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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-11-09 17:17:55 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-11-09 17:17:55 +0100 |
commit | f61ee47a2e440948112d0c4284b1958cd763b717 (patch) | |
tree | ef3ad9ceff5658539c94fcbab6b20c26ba066a15 | |
parent | eb98fd94421b124a5848d7ee6c7ead4337222c6c (diff) |
Display 2 decimals instead of 1 in editor frametime labels
When comparing different graphics settings or optimizations,
this makes precise measurements and frametime comparisons easier.
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 4 | ||||
-rw-r--r-- | main/main.cpp | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index e4bc9ef690..5b1cbe6f00 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -2887,13 +2887,13 @@ void Node3DEditorViewport::_notification(int p_what) { // Color labels depending on performance level ("good" = green, "OK" = yellow, "bad" = red). // Middle point is at 15 ms. - cpu_time_label->set_text(vformat(TTR("CPU Time: %s ms"), rtos(cpu_time).pad_decimals(1))); + cpu_time_label->set_text(vformat(TTR("CPU Time: %s ms"), rtos(cpu_time).pad_decimals(2))); cpu_time_label->add_theme_color_override( "font_color", frame_time_gradient->get_color_at_offset( Math::range_lerp(cpu_time, 0, 30, 0, 1))); - gpu_time_label->set_text(vformat(TTR("GPU Time: %s ms"), rtos(gpu_time).pad_decimals(1))); + gpu_time_label->set_text(vformat(TTR("GPU Time: %s ms"), rtos(gpu_time).pad_decimals(2))); // Middle point is at 15 ms. gpu_time_label->add_theme_color_override( "font_color", diff --git a/main/main.cpp b/main/main.cpp index 0cf805f94a..eb6e69e256 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -2687,10 +2687,10 @@ bool Main::iteration() { if (frame > 1000000) { if (editor || project_manager) { if (print_fps) { - print_line(vformat("Editor FPS: %d (%s mspf)", frames, rtos(1000.0 / frames).pad_decimals(1))); + print_line(vformat("Editor FPS: %d (%s mspf)", frames, rtos(1000.0 / frames).pad_decimals(2))); } } else if (GLOBAL_GET("debug/settings/stdout/print_fps") || print_fps) { - print_line(vformat("Project FPS: %d (%s mspf)", frames, rtos(1000.0 / frames).pad_decimals(1))); + print_line(vformat("Project FPS: %d (%s mspf)", frames, rtos(1000.0 / frames).pad_decimals(2))); } Engine::get_singleton()->_fps = frames; |