (p_floor_direction==Vector2()) {
//all is a wall
move_and_slide_on_wall=true;
} else {
if ( get_collision_normal().dot(p_floor_direction) > Math::cos(Math::deg2rad(45))) { //floor
+
+
move_and_slide_on_floor=true;
move_and_slide_floor_velocity=get_collider_velocity();
+
+ if (get_travel().length()<1 && ABS((lv.x-move_and_slide_floor_velocity.x))<p_slope_stop_min_velocity) {
+ revert_motion();
+ return Vector2();
+ }
} else if ( get_collision_normal().dot(p_floor_direction) < Math::cos(Math::deg2rad(45))) { //ceiling
move_and_slide_on_ceiling=true;
} else {
@@ -1367,7 +1376,7 @@ void KinematicBody2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("move","rel_vec"),&KinematicBody2D::move);
ObjectTypeDB::bind_method(_MD("move_to","position"),&KinematicBody2D::move_to);
- ObjectTypeDB::bind_method(_MD("move_and_slide","linear_velocity","floor_normal","max_bounces"),&KinematicBody2D::move_and_slide,DEFVAL(Vector2(0,0)),DEFVAL(4));
+ ObjectTypeDB::bind_method(_MD("move_and_slide","linear_velocity","floor_normal","slope_stop_min_velocity","max_bounces"),&KinematicBody2D::move_and_slide,DEFVAL(Vector2(0,0)),DEFVAL(5),DEFVAL(4));
ObjectTypeDB::bind_method(_MD("test_move","rel_vec"),&KinematicBody2D::test_move);
ObjectTypeDB::bind_method(_MD("get_travel"),&KinematicBody2D::get_travel);
diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h
index 387267cd09..c088b64858 100644
--- a/scene/2d/physics_body_2d.h
+++ b/scene/2d/physics_body_2d.h
@@ -335,7 +335,7 @@ public:
void set_collision_margin(float p_margin);
float get_collision_margin() const;
- Vector2 move_and_slide(const Vector2& p_linear_velocity,const Vector2& p_floor_direction=Vector2(0,0),int p_max_bounces=4);
+ Vector2 move_and_slide(const Vector2& p_linear_velocity, const Vector2& p_floor_direction=Vector2(0,0), float p_slope_stop_min_velocity=5, int p_max_bounces=4);
bool is_move_and_slide_on_floor() const;
bool is_move_and_slide_on_wall() const;
bool is_move_and_slide_on_ceiling() const;
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp
index 6cda52fa4e..b5d62adfb4 100644
--- a/scene/2d/ray_cast_2d.cpp
+++ b/scene/2d/ray_cast_2d.cpp
@@ -29,6 +29,7 @@
#include "ray_cast_2d.h"
#include "servers/physics_2d_server.h"
#include "collision_object_2d.h"
+#include "physics_body_2d.h"
void RayCast2D::set_cast_to(const Vector2& p_point) {
@@ -106,6 +107,30 @@ bool RayCast2D::is_enabled() const {
return enabled;
}
+void RayCast2D::set_exclude_parent_body(bool p_exclude_parent_body) {
+
+ if (exclude_parent_body==p_exclude_parent_body)
+ return;
+
+ exclude_parent_body=p_exclude_parent_body;
+
+ if (!is_inside_tree())
+ return;
+
+
+
+ if (get_parent()->cast_to<PhysicsBody2D>()) {
+ if (exclude_parent_body)
+ exclude.insert( get_parent()->cast_to<PhysicsBody2D>()->get_rid() );
+ else
+ exclude.erase( get_parent()->cast_to<PhysicsBody2D>()->get_rid() );
+ }
+}
+
+bool RayCast2D::get_exclude_parent_body() const{
+
+ return exclude_parent_body;
+}
void RayCast2D::_notification(int p_what) {
@@ -118,6 +143,12 @@ void RayCast2D::_notification(int p_what) {
else
set_fixed_process(false);
+ if (get_parent()->cast_to<PhysicsBody2D>()) {
+ if (exclude_parent_body)
+ exclude.insert( get_parent()->cast_to<PhysicsBody2D>()->get_rid() );
+ else
+ exclude.erase( get_parent()->cast_to<PhysicsBody2D>()->get_rid() );
+ }
} break;
case NOTIFICATION_EXIT_TREE: {
@@ -254,7 +285,11 @@ void RayCast2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_type_mask","mask"),&RayCast2D::set_type_mask);
ObjectTypeDB::bind_method(_MD("get_type_mask"),&RayCast2D::get_type_mask);
+ ObjectTypeDB::bind_method(_MD("set_exclude_parent_body","mask"),&RayCast2D::set_exclude_parent_body);
+ ObjectTypeDB::bind_method(_MD("get_exclude_parent_body"),&RayCast2D::get_exclude_parent_body);
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled"));
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL,"exclude_parent"),_SCS("set_exclude_parent_body"),_SCS("get_exclude_parent_body"));
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"cast_to"),_SCS("set_cast_to"),_SCS("get_cast_to"));
ADD_PROPERTY(PropertyInfo(Variant::INT,"layer_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask"));
ADD_PROPERTY(PropertyInfo(Variant::INT,"type_mask",PROPERTY_HINT_FLAGS,"Static,Kinematic,Rigid,Character,Area"),_SCS("set_type_mask"),_SCS("get_type_mask"));
@@ -269,4 +304,5 @@ RayCast2D::RayCast2D() {
layer_mask=1;
type_mask=Physics2DDirectSpaceState::TYPE_MASK_COLLISION;
cast_to=Vector2(0,50);
+ exclude_parent_body=true;
}
diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h
index 54ec42c53e..e1caa8b63e 100644
--- a/scene/2d/ray_cast_2d.h
+++ b/scene/2d/ray_cast_2d.h
@@ -45,6 +45,7 @@ class RayCast2D : public Node2D {
Set<RID> exclude;
uint32_t layer_mask;
uint32_t type_mask;
+ bool exclude_parent_body;
Vector2 cast_to;
@@ -66,6 +67,9 @@ public:
void set_type_mask(uint32_t p_mask);
uint32_t get_type_mask() const;
+ void set_exclude_parent_body(bool p_exclude_parent_body);
+ bool get_exclude_parent_body() const;
+
bool is_colliding() const;
Object *get_collider() const;
int get_collider_shape() const;
diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp
index 7bb9ca90ae..615c092dad 100644
--- a/scene/resources/scene_format_text.cpp
+++ b/scene/resources/scene_format_text.cpp
@@ -1289,6 +1289,10 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path,const RES& p_re
}
internal_resources[res]=idx;
+#ifdef TOOLS_ENABLED
+ res->set_edited(false);
+#endif
+
}
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index 5fde6f567b..366eda6913 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -681,11 +681,21 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body,const Vector2&p_motion,float p
Vector2 a = sr[i*2+0];
Vector2 b = sr[i*2+1];
+ Vector2 rel = b-a;
+ float d = rel.length();
+ if (d==0)
+ continue;
+
+ Vector2 n = rel/d;
+ float traveled = n.dot(recover_motion);
+ a+=n*traveled;
+
+
// float d = a.distance_to(b);
//if (d<margin)
/// continue;
- recover_motion+=(b-a)*0.4;
+ recover_motion+=(b-a)*0.2;
}
if (recover_motion==Vector2()) {