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authorAlexey Kim <git@karmaflux.com>2022-12-24 04:18:53 +0200
committerAlexey Kim <git@karmaflux.com>2022-12-24 04:18:53 +0200
commite9ace71c886ef5c3ba940b0267de160a48936a51 (patch)
tree008a43e5e2d5981120d7c1287d4f5965479498f9
parentf7cf9fb148140b86ee5795110373a0d55ff32860 (diff)
C#: reverse Vector2.AngleToPoint
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
index c471eceded..4c60080ee9 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
@@ -139,7 +139,7 @@ namespace Godot
/// <returns>The angle between the two vectors, in radians.</returns>
public readonly real_t AngleToPoint(Vector2 to)
{
- return Mathf.Atan2(y - to.y, x - to.x);
+ return Mathf.Atan2(to.y - y, to.x - x);
}
/// <summary>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
index 08f2a3a8af..91be548a21 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
@@ -123,7 +123,7 @@ namespace Godot
/// <returns>The angle between the two vectors, in radians.</returns>
public readonly real_t AngleToPoint(Vector2i to)
{
- return Mathf.Atan2(y - to.y, x - to.x);
+ return Mathf.Atan2(to.y - y, to.x - x);
}
/// <summary>