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authorK. S. Ernest Lee <ernest.lee@chibifire.com>2019-09-26 19:44:51 -0700
committerK. S. Ernest Lee <ernest.lee@chibifire.com>2019-09-26 19:44:51 -0700
commitea76f4805b2156291b674f923c823b3bc92b4822 (patch)
tree584188830e3e7825f63d3724eeed5e2b7812b50a
parentb8e56c5c15380399c682d437a76828f0180f56d0 (diff)
Update when the skeleton skin is changed.
-rw-r--r--scene/3d/skeleton.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index ead1e69f90..f94dd6262f 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -770,6 +770,7 @@ Ref<SkinReference> Skeleton::register_skin(const Ref<Skin> &p_skin) {
skin_bindings.insert(skin_ref.operator->());
skin->connect("changed", skin_ref.operator->(), "_skin_changed");
+ _make_dirty();
return skin_ref;
}