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authorHaoyu Qiu <timothyqiu32@gmail.com>2019-12-25 10:12:05 +0800
committerHaoyu Qiu <timothyqiu32@gmail.com>2019-12-25 10:13:13 +0800
commitf03facc4746496927872b97f02f45eeb3c77ea0c (patch)
treeae65a3f71e8060ae9a82e10d0e0c6cf19596dacc
parentd711c57d767734887fbf0955a7b9902c54498a0d (diff)
Fixes tab height in Batch Rename dialog
-rw-r--r--editor/rename_dialog.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp
index cc9e14975f..9f77f9d82a 100644
--- a/editor/rename_dialog.cpp
+++ b/editor/rename_dialog.cpp
@@ -32,6 +32,7 @@
#include "core/print_string.h"
#include "editor_node.h"
+#include "editor_scale.h"
#include "editor_settings.h"
#include "editor_themes.h"
#include "modules/regex/regex.h"
@@ -106,7 +107,7 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und
// -- Feature Tabs
- const int feature_min_height = 160;
+ const int feature_min_height = 160 * EDSCALE;
Ref<Theme> collapse_theme = create_editor_theme();
collapse_theme->set_icon("checked", "CheckBox", collapse_theme->get_icon("GuiTreeArrowDown", "EditorIcons"));