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author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2019-11-01 21:14:58 +0100 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2019-11-01 21:14:58 +0100 |
commit | f6f60e22f58e4f3cbedc0841217396f1a75c4db1 (patch) | |
tree | 276250fbc9e489fc8a6cd849aa84265706c31788 | |
parent | a49c8d4a2bece25d5afd40495d482df514258563 (diff) |
Fixed error when renaming a state in AnimationNodeStateMachine
Fixes #33245
-rw-r--r-- | editor/plugins/animation_state_machine_editor.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index bc22d9315e..ce400ad6dd 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -1117,15 +1117,17 @@ void AnimationNodeStateMachineEditor::_name_edited(const String &p_text) { undo_redo->add_do_method(this, "_update_graph"); undo_redo->add_undo_method(this, "_update_graph"); undo_redo->commit_action(); + name_edit->hide(); updating = false; state_machine_draw->update(); - - name_edit->hide(); } void AnimationNodeStateMachineEditor::_name_edited_focus_out() { + if (updating) + return; + _name_edited(name_edit->get_text()); } |