summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRémi Verschelde <remi@verschelde.fr>2016-02-28 23:01:56 +0100
committerRémi Verschelde <remi@verschelde.fr>2016-02-28 23:01:56 +0100
commitf740d0ced31c7b941e55edeebebd5e921c142ef9 (patch)
treeb8c57ca22acfd009851fdfeb4b37469bf2fdfa89
parentadf50568890cefb5fc354dbc1b21c4140bb410f9 (diff)
parentfe49ac19df042595d9858fec0fad0ee02224bb47 (diff)
Merge pull request #3693 from SaracenOne/hardware_skinning_fix
Fixed hardware-accelerated skinning support.
-rw-r--r--drivers/gles2/rasterizer_gles2.cpp22
1 files changed, 14 insertions, 8 deletions
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp
index 4b976c5b06..7714a5d17a 100644
--- a/drivers/gles2/rasterizer_gles2.cpp
+++ b/drivers/gles2/rasterizer_gles2.cpp
@@ -6639,6 +6639,7 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans
}
rebind=true;
}
+
if (use_hw_skeleton_xform && skeleton!=prev_skeleton) {
if (!prev_skeleton || !skeleton)
rebind=true; //went from skeleton <-> no skeleton, needs rebind
@@ -6715,10 +6716,6 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans
if (i==0 || rebind) {
material_shader.set_uniform(MaterialShaderGLES2::CAMERA_INVERSE_TRANSFORM, p_view_transform_inverse);
material_shader.set_uniform(MaterialShaderGLES2::PROJECTION_TRANSFORM, p_projection);
- if (skeleton && use_hw_skeleton_xform) {
- material_shader.set_uniform(MaterialShaderGLES2::SKELETON_MATRICES,GL_TEXTURE0+max_texture_units-2);
- material_shader.set_uniform(MaterialShaderGLES2::SKELTEX_PIXEL_SIZE,skeleton->pixel_size);
- }
if (!shadow) {
if (!additive && current_env && current_env->fx_enabled[VS::ENV_FX_AMBIENT_LIGHT]) {
@@ -6733,6 +6730,13 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans
_rinfo.shader_change_count++;
}
+ if (skeleton != prev_skeleton || rebind) {
+ if (skeleton) {
+ material_shader.set_uniform(MaterialShaderGLES2::SKELETON_MATRICES, max_texture_units - 2);
+ material_shader.set_uniform(MaterialShaderGLES2::SKELTEX_PIXEL_SIZE, skeleton->pixel_size);
+ }
+ }
+
if (e->instance->billboard || e->instance->depth_scale) {
Transform xf=e->instance->transform;
@@ -10819,7 +10823,6 @@ void RasterizerGLES2::init() {
use_depth24 =true;
s3tc_supported = true;
atitc_supported = false;
- use_hw_skeleton_xform = false;
// use_texture_instancing=false;
// use_attribute_instancing=true;
use_texture_instancing=false;
@@ -10830,7 +10833,11 @@ void RasterizerGLES2::init() {
s3tc_srgb_supported=true;
use_anisotropic_filter=true;
float_linear_supported=true;
- float_supported=true;
+
+ GLint vtf;
+ glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,&vtf);
+ float_supported = extensions.has("GL_OES_texture_float") || extensions.has("GL_ARB_texture_float");
+ use_hw_skeleton_xform=vtf>0 && float_supported;
read_depth_supported=_test_depth_shadow_buffer();
use_rgba_shadowmaps=!read_depth_supported;
@@ -10880,7 +10887,7 @@ void RasterizerGLES2::init() {
GLint vtf;
glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,&vtf);
- float_supported = extensions.has("GL_OES_texture_float");
+ float_supported = extensions.has("GL_OES_texture_float") || extensions.has("GL_ARB_texture_float");
use_hw_skeleton_xform=vtf>0 && float_supported;
float_linear_supported = extensions.has("GL_OES_texture_float_linear");
@@ -10913,7 +10920,6 @@ void RasterizerGLES2::init() {
//etc_supported=false;
- use_hw_skeleton_xform=false;
#endif