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author | clayjohn <claynjohn@gmail.com> | 2019-01-21 20:11:48 -0800 |
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committer | clayjohn <claynjohn@gmail.com> | 2019-01-21 20:11:48 -0800 |
commit | fbde8516418ac42a68ae13d5cb5968a78d29b6dd (patch) | |
tree | 345da238e1b9a2c9758eeef1cd81a9dde65d086d | |
parent | fdd7ed36bf8f23de6ecaae0ed0805ed9918b475b (diff) |
fix bug with cpu_particle_2d_align_y
-rw-r--r-- | scene/2d/cpu_particles_2d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index 36b900bf82..09d43476f1 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -840,7 +840,7 @@ void CPUParticles2D::_particles_process(float p_delta) { if (flags[FLAG_ALIGN_Y_TO_VELOCITY]) { if (p.velocity.length() > 0.0) { - p.transform.elements[0] = p.velocity.normalized(); + p.transform.elements[1] = p.velocity.normalized(); p.transform.elements[0] = p.transform.elements[1].tangent(); } |