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| author | Fabián L <luartefabian2@gmail.com> | 2020-01-29 14:54:40 -0300 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-01-29 14:54:40 -0300 | 
| commit | f59548607674585392b636dcba4a83c091cfa86f (patch) | |
| tree | da2ccb0567653400f08ed37dae15a0822bc955f6 | |
| parent | 6fcb58f40dae8228074591e3262d5db97db3e2d7 (diff) | |
Fixed GetNodeOrNull<T>
GetNodeOrNull<T> was using GetNode instead of GetNodeOrNull
| -rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/NodeExtensions.cs | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/NodeExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/NodeExtensions.cs index 5023725f17..5d16260f5d 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/NodeExtensions.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/NodeExtensions.cs @@ -9,7 +9,7 @@ namespace Godot          public T GetNodeOrNull<T>(NodePath path) where T : class          { -            return GetNode(path) as T; +            return GetNodeOrNull(path) as T;          }          public T GetChild<T>(int idx) where T : class  |