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authorpunto- <ariel@godotengine.org>2016-04-11 03:34:10 -0300
committerRĂ©mi Verschelde <rverschelde@gmail.com>2016-04-11 08:49:44 +0200
commite8a0b2462b11528838ad5890f2146a84a9e70f93 (patch)
tree50bd648e95af64532f485caecee2cf711b695d2d
parentd454e64f429affb89de036eed6daa5c6e5278492 (diff)
Use non-templated nearest_power_of_2
Works around #4262 and likely #4190. (cherry picked from commit 3a390e9b44cb196aa4b4843dd8b3a7875bbc3a3f)
-rw-r--r--core/vector.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/core/vector.h b/core/vector.h
index 16a09c1ddd..87248ccf68 100644
--- a/core/vector.h
+++ b/core/vector.h
@@ -70,7 +70,8 @@ class Vector {
}
_FORCE_INLINE_ size_t _get_alloc_size(size_t p_elements) const {
- return nearest_power_of_2_templated(p_elements*sizeof(T)+sizeof(SafeRefCount)+sizeof(int));
+ //return nearest_power_of_2_templated(p_elements*sizeof(T)+sizeof(SafeRefCount)+sizeof(int));
+ return nearest_power_of_2(p_elements*sizeof(T)+sizeof(SafeRefCount)+sizeof(int));
}
_FORCE_INLINE_ bool _get_alloc_size_checked(size_t p_elements, size_t *out) const {
@@ -79,7 +80,7 @@ class Vector {
size_t p;
if (_mul_overflow(p_elements, sizeof(T), &o)) return false;
if (_add_overflow(o, sizeof(SafeRefCount)+sizeof(int), &p)) return false;
- *out = nearest_power_of_2_templated(p);
+ *out = nearest_power_of_2(p);
return true;
#else
// Speed is more important than correctness here, do the operations unchecked