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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-10-13 18:40:58 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-10-13 18:40:58 +0200 |
commit | f32f5b70d8efc6695e4b83b8878432e01c4a17be (patch) | |
tree | 80b50546a3a562ec1d9e83a15dc76801bed3625b | |
parent | 027df4124473f4ff09be2f6a08a0770befc6a077 (diff) | |
parent | de9e08da766494dccde0aaba7bfd1e7665b115d8 (diff) |
Merge pull request #67348 from Mickeon/salvage-a-dear-comment
Comment not to remove `data` structs in some Nodes
-rw-r--r-- | scene/3d/node_3d.h | 1 | ||||
-rw-r--r-- | scene/gui/control.h | 1 | ||||
-rw-r--r-- | scene/main/node.h | 1 |
3 files changed, 3 insertions, 0 deletions
diff --git a/scene/3d/node_3d.h b/scene/3d/node_3d.h index 90c7bc89ef..04f73a4cbd 100644 --- a/scene/3d/node_3d.h +++ b/scene/3d/node_3d.h @@ -96,6 +96,7 @@ private: mutable SelfList<Node> xform_change; + // This Data struct is to avoid namespace pollution in derived classes. struct Data { mutable Transform3D global_transform; mutable Transform3D local_transform; diff --git a/scene/gui/control.h b/scene/gui/control.h index 7e997ef3d5..e526690cbe 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -159,6 +159,7 @@ private: } }; + // This Data struct is to avoid namespace pollution in derived classes. struct Data { // Global relations. diff --git a/scene/main/node.h b/scene/main/node.h index 4e6530cccd..8c82c41e46 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -91,6 +91,7 @@ private: SceneTree::Group *group = nullptr; }; + // This Data struct is to avoid namespace pollution in derived classes. struct Data { String scene_file_path; Ref<SceneState> instance_state; |