diff options
author | Marcel Admiraal <madmiraal@users.noreply.github.com> | 2021-12-25 09:29:08 +0000 |
---|---|---|
committer | Marcel Admiraal <madmiraal@users.noreply.github.com> | 2022-01-14 15:36:20 +0000 |
commit | f41c72c5384ff9ce34f60380d4f27b9af0904298 (patch) | |
tree | b7c218ab98ea31284e85edecc543986fbae94e06 | |
parent | 6689a9360c2dae0ca940e4e470c4d0a0e0a9bef4 (diff) |
Fix Actions mapped to triggers not using the full range
-rw-r--r-- | core/input/input.cpp | 34 | ||||
-rw-r--r-- | core/input/input.h | 7 | ||||
-rw-r--r-- | platform/android/android_input_handler.cpp | 5 | ||||
-rw-r--r-- | platform/iphone/joypad_iphone.mm | 26 | ||||
-rw-r--r-- | platform/javascript/display_server_javascript.cpp | 14 | ||||
-rw-r--r-- | platform/linuxbsd/joypad_linux.cpp | 26 | ||||
-rw-r--r-- | platform/linuxbsd/joypad_linux.h | 4 | ||||
-rw-r--r-- | platform/osx/joypad_osx.cpp | 17 | ||||
-rw-r--r-- | platform/uwp/joypad_uwp.cpp | 13 | ||||
-rw-r--r-- | platform/uwp/joypad_uwp.h | 2 | ||||
-rw-r--r-- | platform/windows/joypad_windows.cpp | 42 | ||||
-rw-r--r-- | platform/windows/joypad_windows.h | 2 |
12 files changed, 65 insertions, 127 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp index 26df16792d..fa2f00bf8d 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -916,40 +916,25 @@ void Input::joy_button(int p_device, JoyButton p_button, bool p_pressed) { // no event? } -void Input::joy_axis(int p_device, JoyAxis p_axis, const JoyAxisValue &p_value) { +void Input::joy_axis(int p_device, JoyAxis p_axis, float p_value) { _THREAD_SAFE_METHOD_; ERR_FAIL_INDEX((int)p_axis, (int)JoyAxis::MAX); Joypad &joy = joy_names[p_device]; - if (joy.last_axis[(size_t)p_axis] == p_value.value) { + if (joy.last_axis[(size_t)p_axis] == p_value) { return; } - //when changing direction quickly, insert fake event to release pending inputmap actions - float last = joy.last_axis[(size_t)p_axis]; - if (p_value.min == 0 && (last < 0.25 || last > 0.75) && (last - 0.5) * (p_value.value - 0.5) < 0) { - JoyAxisValue jx; - jx.min = p_value.min; - jx.value = p_value.value < 0.5 ? 0.6 : 0.4; - joy_axis(p_device, p_axis, jx); - } else if (ABS(last) > 0.5 && last * p_value.value <= 0) { - JoyAxisValue jx; - jx.min = p_value.min; - jx.value = last > 0 ? 0.1 : -0.1; - joy_axis(p_device, p_axis, jx); - } - - joy.last_axis[(size_t)p_axis] = p_value.value; - float val = p_value.min == 0 ? -1.0f + 2.0f * p_value.value : p_value.value; + joy.last_axis[(size_t)p_axis] = p_value; if (joy.mapping == -1) { - _axis_event(p_device, p_axis, val); + _axis_event(p_device, p_axis, p_value); return; } - JoyEvent map = _get_mapped_axis_event(map_db[joy.mapping], p_axis, val); + JoyEvent map = _get_mapped_axis_event(map_db[joy.mapping], p_axis, p_value); if (map.type == TYPE_BUTTON) { bool pressed = map.value > 0.5; @@ -989,10 +974,15 @@ void Input::joy_axis(int p_device, JoyAxis p_axis, const JoyAxisValue &p_value) } if (map.type == TYPE_AXIS) { - _axis_event(p_device, (JoyAxis)map.index, map.value); + JoyAxis axis = JoyAxis(map.index); + float value = map.value; + if (axis == JoyAxis::TRIGGER_LEFT || axis == JoyAxis::TRIGGER_RIGHT) { + // Convert to a value between 0.0f and 1.0f. + value = 0.5f + value / 2.0f; + } + _axis_event(p_device, axis, value); return; } - //printf("invalid mapping\n"); } void Input::joy_hat(int p_device, HatMask p_val) { diff --git a/core/input/input.h b/core/input/input.h index 8b1d7d6161..e5ef31ab4f 100644 --- a/core/input/input.h +++ b/core/input/input.h @@ -77,11 +77,6 @@ public: JOYPADS_MAX = 16, }; - struct JoyAxisValue { - int min; - float value; - }; - typedef void (*EventDispatchFunc)(const Ref<InputEvent> &p_event); private: @@ -313,7 +308,7 @@ public: void parse_mapping(String p_mapping); void joy_button(int p_device, JoyButton p_button, bool p_pressed); - void joy_axis(int p_device, JoyAxis p_axis, const JoyAxisValue &p_value); + void joy_axis(int p_device, JoyAxis p_axis, float p_value); void joy_hat(int p_device, HatMask p_val); void add_joy_mapping(String p_mapping, bool p_update_existing = false); diff --git a/platform/android/android_input_handler.cpp b/platform/android/android_input_handler.cpp index 7efdc620df..246ec6b198 100644 --- a/platform/android/android_input_handler.cpp +++ b/platform/android/android_input_handler.cpp @@ -39,10 +39,7 @@ void AndroidInputHandler::process_joy_event(AndroidInputHandler::JoypadEvent p_e Input::get_singleton()->joy_button(p_event.device, (JoyButton)p_event.index, p_event.pressed); break; case JOY_EVENT_AXIS: - Input::JoyAxisValue value; - value.min = -1; - value.value = p_event.value; - Input::get_singleton()->joy_axis(p_event.device, (JoyAxis)p_event.index, value); + Input::get_singleton()->joy_axis(p_event.device, (JoyAxis)p_event.index, p_event.value); break; case JOY_EVENT_HAT: Input::get_singleton()->joy_hat(p_event.device, p_event.hat); diff --git a/platform/iphone/joypad_iphone.mm b/platform/iphone/joypad_iphone.mm index 2630b42da0..f45f4da5a8 100644 --- a/platform/iphone/joypad_iphone.mm +++ b/platform/iphone/joypad_iphone.mm @@ -287,24 +287,22 @@ void JoypadIPhone::start_processing() { gamepad.dpad.right.isPressed); }; - Input::JoyAxisValue jx; - jx.min = -1; if (element == gamepad.leftThumbstick) { - jx.value = gamepad.leftThumbstick.xAxis.value; - Input::get_singleton()->joy_axis(joy_id, JoyAxis::LEFT_X, jx); - jx.value = -gamepad.leftThumbstick.yAxis.value; - Input::get_singleton()->joy_axis(joy_id, JoyAxis::LEFT_Y, jx); + float value = gamepad.leftThumbstick.xAxis.value; + Input::get_singleton()->joy_axis(joy_id, JoyAxis::LEFT_X, value); + value = -gamepad.leftThumbstick.yAxis.value; + Input::get_singleton()->joy_axis(joy_id, JoyAxis::LEFT_Y, value); } else if (element == gamepad.rightThumbstick) { - jx.value = gamepad.rightThumbstick.xAxis.value; - Input::get_singleton()->joy_axis(joy_id, JoyAxis::RIGHT_X, jx); - jx.value = -gamepad.rightThumbstick.yAxis.value; - Input::get_singleton()->joy_axis(joy_id, JoyAxis::RIGHT_Y, jx); + float value = gamepad.rightThumbstick.xAxis.value; + Input::get_singleton()->joy_axis(joy_id, JoyAxis::RIGHT_X, value); + value = -gamepad.rightThumbstick.yAxis.value; + Input::get_singleton()->joy_axis(joy_id, JoyAxis::RIGHT_Y, value); } else if (element == gamepad.leftTrigger) { - jx.value = gamepad.leftTrigger.value; - Input::get_singleton()->joy_axis(joy_id, JoyAxis::TRIGGER_LEFT, jx); + float value = gamepad.leftTrigger.value; + Input::get_singleton()->joy_axis(joy_id, JoyAxis::TRIGGER_LEFT, value); } else if (element == gamepad.rightTrigger) { - jx.value = gamepad.rightTrigger.value; - Input::get_singleton()->joy_axis(joy_id, JoyAxis::TRIGGER_RIGHT, jx); + float value = gamepad.rightTrigger.value; + Input::get_singleton()->joy_axis(joy_id, JoyAxis::TRIGGER_RIGHT, value); }; }; } else if (controller.microGamepad != nil) { diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp index f98e0c4c5f..b9f691ea43 100644 --- a/platform/javascript/display_server_javascript.cpp +++ b/platform/javascript/display_server_javascript.cpp @@ -558,24 +558,16 @@ void DisplayServerJavaScript::process_joypads() { continue; } for (int b = 0; b < s_btns_num; b++) { - float value = s_btns[b]; // Buttons 6 and 7 in the standard mapping need to be // axis to be handled as JoyAxis::TRIGGER by Godot. if (s_standard && (b == 6 || b == 7)) { - Input::JoyAxisValue joy_axis; - joy_axis.min = 0; - joy_axis.value = value; - JoyAxis a = b == 6 ? JoyAxis::TRIGGER_LEFT : JoyAxis::TRIGGER_RIGHT; - input->joy_axis(idx, a, joy_axis); + input->joy_axis(idx, (JoyAxis)b, s_btns[b]); } else { - input->joy_button(idx, (JoyButton)b, value); + input->joy_button(idx, (JoyButton)b, s_btns[b]); } } for (int a = 0; a < s_axes_num; a++) { - Input::JoyAxisValue joy_axis; - joy_axis.min = -1; - joy_axis.value = s_axes[a]; - input->joy_axis(idx, (JoyAxis)a, joy_axis); + input->joy_axis(idx, (JoyAxis)a, s_axes[a]); } } } diff --git a/platform/linuxbsd/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp index 37606de3bc..5eda42fea6 100644 --- a/platform/linuxbsd/joypad_linux.cpp +++ b/platform/linuxbsd/joypad_linux.cpp @@ -61,13 +61,9 @@ JoypadLinux::Joypad::~Joypad() { void JoypadLinux::Joypad::reset() { dpad = HatMask::CENTER; fd = -1; - - Input::JoyAxisValue jx; - jx.min = -1; - jx.value = 0.0f; for (int i = 0; i < MAX_ABS; i++) { abs_map[i] = -1; - curr_axis[i] = jx; + curr_axis[i] = 0; } } @@ -429,23 +425,11 @@ void JoypadLinux::joypad_vibration_stop(int p_id, uint64_t p_timestamp) { joy.ff_effect_timestamp = p_timestamp; } -Input::JoyAxisValue JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const { +float JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const { int min = p_abs->minimum; int max = p_abs->maximum; - Input::JoyAxisValue jx; - - if (min < 0) { - jx.min = -1; - if (p_value < 0) { - jx.value = (float)-p_value / min; - } else { - jx.value = (float)p_value / max; - } - } else if (min == 0) { - jx.min = 0; - jx.value = 0.0f + (float)p_value / max; - } - return jx; + // Convert to a value between -1.0f and 1.0f. + return 2.0f * (p_value - min) / (max - min) - 1.0f; } void JoypadLinux::process_joypads() { @@ -514,7 +498,7 @@ void JoypadLinux::process_joypads() { return; } if (joy->abs_map[ev.code] != -1 && joy->abs_info[ev.code]) { - Input::JoyAxisValue value = axis_correct(joy->abs_info[ev.code], ev.value); + float value = axis_correct(joy->abs_info[ev.code], ev.value); joy->curr_axis[joy->abs_map[ev.code]] = value; } break; diff --git a/platform/linuxbsd/joypad_linux.h b/platform/linuxbsd/joypad_linux.h index edbcfcbfa6..9177465547 100644 --- a/platform/linuxbsd/joypad_linux.h +++ b/platform/linuxbsd/joypad_linux.h @@ -52,7 +52,7 @@ private: }; struct Joypad { - Input::JoyAxisValue curr_axis[MAX_ABS]; + float curr_axis[MAX_ABS]; int key_map[MAX_KEY]; int abs_map[MAX_ABS]; HatMask dpad = HatMask::CENTER; @@ -96,7 +96,7 @@ private: void joypad_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop(int p_id, uint64_t p_timestamp); - Input::JoyAxisValue axis_correct(const input_absinfo *p_abs, int p_value) const; + float axis_correct(const input_absinfo *p_abs, int p_value) const; }; #endif // JOYDEV_ENABLED diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp index 2152b34aff..c2356f12cd 100644 --- a/platform/osx/joypad_osx.cpp +++ b/platform/osx/joypad_osx.cpp @@ -449,20 +449,9 @@ void JoypadOSX::poll_joypads() const { } } -static const Input::JoyAxisValue axis_correct(int p_value, int p_min, int p_max) { - Input::JoyAxisValue jx; - if (p_min < 0) { - jx.min = -1; - if (p_value < 0) { - jx.value = (float)-p_value / p_min; - } else - jx.value = (float)p_value / p_max; - } - if (p_min == 0) { - jx.min = 0; - jx.value = 0.0f + (float)p_value / p_max; - } - return jx; +static float axis_correct(int p_value, int p_min, int p_max) { + // Convert to a value between -1.0f and 1.0f. + return 2.0f * (p_value - p_min) / (p_max - p_min) - 1.0f; } void JoypadOSX::process_joypads() { diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp index ef44f0b14d..e48016919b 100644 --- a/platform/uwp/joypad_uwp.cpp +++ b/platform/uwp/joypad_uwp.cpp @@ -134,13 +134,12 @@ void JoypadUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Inp input->joy_connection_changed(idx, false, "Xbox Controller"); } -InputDefault::JoyAxisValue JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const { - InputDefault::JoyAxisValue jx; - - jx.min = p_trigger ? 0 : -1; - jx.value = (float)(p_negate ? -p_val : p_val); - - return jx; +float JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const { + if (p_trigger) { + // Convert to a value between -1.0f and 1.0f. + return 2.0f * p_val - 1.0f; + } + return (float)(p_negate ? -p_val : p_val); } void JoypadUWP::joypad_vibration_start(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) { diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h index 1d68996358..29f5109056 100644 --- a/platform/uwp/joypad_uwp.h +++ b/platform/uwp/joypad_uwp.h @@ -73,7 +73,7 @@ private: void OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value); void OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value); - InputDefault::JoyAxisValue axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const; + float axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const; void joypad_vibration_start(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop(int p_device, uint64_t p_timestamp); }; diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp index 8b6081d606..b0dd86a4b7 100644 --- a/platform/windows/joypad_windows.cpp +++ b/platform/windows/joypad_windows.cpp @@ -448,33 +448,27 @@ void JoypadWindows::post_hat(int p_device, DWORD p_dpad) { input->joy_hat(p_device, dpad_val); }; -Input::JoyAxisValue JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const { - Input::JoyAxisValue jx; +float JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool p_negate) const { if (Math::abs(p_val) < MIN_JOY_AXIS) { - jx.min = p_trigger ? 0 : -1; - jx.value = 0.0f; - return jx; + return p_trigger ? -1.0f : 0.0f; } - if (p_xinput) { - if (p_trigger) { - jx.min = 0; - jx.value = (float)p_val / MAX_TRIGGER; - return jx; - } - jx.min = -1; - if (p_val < 0) { - jx.value = (float)p_val / MAX_JOY_AXIS; - } else { - jx.value = (float)p_val / (MAX_JOY_AXIS - 1); - } - if (p_negate) { - jx.value = -jx.value; - } - return jx; + if (!p_xinput) { + return (float)p_val / MAX_JOY_AXIS; + } + if (p_trigger) { + // Convert to a value between -1.0f and 1.0f. + return 2.0f * p_val / MAX_TRIGGER - 1.0f; + } + float value; + if (p_val < 0) { + value = (float)p_val / MAX_JOY_AXIS; + } else { + value = (float)p_val / (MAX_JOY_AXIS - 1); + } + if (p_negate) { + value = -value; } - jx.min = -1; - jx.value = (float)p_val / MAX_JOY_AXIS; - return jx; + return value; } void JoypadWindows::joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) { diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h index 4faefe932f..0e3d03fa52 100644 --- a/platform/windows/joypad_windows.h +++ b/platform/windows/joypad_windows.h @@ -132,7 +132,7 @@ private: void joypad_vibration_start_xinput(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); void joypad_vibration_stop_xinput(int p_device, uint64_t p_timestamp); - Input::JoyAxisValue axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const; + float axis_correct(int p_val, bool p_xinput = false, bool p_trigger = false, bool p_negate = false) const; XInputGetState_t xinput_get_state; XInputSetState_t xinput_set_state; }; |