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authormatt08-prog <matthewroloff@gmail.com>2022-12-22 02:56:36 -0800
committermatt08-prog <matthewroloff@gmail.com>2022-12-23 00:30:13 -0800
commitf7086842441e66e8f7e3dc898a27466f6d535f9f (patch)
treeaef702481c8ed43be4f6bf700d2dad8bd5529f14
parentcc5ba0a97f24aae4d2c4c890adf54f379c0269ac (diff)
changed wording for ArrayMesh::regen_normal_maps' description
-rw-r--r--doc/classes/ArrayMesh.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/ArrayMesh.xml b/doc/classes/ArrayMesh.xml
index b9c8ab0f6c..70ce4ad516 100644
--- a/doc/classes/ArrayMesh.xml
+++ b/doc/classes/ArrayMesh.xml
@@ -102,13 +102,13 @@
<param index="0" name="transform" type="Transform3D" />
<param index="1" name="texel_size" type="float" />
<description>
- Will perform a UV unwrap on the [ArrayMesh] to prepare the mesh for lightmapping.
+ Performs a UV unwrap on the [ArrayMesh] to prepare the mesh for lightmapping.
</description>
</method>
<method name="regen_normal_maps">
<return type="void" />
<description>
- Will regenerate normal maps for the [ArrayMesh].
+ Regenerates tangents for each of the [ArrayMesh]'s surfaces.
</description>
</method>
<method name="set_blend_shape_name">