diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-08-29 21:54:26 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-08-29 21:54:26 -0300 |
commit | efcafab6255ea78365e519ca3a13e9bf8b2a81d4 (patch) | |
tree | 2e00564fc4782f8169df6af80cf4e17f9380f578 | |
parent | 181420f3b229f8e40a1bfe7bfafd3f3a19af0d32 (diff) |
Changed defaults, as it seems to be obviousy better to keep materials outside by default..
-rw-r--r-- | editor/import/resource_importer_scene.cpp | 4 | ||||
-rw-r--r-- | editor/import/resource_importer_scene.h | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index dd98494504..7fa76713f3 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -933,13 +933,13 @@ void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, in r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "nodes/custom_script", PROPERTY_HINT_FILE, script_ext_hint), "")); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "nodes/storage", PROPERTY_HINT_ENUM, "Single Scene,Instanced Sub-Scenes"), scenes_out ? 1 : 0)); - r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "materials/location", PROPERTY_HINT_ENUM, "Node,Mesh"), meshes_out ? 1 : 0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "materials/location", PROPERTY_HINT_ENUM, "Node,Mesh"), (meshes_out || materials_out) ? 1 : 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "materials/storage", PROPERTY_HINT_ENUM, "Built-In,Files", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), materials_out ? 1 : 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "materials/keep_on_reimport"), materials_out ? true : false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "meshes/compress"), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "meshes/ensure_tangents"), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "meshes/storage", PROPERTY_HINT_ENUM, "Built-In,Files"), meshes_out ? true : false)); - r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "external_files/store_in_subdir"), true)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "external_files/store_in_subdir"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/import", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "animation/fps", PROPERTY_HINT_RANGE, "1,120,1"), 15)); r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "animation/filter_script", PROPERTY_HINT_MULTILINE_TEXT), "")); diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h index bf8d88ce0a..9c3d5e7876 100644 --- a/editor/import/resource_importer_scene.h +++ b/editor/import/resource_importer_scene.h @@ -83,9 +83,9 @@ class ResourceImporterScene : public ResourceImporter { static ResourceImporterScene *singleton; enum Presets { - PRESET_SINGLE_SCENE, PRESET_SEPARATE_MATERIALS, PRESET_SEPARATE_MESHES, + PRESET_SINGLE_SCENE, PRESET_SEPARATE_MESHES_AND_MATERIALS, PRESET_MULTIPLE_SCENES, PRESET_MULTIPLE_SCENES_AND_MATERIALS, |