diff options
author | Yuri Roubinsky <chaosus89@gmail.com> | 2021-08-11 14:46:04 +0300 |
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committer | GitHub <noreply@github.com> | 2021-08-11 14:46:04 +0300 |
commit | efc6b29601f4d6096dbe076b633c9a313ebba019 (patch) | |
tree | b8caf6833b56b4c5e90e3ab096e6c8efc60b241d | |
parent | 688228030850005f84d7b51a527bc779d76b905e (diff) | |
parent | 2fb5231bbc17b465130ade9b7ad3fde05ea5ec4f (diff) |
Merge pull request #51505 from Chaosus/shader_fix_shadetype-errorline
-rw-r--r-- | servers/rendering/shader_language.cpp | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 8db2c30a68..3a7bf8e7f9 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -6623,6 +6623,7 @@ Error ShaderLanguage::_validate_datatype(DataType p_type) { Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types) { Token tk = _get_token(); + TkPos prev_pos; if (tk.type != TK_SHADER_TYPE) { _set_error("Expected 'shader_type' at the beginning of shader. Valid types are: " + _get_shader_type_list(p_shader_types)); @@ -6644,11 +6645,13 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct _set_error("Invalid shader type. Valid types are: " + _get_shader_type_list(p_shader_types)); return ERR_PARSE_ERROR; } - + prev_pos = _get_tkpos(); tk = _get_token(); if (tk.type != TK_SEMICOLON) { + _set_tkpos(prev_pos); _set_error("Expected ';' after 'shader_type <type>'."); + return ERR_PARSE_ERROR; } tk = _get_token(); @@ -6927,7 +6930,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct return ERR_PARSE_ERROR; } - TkPos name_pos = _get_tkpos(); + prev_pos = _get_tkpos(); name = tk.text; if (_find_identifier(nullptr, false, FunctionInfo(), name)) { @@ -7220,7 +7223,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct varying.type = type; varying.precision = precision; varying.interpolation = interpolation; - varying.tkpos = name_pos; + varying.tkpos = prev_pos; varying.array_size = array_size; tk = _get_token(); @@ -7309,7 +7312,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct } else { type = get_token_datatype(tk.type); } - TkPos prev_pos = _get_tkpos(); + prev_pos = _get_tkpos(); tk = _get_token(); if (tk.type == TK_BRACKET_OPEN) { @@ -7452,13 +7455,13 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct tk = _get_token(); if (tk.type == TK_BRACKET_OPEN) { - TkPos pos2 = _get_tkpos(); + prev_pos = _get_tkpos(); tk = _get_token(); if (tk.type == TK_BRACKET_CLOSE) { array_size2 = constant.array_size; tk = _get_token(); } else { - _set_tkpos(pos2); + _set_tkpos(prev_pos); Node *n = _parse_and_reduce_expression(nullptr, FunctionInfo()); if (!n || n->type != Node::TYPE_CONSTANT || n->get_datatype() != TYPE_INT) { |