summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-11-29 09:39:47 +0100
committerGitHub <noreply@github.com>2019-11-29 09:39:47 +0100
commitf82539944b609dc8327536aa92a3da3851ac1338 (patch)
treee3ce06cfd2764d4e41b228699fb0e00e41610dfc
parentc9989c5390972939445cd871844f66788cbd8c20 (diff)
parentf5e81b894afbf94d8700ef7bf793be0532fe7586 (diff)
Merge pull request #33986 from nekomatata/gles2-conditional-cleaning
Removed duplicated conditional in GLES2
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp
index bc47fb46f5..06608c658d 100644
--- a/drivers/gles2/rasterizer_scene_gles2.cpp
+++ b/drivers/gles2/rasterizer_scene_gles2.cpp
@@ -1869,7 +1869,6 @@ void RasterizerSceneGLES2::_setup_light_type(LightInstance *p_light, ShadowAtlas
state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM2, false);
state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM4, false);
state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM_BLEND, false);
- state.scene_shader.set_conditional(SceneShaderGLES2::USE_SHADOW, false);
if (!p_light) { //no light, return off
return;