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authorcodecustard <emmanuelbarroga@gmail.com>2019-11-05 05:59:03 -0800
committercodecustard <emmanuelbarroga@gmail.com>2019-11-05 05:59:03 -0800
commitf643786b96a0ccf10e587eeed60e858cd2f713c0 (patch)
tree6eaeadb55f0edd262436c205a1691046b5f9b28b
parent23a381d8827dbcb2d295fa393a5400f7a7e0a1c1 (diff)
Fixes improper undo state for pivot setting
After setting the pivot of a node, if you undo.... it will not revert the pivot to the previous state.
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 2d9a713cad..cf62d59352 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -1291,6 +1291,7 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) {
// Start dragging if we still have nodes
if (drag_selection.size() > 0) {
+ _save_canvas_item_state(drag_selection);
drag_from = transform.affine_inverse().xform((b.is_valid()) ? b->get_position() : viewport->get_local_mouse_position());
Vector2 new_pos;
if (drag_selection.size() == 1) {
@@ -1304,7 +1305,6 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) {
}
drag_type = DRAG_PIVOT;
- _save_canvas_item_state(drag_selection);
}
return true;
}