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author | Juan Linietsky <reduzio@gmail.com> | 2015-01-02 14:34:57 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-01-02 14:34:57 -0300 |
commit | fbfb87ec4f4c27c051e281978dc2e9a7d75bf3ab (patch) | |
tree | a18d02273f549d4d13b64fe178902864c0c7a9cf | |
parent | ed8e70243fb1a7e88c02a8f47c431fbcc641ec62 (diff) |
-accelerometer precission changed to "GAME" (#1015)
-rw-r--r-- | platform/android/java/src/com/android/godot/Godot.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/android/java/src/com/android/godot/Godot.java b/platform/android/java/src/com/android/godot/Godot.java index f6cd57f4f3..1a7659a473 100644 --- a/platform/android/java/src/com/android/godot/Godot.java +++ b/platform/android/java/src/com/android/godot/Godot.java @@ -358,7 +358,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC GodotLib.initialize(this,io.needsReloadHooks(),command_line); mSensorManager = (SensorManager) getSystemService(Context.SENSOR_SERVICE); mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); - mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_NORMAL); + mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME); result_callback = null; |