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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-11-17 10:48:04 +0100
committerGitHub <noreply@github.com>2021-11-17 10:48:04 +0100
commiteb3cc0e55c4be6353ffbfafe8a5a7bb7f1a260a3 (patch)
tree71c7a5c14f96573d4ed2118582332e5dff4173c5
parent08eb8c9fc355260d66b6d1a8cd854e26102d3eed (diff)
parent0bd96bd2cfbb2ffd3549d09b92e4c58a50fbd032 (diff)
Merge pull request #55049 from Xwdit/fix_signal_disconnect
-rw-r--r--core/object/object.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/object/object.cpp b/core/object/object.cpp
index 8e96695f0d..90bd697d37 100644
--- a/core/object/object.cpp
+++ b/core/object/object.cpp
@@ -1410,7 +1410,7 @@ void Object::_disconnect(const StringName &p_signal, const Callable &p_callable,
ERR_FAIL_COND_MSG(!s->slot_map.has(*p_callable.get_base_comparator()), "Disconnecting nonexistent signal '" + p_signal + "', callable: " + p_callable + ".");
- SignalData::Slot *slot = &s->slot_map[p_callable];
+ SignalData::Slot *slot = &s->slot_map[*p_callable.get_base_comparator()];
if (!p_force) {
slot->reference_count--; // by default is zero, if it was not referenced it will go below it