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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-03-07 11:18:18 +0100 |
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committer | GitHub <noreply@github.com> | 2019-03-07 11:18:18 +0100 |
commit | eb4a6a8147ad268802f59a9a2273a39e3da4a35e (patch) | |
tree | 9d1005aa1a10dc0184f3b0d6d2ccff6766229b24 | |
parent | 8f5d9b63914b0049bd202b87c4b89ff3d48ad0ad (diff) | |
parent | 4eccb58bc57ac66f929192066b65282a56d46545 (diff) |
Merge pull request #26737 from MidZik/rng-seed-fix
Fixed get_seed() not returning the correct seed.
-rw-r--r-- | core/math/random_pcg.cpp | 14 | ||||
-rw-r--r-- | core/math/random_pcg.h | 21 |
2 files changed, 20 insertions, 15 deletions
diff --git a/core/math/random_pcg.cpp b/core/math/random_pcg.cpp index 8bbcca88fe..8c324414e6 100644 --- a/core/math/random_pcg.cpp +++ b/core/math/random_pcg.cpp @@ -32,24 +32,24 @@ #include "core/os/os.h" -RandomPCG::RandomPCG(uint64_t seed, uint64_t inc) : +RandomPCG::RandomPCG(uint64_t p_seed, uint64_t p_inc) : pcg() { - pcg.state = seed; - pcg.inc = inc; + pcg.inc = p_inc; + seed(p_seed); } void RandomPCG::randomize() { seed(OS::get_singleton()->get_ticks_usec() * pcg.state + PCG_DEFAULT_INC_64); } -double RandomPCG::random(double from, double to) { +double RandomPCG::random(double p_from, double p_to) { unsigned int r = rand(); double ret = (double)r / (double)RANDOM_MAX; - return (ret) * (to - from) + from; + return (ret) * (p_to - p_from) + p_from; } -float RandomPCG::random(float from, float to) { +float RandomPCG::random(float p_from, float p_to) { unsigned int r = rand(); float ret = (float)r / (float)RANDOM_MAX; - return (ret) * (to - from) + from; + return (ret) * (p_to - p_from) + p_from; } diff --git a/core/math/random_pcg.h b/core/math/random_pcg.h index 2a69d43904..f6cc3db595 100644 --- a/core/math/random_pcg.h +++ b/core/math/random_pcg.h @@ -37,28 +37,33 @@ class RandomPCG { pcg32_random_t pcg; + uint64_t current_seed = DEFAULT_SEED; // seed with this to get the same state public: static const uint64_t DEFAULT_SEED = 12047754176567800795U; static const uint64_t DEFAULT_INC = PCG_DEFAULT_INC_64; static const uint64_t RANDOM_MAX = 0xFFFFFFFF; - RandomPCG(uint64_t seed = DEFAULT_SEED, uint64_t inc = PCG_DEFAULT_INC_64); + RandomPCG(uint64_t p_seed = DEFAULT_SEED, uint64_t p_inc = PCG_DEFAULT_INC_64); - _FORCE_INLINE_ void seed(uint64_t seed) { - pcg.state = seed; + _FORCE_INLINE_ void seed(uint64_t p_seed) { + current_seed = p_seed; + pcg.state = p_seed; pcg32_random_r(&pcg); // Force changing internal state to avoid initial 0 } - _FORCE_INLINE_ uint64_t get_seed() { return pcg.state; } + _FORCE_INLINE_ uint64_t get_seed() { return current_seed; } void randomize(); - _FORCE_INLINE_ uint32_t rand() { return pcg32_random_r(&pcg); } + _FORCE_INLINE_ uint32_t rand() { + current_seed = pcg.state; + return pcg32_random_r(&pcg); + } _FORCE_INLINE_ double randd() { return (double)rand() / (double)RANDOM_MAX; } _FORCE_INLINE_ float randf() { return (float)rand() / (float)RANDOM_MAX; } - double random(double from, double to); - float random(float from, float to); - real_t random(int from, int to) { return (real_t)random((real_t)from, (real_t)to); } + double random(double p_from, double p_to); + float random(float p_from, float p_to); + real_t random(int p_from, int p_to) { return (real_t)random((real_t)p_from, (real_t)p_to); } }; #endif // RANDOM_PCG_H |