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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-01-10 13:32:24 +0100
committerGitHub <noreply@github.com>2020-01-10 13:32:24 +0100
commitf8da87c763e8097ddb4184f4213325c3e532b0fe (patch)
tree564c1479113a6f8344160cb2cd3f35d3febefc37
parentabefd42e846a04d2256da9d27b6d5757d431cec0 (diff)
parent677e72d2f67ca13deb796d323367eb6c5a893721 (diff)
Merge pull request #34986 from toasteater/feature/is-instance-id-valid
Expose instance_from_id to GDNative
-rw-r--r--modules/gdnative/gdnative/gdnative.cpp4
-rw-r--r--modules/gdnative/gdnative_api.json7
-rw-r--r--modules/gdnative/include/gdnative/gdnative.h3
3 files changed, 14 insertions, 0 deletions
diff --git a/modules/gdnative/gdnative/gdnative.cpp b/modules/gdnative/gdnative/gdnative.cpp
index 6ef1f2f4b9..06334556d9 100644
--- a/modules/gdnative/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative/gdnative.cpp
@@ -170,6 +170,10 @@ bool GDAPI godot_is_instance_valid(const godot_object *p_object) {
return ObjectDB::instance_validate((Object *)p_object);
}
+godot_object GDAPI *godot_instance_from_id(godot_int p_instance_id) {
+ return (godot_object *)ObjectDB::get_instance((ObjectID)p_instance_id);
+}
+
void *godot_get_class_tag(const godot_string_name *p_class) {
StringName class_name = *(StringName *)p_class;
ClassDB::ClassInfo *class_info = ClassDB::classes.getptr(class_name);
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 7e2ca49f8d..8ccb8d2286 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -155,6 +155,13 @@
["const godot_object *", "p_object"],
["void *", "p_class_tag"]
]
+ },
+ {
+ "name": "godot_instance_from_id",
+ "return_type": "godot_object *",
+ "arguments": [
+ ["godot_int", "p_instance_id"]
+ ]
}
]
},
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h
index 2fe59b8a73..e19a2ec149 100644
--- a/modules/gdnative/include/gdnative/gdnative.h
+++ b/modules/gdnative/include/gdnative/gdnative.h
@@ -290,6 +290,9 @@ bool GDAPI godot_is_instance_valid(const godot_object *p_object);
void GDAPI *godot_get_class_tag(const godot_string_name *p_class);
godot_object GDAPI *godot_object_cast_to(const godot_object *p_object, void *p_class_tag);
+// equivalent of GDScript's instance_from_id
+godot_object GDAPI *godot_instance_from_id(godot_int p_instance_id);
+
#ifdef __cplusplus
}
#endif