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authorKen Paulson <ken@muffinmangames.com>2019-05-07 22:45:49 -0400
committerKen Paulson <ken@muffinmangames.com>2019-05-07 22:48:39 -0400
commitece6d37eef8f4476ba4891a44fb4d4c64435c470 (patch)
tree203004bf9de00ea2a4fa569b7c49b6945713d4bc
parent0239d8bd9fa03965439aac2482d18746f807bd00 (diff)
Improved the AnimatedSprite docs; added description to speed_scale.
-rw-r--r--doc/classes/AnimatedSprite.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/AnimatedSprite.xml b/doc/classes/AnimatedSprite.xml
index 2d4dd0e4b2..5e63f8aec0 100644
--- a/doc/classes/AnimatedSprite.xml
+++ b/doc/classes/AnimatedSprite.xml
@@ -61,6 +61,7 @@
If [code]true[/code], the [member animation] is currently playing.
</member>
<member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale">
+ The animation speed is multiplied by this value.
</member>
</members>
<signals>