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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-07-06 16:59:12 +0200
committerGitHub <noreply@github.com>2021-07-06 16:59:12 +0200
commitf56ae4045f73d7a532f0694860053f6356e9d29c (patch)
tree09f5027c506b67b6a69a1f2c45276a672f176021
parent053198a5f34b7ce680e2fd1a3287a559cc2afc94 (diff)
parent2296b57739904a2d37dd469cc1038c88feff253b (diff)
Merge pull request #37983 from EricEzaM/set-main-scene-add-select-current-option
Added 'Select Current' option when user is prompted to select main scene after clicking play
-rw-r--r--editor/editor_node.cpp25
-rw-r--r--editor/editor_node.h3
2 files changed, 28 insertions, 0 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 0f8a645dfe..e7c0b02ae2 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -3875,6 +3875,21 @@ Ref<ImageTexture> EditorNode::_load_custom_class_icon(const String &p_path) cons
return nullptr;
}
+void EditorNode::_pick_main_scene_custom_action(const String &p_custom_action_name) {
+ if (p_custom_action_name == "select_current") {
+ Node *scene = editor_data.get_edited_scene_root();
+
+ if (!scene) {
+ show_accept(TTR("There is no defined scene to run."), TTR("OK"));
+ return;
+ }
+
+ pick_main_scene->hide();
+ current_option = SETTINGS_PICK_MAIN_SCENE;
+ _dialog_action(scene->get_filename());
+ }
+}
+
Ref<Texture2D> EditorNode::get_object_icon(const Object *p_object, const String &p_fallback) const {
ERR_FAIL_COND_V(!p_object || !gui_base, nullptr);
@@ -4669,6 +4684,14 @@ bool EditorNode::ensure_main_scene(bool p_from_native) {
current_option = -1;
pick_main_scene->set_text(TTR("No main scene has ever been defined, select one?\nYou can change it later in \"Project Settings\" under the 'application' category."));
pick_main_scene->popup_centered();
+
+ if (editor_data.get_edited_scene_root()) {
+ select_current_scene_button->set_disabled(false);
+ select_current_scene_button->grab_focus();
+ } else {
+ select_current_scene_button->set_disabled(true);
+ }
+
return false;
}
@@ -6946,6 +6969,8 @@ EditorNode::EditorNode() {
gui_base->add_child(pick_main_scene);
pick_main_scene->get_ok_button()->set_text(TTR("Select"));
pick_main_scene->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SETTINGS_PICK_MAIN_SCENE));
+ select_current_scene_button = pick_main_scene->add_button(TTR("Select Current"), true, "select_current");
+ pick_main_scene->connect("custom_action", callable_mp(this, &EditorNode::_pick_main_scene_custom_action));
for (int i = 0; i < _init_callbacks.size(); i++) {
_init_callbacks[i]();
diff --git a/editor/editor_node.h b/editor/editor_node.h
index dcb6ad6e94..07bed6999b 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -301,6 +301,7 @@ private:
ConfirmationDialog *save_confirmation;
ConfirmationDialog *import_confirmation;
ConfirmationDialog *pick_main_scene;
+ Button *select_current_scene_button;
AcceptDialog *accept;
EditorAbout *about;
AcceptDialog *warning;
@@ -663,6 +664,8 @@ private:
bool _is_class_editor_disabled_by_feature_profile(const StringName &p_class);
Ref<ImageTexture> _load_custom_class_icon(const String &p_path) const;
+ void _pick_main_scene_custom_action(const String &p_custom_action_name);
+
protected:
void _notification(int p_what);