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authorsmix8 <52464204+smix8@users.noreply.github.com>2023-02-14 21:18:53 +0100
committersmix8 <52464204+smix8@users.noreply.github.com>2023-02-14 21:21:36 +0100
commitf1026450bfe9bf4df2e059f220c2e579fa3e4f64 (patch)
tree6f0e0956ab43ae0947386193cdaac42867a079d7
parent8c7b98d4526c6ba66d7f1636abb71ccbe54727c6 (diff)
Unbind NavigationServer3D.process()
Unbinds NavigationServer3D.process().
-rw-r--r--doc/classes/NavigationServer3D.xml9
-rw-r--r--servers/navigation_server_3d.cpp1
2 files changed, 0 insertions, 10 deletions
diff --git a/doc/classes/NavigationServer3D.xml b/doc/classes/NavigationServer3D.xml
index 16b850866a..1feb363999 100644
--- a/doc/classes/NavigationServer3D.xml
+++ b/doc/classes/NavigationServer3D.xml
@@ -422,15 +422,6 @@
Sets the map up direction.
</description>
</method>
- <method name="process">
- <return type="void" />
- <param index="0" name="delta_time" type="float" />
- <description>
- Process the collision avoidance agents.
- The result of this process is needed by the physics server, so this must be called in the main thread.
- [b]Note:[/b] This function is not thread safe.
- </description>
- </method>
<method name="query_path" qualifiers="const">
<return type="void" />
<param index="0" name="parameters" type="NavigationPathQueryParameters3D" />
diff --git a/servers/navigation_server_3d.cpp b/servers/navigation_server_3d.cpp
index 02460bdb18..fbe97b9acb 100644
--- a/servers/navigation_server_3d.cpp
+++ b/servers/navigation_server_3d.cpp
@@ -115,7 +115,6 @@ void NavigationServer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("free_rid", "rid"), &NavigationServer3D::free);
ClassDB::bind_method(D_METHOD("set_active", "active"), &NavigationServer3D::set_active);
- ClassDB::bind_method(D_METHOD("process", "delta_time"), &NavigationServer3D::process);
ADD_SIGNAL(MethodInfo("map_changed", PropertyInfo(Variant::RID, "map")));