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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-21 18:55:39 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-21 18:55:39 +0200 |
commit | f37143b20ae62d1bffb4cc55ff02cd2afed43f9b (patch) | |
tree | dd97fd8ada3e6961d082ab611ea320168ee623f7 | |
parent | e82a237f9998aecc7bd5fa7e77ebcba87e1b4e2c (diff) | |
parent | 976ec5f94a687880874f803473f1f7ad4b257990 (diff) |
Merge pull request #65933 from Mickeon/remove-scene-tree-dock-unused
Remove unused `import_subscene()` in Scene Tree Dock
-rw-r--r-- | editor/scene_tree_dock.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h index 6b3ff884d3..e48b518252 100644 --- a/editor/scene_tree_dock.h +++ b/editor/scene_tree_dock.h @@ -224,8 +224,6 @@ class SceneTreeDock : public VBoxContainer { virtual void input(const Ref<InputEvent> &p_event) override; virtual void shortcut_input(const Ref<InputEvent> &p_event) override; - void _import_subscene(); - void _new_scene_from(String p_file); void _set_node_owner_recursive(Node *p_node, Node *p_owner); @@ -288,7 +286,6 @@ public: void _focus_node(); - void import_subscene(); void add_root_node(Node *p_node); void set_edited_scene(Node *p_scene); void instantiate(const String &p_file); |