summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRémi Verschelde <remi@verschelde.fr>2016-02-18 13:22:15 +0100
committerRémi Verschelde <remi@verschelde.fr>2016-02-18 13:22:15 +0100
commitf88d7a0df7d28ff5572173ba3e496907de79bb04 (patch)
tree19bd7a42dfdffd3687d03e3a258be653081239c8
parent784b22a8fca9284462f76b5bb56cf3717f46e689 (diff)
parent9c1bde4e4b3676cd9dde366d13d4de3b094674cd (diff)
Merge pull request #3761 from neikeq/ehem_3747
Keep 'Play custom scene' button unpressed when not running
-rw-r--r--tools/editor/editor_node.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 382cf76181..227ce24aa5 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -2604,6 +2604,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
_menu_option_confirm(RUN_STOP,true);
quick_run->popup("PackedScene",true);
quick_run->set_title("Quick Run Scene..");
+ play_custom_scene_button->set_pressed(false);
} else {
String last_custom_scene=run_custom_filename;
_menu_option_confirm(RUN_STOP,true);