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authorPedro Ciambra <pedrociambra@gmail.com>2019-03-11 12:25:54 -0300
committerPedro Ciambra <pedrociambra@gmail.com>2019-03-11 12:52:17 -0300
commite8fe174616b075db8a34b06dd1a19e93a9f7c0ad (patch)
tree5af66c714829e88ca684ed6038fef868bf9ee8e3
parent7b67c5857fd7715774c7a2e07a05ff1fb7304ed1 (diff)
Implement source lookup for class_name defined classes
Previous to this, classes defined with class_name had no behavior when ctrl-clicked in the editor. Fixes #26882
-rw-r--r--editor/plugins/script_text_editor.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index e95b1356bf..554e12f9fd 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -620,7 +620,9 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c
}
ScriptLanguage::LookupResult result;
- if (p_symbol.is_resource_file()) {
+ if (ScriptServer::is_global_class(p_symbol)) {
+ EditorNode::get_singleton()->load_resource(ScriptServer::get_global_class_path(p_symbol));
+ } else if (p_symbol.is_resource_file()) {
List<String> scene_extensions;
ResourceLoader::get_recognized_extensions_for_type("PackedScene", &scene_extensions);