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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-06-05 20:55:06 +0200
committerGitHub <noreply@github.com>2022-06-05 20:55:06 +0200
commite8de154d2dbc6e011922a711b243fe683d89cb45 (patch)
tree546a26590928d13878aec29542994ede53f59f35
parent3279fc7747b46da6a19a5bc15e3a51cdf68249e7 (diff)
parent6ac85ccc3d78cb516c057f818296ccc5acacfdfd (diff)
Merge pull request #61725 from KoBeWi/one_line_that_changed_the_world
Enable nearest filtering in shrunk 3D viewport
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 06ad0f8918..c2c5b63917 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -414,6 +414,7 @@ void Node3DEditorViewport::cancel_transform() {
void Node3DEditorViewport::_update_shrink() {
bool shrink = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_HALF_RESOLUTION));
subviewport_container->set_stretch_shrink(shrink ? 2 : 1);
+ subviewport_container->set_texture_filter(shrink ? TEXTURE_FILTER_NEAREST : TEXTURE_FILTER_PARENT_NODE);
}
float Node3DEditorViewport::get_znear() const {