diff options
author | SaracenOne <SaracenOne@gmail.com> | 2022-09-05 10:30:08 +0100 |
---|---|---|
committer | SaracenOne <SaracenOne@gmail.com> | 2022-09-05 10:39:15 +0100 |
commit | f4c7823a0637b9ab2b06111d34591fea187194c2 (patch) | |
tree | 0c4e348797893c3e253ba9085754af5c14649c2b | |
parent | b8977ca333fd0334669de0253f86abf6d401256a (diff) |
Freeze line when releasing mouse to create a new transition.
-rw-r--r-- | editor/plugins/animation_state_machine_editor.cpp | 4 | ||||
-rw-r--r-- | editor/plugins/animation_state_machine_editor.h | 1 |
2 files changed, 4 insertions, 1 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index 2809eb01cd..eb9f145997 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -267,6 +267,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order if (node_rects[i].node.has_point(mb->get_position())) { //select node since nothing else was selected connecting = true; + connection_follows_cursor = true; connecting_from = node_rects[i].node_name; connecting_to = mb->get_position(); connecting_to_node = StringName(); @@ -296,6 +297,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv _open_menu(mb->get_position()); } connecting_to_node = StringName(); + connection_follows_cursor = false; state_machine_draw->queue_redraw(); } @@ -332,7 +334,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv } // Move mouse while connecting - if (mm.is_valid() && connecting && !read_only) { + if (mm.is_valid() && connecting && connection_follows_cursor && !read_only) { connecting_to = mm->get_position(); connecting_to_node = StringName(); state_machine_draw->queue_redraw(); diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h index 3a59e94a5f..18b5187491 100644 --- a/editor/plugins/animation_state_machine_editor.h +++ b/editor/plugins/animation_state_machine_editor.h @@ -117,6 +117,7 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin { StringName snap_y; bool connecting = false; + bool connection_follows_cursor = false; StringName connecting_from; Vector2 connecting_to; StringName connecting_to_node; |