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authorGuilherme Felipe <guilhermefelipecgs@gmail.com>2020-04-05 17:43:02 -0300
committerGuilherme Felipe <guilhermefelipecgs@gmail.com>2020-04-06 08:36:36 -0300
commitfb2d2dd5d01f7f695728658b2f3e8af89bf992d9 (patch)
tree70ef47d783695aa0856d2453f02b17e9e5b3bd3c
parent94fab213482fd944debc50e255e7b395d391cc33 (diff)
Fix TextureRect::flip_* when used with atlas texture
Fix #37526
-rw-r--r--scene/gui/texture_rect.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
index baa138847f..92f3c5b5d9 100644
--- a/scene/gui/texture_rect.cpp
+++ b/scene/gui/texture_rect.cpp
@@ -95,6 +95,15 @@ void TextureRect::_notification(int p_what) {
} break;
}
+ Ref<AtlasTexture> p_atlas = texture;
+
+ if (p_atlas.is_valid() && region.has_no_area()) {
+ Size2 scale_size(size.width / texture->get_width(), size.height / texture->get_height());
+
+ offset.width += hflip ? p_atlas->get_margin().get_position().width * scale_size.width * 2 : 0;
+ offset.height += vflip ? p_atlas->get_margin().get_position().height * scale_size.height * 2 : 0;
+ }
+
size.width *= hflip ? -1.0f : 1.0f;
size.height *= vflip ? -1.0f : 1.0f;