summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorHaSa1002 <johawitt@outlook.de>2020-04-16 18:41:59 +0200
committerHaSa1002 <johawitt@outlook.de>2020-05-04 15:24:25 +0200
commitfba98950c710f72c0eef5354f28977c34724c240 (patch)
treecba0d25ede3a784406bef274f8dbdbd732bdc196
parent1d45a269f87ff38e04169e6aa85d9ecd73fb3473 (diff)
Priorize Embedded PCKs on loading
If existing, embedded PCKs are loaded before the pcks the engine might find next to it. Fixes #37568
-rw-r--r--core/project_settings.cpp35
1 files changed, 12 insertions, 23 deletions
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index 63b52661b4..8829181489 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -362,40 +362,29 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b
// We need to test both possibilities as extensions for Linux binaries are optional
// (so both 'mygame.bin' and 'mygame' should be able to find 'mygame.pck').
- bool found = false;
-
String exec_dir = exec_path.get_base_dir();
String exec_filename = exec_path.get_file();
String exec_basename = exec_filename.get_basename();
- // Try to load data pack at the location of the executable
- // As mentioned above, we have two potential names to attempt
-
- if (_load_resource_pack(exec_dir.plus_file(exec_basename + ".pck")) ||
- _load_resource_pack(exec_dir.plus_file(exec_filename + ".pck"))) {
- found = true;
- } else {
- // If we couldn't find them next to the executable, we attempt
- // the current working directory. Same story, two tests.
- if (_load_resource_pack(exec_basename + ".pck") ||
- _load_resource_pack(exec_filename + ".pck")) {
- found = true;
- }
- }
+ // Attempt with PCK bundled into executable
+ bool found = _load_resource_pack(exec_path);
#ifdef OSX_ENABLED
- // Attempt to load PCK from macOS .app bundle resources
if (!found) {
- if (_load_resource_pack(OS::get_singleton()->get_bundle_resource_dir().plus_file(exec_basename + ".pck"))) {
- found = true;
- }
+ // Attempt to load PCK from macOS .app bundle resources
+ found = _load_resource_pack(OS::get_singleton()->get_bundle_resource_dir().plus_file(exec_basename + ".pck"));
}
#endif
- // Attempt with PCK bundled into executable
if (!found) {
- if (_load_resource_pack(exec_path)) {
- found = true;
+ // Try to load data pack at the location of the executable
+ // As mentioned above, we have two potential names to attempt
+ found = _load_resource_pack(exec_dir.plus_file(exec_basename + ".pck")) || _load_resource_pack(exec_dir.plus_file(exec_filename + ".pck"));
+
+ if (!found) {
+ // If we couldn't find them next to the executable, we attempt
+ // the current working directory. Same story, two tests.
+ found = _load_resource_pack(exec_basename + ".pck") || _load_resource_pack(exec_filename + ".pck");
}
}