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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-10-03 00:18:11 +0200
committerGitHub <noreply@github.com>2018-10-03 00:18:11 +0200
commitf511fa35e52a6727f26d7727b51418dc39c2cbf0 (patch)
treeb5009cd996f874d1e9da35888bcf333d2f0b3305
parent2da6d510bc3a84f4c6ed446c4fa4bfce29e31d25 (diff)
parent07e0f796afafc14e5bf2cdc7e8f33257396d8855 (diff)
Merge pull request #22647 from YeldhamDev/parallaxlayer_doc_note
Add note in ParallaxLayer doc about ignoring position/scale changes after entering the scene
-rw-r--r--doc/classes/ParallaxLayer.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/ParallaxLayer.xml b/doc/classes/ParallaxLayer.xml
index 662a15e043..e6ea166282 100644
--- a/doc/classes/ParallaxLayer.xml
+++ b/doc/classes/ParallaxLayer.xml
@@ -6,6 +6,7 @@
<description>
A ParallaxLayer must be the child of a [ParallaxBackground] node. Each ParallaxLayer can be set to move at different speeds relative to the camera movement or the [member ParallaxBackground.scroll_offset] value.
This node's children will be affected by its scroll offset.
+ Note that any changes to this node's position and scale made after it enters the scene will be ignored.
</description>
<tutorials>
</tutorials>