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authorK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2023-01-30 16:59:38 -0800
committerK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2023-01-30 17:00:02 -0800
commitf8be889133b48436309d5af8fb887357b8a38aa6 (patch)
tree67b727c9bb40023d04650185b7b0e26f1be58e7f
parentd01ac9c73686fdf86f083f4d3ee1301bb54d855f (diff)
Fixed a few godot engine 4 warnings on clang with Opengl and Windows apis.
-rw-r--r--platform/windows/gl_manager_windows.h1
-rw-r--r--platform/windows/os_windows.cpp6
2 files changed, 3 insertions, 4 deletions
diff --git a/platform/windows/gl_manager_windows.h b/platform/windows/gl_manager_windows.h
index b97d0f667c..361c559a5a 100644
--- a/platform/windows/gl_manager_windows.h
+++ b/platform/windows/gl_manager_windows.h
@@ -74,7 +74,6 @@ private:
GLWindow *_current_window = nullptr;
PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = nullptr;
- PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT = nullptr;
// funcs
void _internal_set_current_window(GLWindow *p_win);
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 08299d9b98..d384049fb5 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -830,7 +830,7 @@ class FallbackTextAnalysisSource : public IDWriteTextAnalysisSource {
IDWriteNumberSubstitution *n_sub = nullptr;
public:
- HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, VOID **ppvInterface) {
+ HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, VOID **ppvInterface) override {
if (IID_IUnknown == riid) {
AddRef();
*ppvInterface = (IUnknown *)this;
@@ -844,11 +844,11 @@ public:
return S_OK;
}
- ULONG STDMETHODCALLTYPE AddRef() {
+ ULONG STDMETHODCALLTYPE AddRef() override {
return InterlockedIncrement(&_cRef);
}
- ULONG STDMETHODCALLTYPE Release() {
+ ULONG STDMETHODCALLTYPE Release() override {
ULONG ulRef = InterlockedDecrement(&_cRef);
if (0 == ulRef) {
delete this;