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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-01-17 19:48:37 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-01-17 19:48:59 +0100 |
commit | f9d6fbc5bd8d58694bc4910896ef54799a62e227 (patch) | |
tree | 581ec29f0f9272597abb531cc93e485f315a915f | |
parent | 79480a69cd3319bf979d8aa05f1e7c6ae7b486f8 (diff) |
Fix issue template as people started ignoring it
-rw-r--r-- | ISSUE_TEMPLATE.md | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/ISSUE_TEMPLATE.md b/ISSUE_TEMPLATE.md index 294acd5bae..b19d2177fc 100644 --- a/ISSUE_TEMPLATE.md +++ b/ISSUE_TEMPLATE.md @@ -1,12 +1,3 @@ -vvv Remove me vvv - -*NOTE:* If you using the current master branch / 3.0-alpha version, do note that -breakage is *expected*. Projects from Godot 2.x are expected not to work. Please -wait for the upcoming stabilisation period to report bugs regarding recent changes. - -^^^ Remove me ^^^ - - **Operating system or device - Godot version:** @@ -17,3 +8,10 @@ wait for the upcoming stabilisation period to report bugs regarding recent chang **Link to minimal example project** (optional but very welcome): + + + +-------------- + +*NOTE: Incompatibilities are broken features in the current master branch / 3.0-alpha +are *expected*, so need to report them for now. |