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authorLeaoLuciano <lucianorsleao@gmail.com>2021-10-28 07:51:48 -0300
committerLeaoLuciano <lucianorsleao@gmail.com>2021-10-28 07:51:48 -0300
commitf21b5e4d2fb53e692988e01bf4f5b4957dd9422c (patch)
tree84e5c8604348a4eb225baafaa506d57b59786cea
parent6d930bd270618aba2445e916e55dc3477cbb6f6c (diff)
Fix memory leak in RichTextLabel.remove_line
-rw-r--r--scene/gui/rich_text_label.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index f1efbbda98..ddcc5407dc 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -2346,6 +2346,7 @@ void RichTextLabel::_remove_item(Item *p_item, const int p_line, const int p_sub
// Then remove the provided item itself.
p_item->parent->subitems.erase(p_item);
}
+ memdelete(p_item);
}
void RichTextLabel::add_image(const Ref<Texture2D> &p_image, const int p_width, const int p_height, const Color &p_color, InlineAlign p_align) {