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authorSilc 'Tokage' Renew <tokage.it.lab@gmail.com>2022-02-20 15:43:22 +0900
committerSilc 'Tokage' Renew <tokage.it.lab@gmail.com>2022-02-20 15:46:58 +0900
commitf3895e7a676970d3ff589a6c236996d98f1da356 (patch)
treef8946405ce8b94ccc7bfe5c3536cf9367af0e609
parent499eec13a3660f6f05a6212be97ea164fd98b519 (diff)
Fixed cubic interpolate with loop
-rw-r--r--scene/resources/animation.cpp14
1 files changed, 11 insertions, 3 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index bc533ff022..312a557602 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -2413,7 +2413,7 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, double p_time, Interpol
real_t c = 0.0;
// prepare for all cases of interpolation
- if ((loop_mode == LOOP_LINEAR || loop_mode == LOOP_PINGPONG) && p_loop_wrap) {
+ if (loop_mode == LOOP_LINEAR && p_loop_wrap) {
// loop
if (!p_backward) {
// no backward
@@ -2567,11 +2567,19 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, double p_time, Interpol
case INTERPOLATION_CUBIC: {
int pre = idx - 1;
if (pre < 0) {
- pre = 0;
+ if (loop_mode == LOOP_LINEAR && p_loop_wrap) {
+ pre = len - 1;
+ } else {
+ pre = 0;
+ }
}
int post = next + 1;
if (post >= len) {
- post = next;
+ if (loop_mode == LOOP_LINEAR && p_loop_wrap) {
+ post = 0;
+ } else {
+ post = next;
+ }
}
return _cubic_interpolate(p_keys[pre].value, p_keys[idx].value, p_keys[next].value, p_keys[post].value, c);