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author | jmb462 <jmb462@gmail.com> | 2021-03-03 18:59:59 +0100 |
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committer | jmb462 <jmb462@gmail.com> | 2021-03-03 18:59:59 +0100 |
commit | f05d6f66b00d22e38ceb4e419e12606a25ed819a (patch) | |
tree | 7d1101d6ab1d13de5dd9ac861f8266f32b840d27 | |
parent | 4d1f83a621a03a42a6ab7765084db84aab32256f (diff) |
fix incorrect iauto-indentation in mutliline bracket (fix #46384)
-rw-r--r-- | scene/gui/text_edit.cpp | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 36aa18417d..c2f5ec78c3 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -2199,9 +2199,14 @@ void TextEdit::_new_line(bool p_split_current_line, bool p_above) { // No need to move the brace below if we are not taking the text with us. char32_t closing_char = _get_right_pair_symbol(indent_char); - if ((closing_char != 0) && (closing_char == text[cursor.line][cursor.column]) && !p_split_current_line) { - brace_indent = true; - ins += "\n" + ins.substr(1, ins.length() - 2); + if ((closing_char != 0) && (closing_char == text[cursor.line][cursor.column])) { + if (p_split_current_line) { + brace_indent = true; + ins += "\n" + ins.substr(1, ins.length() - 2); + } else { + brace_indent = false; + ins = "\n" + ins.substr(1, ins.length() - 2); + } } } } |