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authorFireForge <67974470+fire-forge@users.noreply.github.com>2022-06-15 01:44:16 -0500
committerFireForge <67974470+fire-forge@users.noreply.github.com>2022-06-15 01:44:16 -0500
commitf72c1ac2a33d710bcde946489470df1ab841f014 (patch)
treee543e29eac6305a337a9c3b31a7dce7c60cf7d1e
parentccd9378aac6b9faecce6e5cc2d97e5e5ce971f4b (diff)
Use new inspector button style in InputEvent editor
-rw-r--r--editor/plugins/input_event_editor_plugin.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/editor/plugins/input_event_editor_plugin.cpp b/editor/plugins/input_event_editor_plugin.cpp
index fb0e260388..2acd0fca6e 100644
--- a/editor/plugins/input_event_editor_plugin.cpp
+++ b/editor/plugins/input_event_editor_plugin.cpp
@@ -84,8 +84,7 @@ InputEventConfigContainer::InputEventConfigContainer() {
input_event_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
add_child(input_event_text);
- open_config_button = memnew(Button);
- open_config_button->set_text(TTR("Configure"));
+ open_config_button = EditorInspector::create_inspector_action_button(TTR("Configure"));
open_config_button->connect("pressed", callable_mp(this, &InputEventConfigContainer::_configure_pressed));
add_child(open_config_button);