diff options
author | Yuri Roubinsky <chaosus89@gmail.com> | 2020-06-25 11:10:59 +0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-06-25 11:10:59 +0300 |
commit | f1d7bb6b368e972717849ba697419b6ab40e53f4 (patch) | |
tree | 00dd971e8d146b10f2262c0f36a429103a7696de | |
parent | 4dede9e644d480c83dfdbb2c3d3b423b075ef64e (diff) | |
parent | b6ca9536f2635430cc157497b4fc2298f9809dc2 (diff) |
Merge pull request #39822 from Chaosus/shader_fix_const_pass
Fix few places in shaders where const passing still incorrect
-rw-r--r-- | servers/rendering/shader_language.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index a3fef10cc0..14a28554f9 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -3560,7 +3560,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons error = true; } else if (n->type == Node::TYPE_ARRAY) { ArrayNode *an = static_cast<ArrayNode *>(n); - if (an->call_expression != nullptr) { + if (an->call_expression != nullptr || an->is_const) { error = true; } } else if (n->type == Node::TYPE_VARIABLE) { @@ -3569,7 +3569,9 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons error = true; } else { StringName varname = vn->name; - if (shader->uniforms.has(varname)) { + if (shader->constants.has(varname)) { + error = true; + } else if (shader->uniforms.has(varname)) { error = true; } else { if (p_builtin_types.has(varname)) { |