diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-01-13 22:01:11 +0100 |
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committer | GitHub <noreply@github.com> | 2020-01-13 22:01:11 +0100 |
commit | f06372cb7326dedfb1882a024a97bff29ac73e28 (patch) | |
tree | cb1a705f2f4ce2f973a1c8fb5c9c2d4e9465bbd8 | |
parent | 1d129f9becad39f60252a672eb2cf0e14056939d (diff) | |
parent | a6a5ef0fd690123d8f646bca47f7ae6e2ad3bbfe (diff) |
Merge pull request #35097 from neikeq/issue-34954
Mono/C#: Fix _update_exports() leaking temporary Object/Node instances
-rw-r--r-- | modules/mono/csharp_script.cpp | 54 | ||||
-rw-r--r-- | modules/mono/csharp_script.h | 8 | ||||
-rw-r--r-- | modules/mono/glue/base_object_glue.cpp | 1 | ||||
-rw-r--r-- | modules/mono/mono_gd/gd_mono_internals.cpp | 4 | ||||
-rw-r--r-- | modules/mono/mono_gd/gd_mono_utils.cpp | 1 |
5 files changed, 64 insertions, 4 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index d82e78d080..8a024eef13 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -159,6 +159,19 @@ void CSharpLanguage::finish() { // Clear here, after finalizing all domains to make sure there is nothing else referencing the elements. script_bindings.clear(); +#ifdef DEBUG_ENABLED + for (List<ObjectID>::Element *E = unsafely_referenced_objects.front(); E; E = E->next()) { + const ObjectID &id = E->get(); + Object *obj = ObjectDB::get_instance(id); + + if (obj) { + ERR_PRINTS("Leaked unsafe reference to object: " + obj->get_class() + ":" + itos(id)); + } else { + ERR_PRINTS("Leaked unsafe reference to deleted object: " + itos(id)); + } + } +#endif + finalizing = false; } @@ -615,6 +628,23 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::stack_trace_get_info(MonoObjec } #endif +void CSharpLanguage::post_unsafe_reference(Object *p_obj) { +#ifdef DEBUG_ENABLED + ObjectID id = p_obj->get_instance_id(); + ERR_FAIL_COND_MSG(unsafely_referenced_objects.find(id), "Multiple unsafe references for object: " + p_obj->get_class() + ":" + itos(id)); + unsafely_referenced_objects.push_back(id); +#endif +} + +void CSharpLanguage::pre_unsafe_unreference(Object *p_obj) { +#ifdef DEBUG_ENABLED + ObjectID id = p_obj->get_instance_id(); + List<ObjectID>::Element *elem = unsafely_referenced_objects.find(id); + ERR_FAIL_NULL(elem); + unsafely_referenced_objects.erase(elem); +#endif +} + void CSharpLanguage::frame() { if (gdmono && gdmono->is_runtime_initialized() && gdmono->get_core_api_assembly() != NULL) { @@ -1286,6 +1316,7 @@ bool CSharpLanguage::setup_csharp_script_binding(CSharpScriptBinding &r_script_b // See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr) ref->reference(); + CSharpLanguage::get_singleton()->post_unsafe_reference(ref); } return true; @@ -1736,9 +1767,12 @@ bool CSharpInstance::_reference_owner_unsafe() { // See: _unreference_owner_unsafe() // May not me referenced yet, so we must use init_ref() instead of reference() - bool success = Object::cast_to<Reference>(owner)->init_ref(); - unsafe_referenced = success; - return success; + if (static_cast<Reference *>(owner)->init_ref()) { + CSharpLanguage::get_singleton()->post_unsafe_reference(owner); + unsafe_referenced = true; + } + + return unsafe_referenced; } bool CSharpInstance::_unreference_owner_unsafe() { @@ -1759,6 +1793,7 @@ bool CSharpInstance::_unreference_owner_unsafe() { // See: _reference_owner_unsafe() // Destroying the owner here means self destructing, so we defer the owner destruction to the caller. + CSharpLanguage::get_singleton()->pre_unsafe_unreference(owner); return static_cast<Reference *>(owner)->unreference(); } @@ -2243,7 +2278,11 @@ bool CSharpScript::_update_exports() { MonoException *ctor_exc = NULL; ctor->invoke(tmp_object, NULL, &ctor_exc); + Object *tmp_native = GDMonoMarshal::unbox<Object *>(CACHED_FIELD(GodotObject, ptr)->get_value(tmp_object)); + if (ctor_exc) { + // TODO: Should we free 'tmp_native' if the exception was thrown after its creation? + MonoGCHandle::free_handle(tmp_pinned_gchandle); tmp_object = NULL; @@ -2322,6 +2361,15 @@ bool CSharpScript::_update_exports() { MonoGCHandle::free_handle(tmp_pinned_gchandle); tmp_object = NULL; + + if (tmp_native && !Object::cast_to<Reference>(tmp_native)) { + Node *node = Object::cast_to<Node>(tmp_native); + if (node && node->is_inside_tree()) { + ERR_PRINTS("Temporary instance was added to the scene tree."); + } else { + memdelete(tmp_native); + } + } } placeholder_fallback_enabled = false; diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index 027f429125..30f56e00bd 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -307,6 +307,11 @@ class CSharpLanguage : public ScriptLanguage { Map<Object *, CSharpScriptBinding> script_bindings; +#ifdef DEBUG_ENABLED + // List of unsafely referenced objects + List<ObjectID> unsafely_referenced_objects; +#endif + struct StringNameCache { StringName _signal_callback; @@ -458,6 +463,9 @@ public: Vector<StackInfo> stack_trace_get_info(MonoObject *p_stack_trace); #endif + void post_unsafe_reference(Object *p_obj); + void pre_unsafe_unreference(Object *p_obj); + CSharpLanguage(); ~CSharpLanguage(); }; diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp index 04a489f1f9..02246b2f2f 100644 --- a/modules/mono/glue/base_object_glue.cpp +++ b/modules/mono/glue/base_object_glue.cpp @@ -108,6 +108,7 @@ void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolea // Unsafe refcount decrement. The managed instance also counts as a reference. // See: CSharpLanguage::alloc_instance_binding_data(Object *p_object) + CSharpLanguage::get_singleton()->pre_unsafe_unreference(ref); if (ref->unreference()) { memdelete(ref); } else { diff --git a/modules/mono/mono_gd/gd_mono_internals.cpp b/modules/mono/mono_gd/gd_mono_internals.cpp index 8669182c4e..75aa77c7b0 100644 --- a/modules/mono/mono_gd/gd_mono_internals.cpp +++ b/modules/mono/mono_gd/gd_mono_internals.cpp @@ -83,7 +83,9 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) { // See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr) // May not me referenced yet, so we must use init_ref() instead of reference() - ref->init_ref(); + if (ref->init_ref()) { + CSharpLanguage::get_singleton()->post_unsafe_reference(ref); + } } // The object was just created, no script instance binding should have been attached diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp index 3c8aa0c727..6bb9f28a32 100644 --- a/modules/mono/mono_gd/gd_mono_utils.cpp +++ b/modules/mono/mono_gd/gd_mono_utils.cpp @@ -115,6 +115,7 @@ MonoObject *unmanaged_get_managed(Object *unmanaged) { // but the managed instance is alive, the refcount will be 1 instead of 0. // See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr) ref->reference(); + CSharpLanguage::get_singleton()->post_unsafe_reference(ref); } return mono_object; |