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authordzil123 <5725958+dzil123@users.noreply.github.com>2022-09-11 02:33:59 -0700
committerdzil123 <5725958+dzil123@users.noreply.github.com>2022-09-11 02:33:59 -0700
commitf9bee9099457a7e582ad785f5134a86ed1f8fac5 (patch)
tree3175d8d1394908c750dc0651627d9308e9a1cfda
parentc658fa8b77eb701ddb504cba14fe2c966b7bb105 (diff)
Ignore node rename if already exited blend tree
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index f1e6c70549..f4b8646e18 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -907,6 +907,10 @@ void AnimationNodeBlendTreeEditor::_bind_methods() {
AnimationNodeBlendTreeEditor *AnimationNodeBlendTreeEditor::singleton = nullptr;
void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<AnimationNode> p_node) {
+ if (blend_tree.is_null()) {
+ return;
+ }
+
String prev_name = blend_tree->get_node_name(p_node);
ERR_FAIL_COND(prev_name.is_empty());
GraphNode *gn = Object::cast_to<GraphNode>(graph->get_node(prev_name));